Player Matchup

Artemis
Artemis
BoingBoingBoing
Artemis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,600 Elo+
Party 2
Chang'e
Chang'e
xxColdFront7
Chang'e
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 104L
1,655 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxColdKiller
Tsukuyomi
Level 104
God Stats
72W - 41L
1,840 SR
Queue Stats
245W - 237L
1,671 Elo+
Party 2
Tiamat
Tiamat
xxColdLight
Tiamat
Level 115
God Stats
42W - 34L
1,612 SR
Queue Stats
113W - 89L
1,647 Elo+
Party 2
Chiron
Chiron
xxColdStatic
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,608 Elo+
Party 2
Team Averages
Level 96
1,591 SR
1,636 Elo+

VS

Team Averages
Level 98
1,453 SR
1,526 Elo+
Sun Wukong
Sun Wukong
Austimean
Sun Wukong
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 3
Camazotz
Camazotz
BlazingBennu
Camazotz
Level 104
God Stats
12W - 9L
1,613 SR
Queue Stats
243W - 249L
1,572 Elo+
Solo
Hera
Hera
DannyDangler
Hera
Level 45
God Stats
0W - 1L
1,326 SR
Queue Stats
5W - 11L
1,536 Elo+
Party 3
Sylvanus
Sylvanus
Zaphryon
Sylvanus
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 219L
1,489 Elo+
Party 1
Neith
Neith
Zarzapie
Neith
Level 147
God Stats
8W - 12L
1,327 SR
Queue Stats
207W - 214L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
13,512
500
19,467
19,870
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xxColdFront7
Chang'e
20
3 / 2 / 16
12,932
479
16,215
23,257
26,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
xxColdKiller
Tsukuyomi
20
15 / 6 / 2
16,088
596
42,620
32,811
20,719
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
20
11 / 6 / 7
14,114
523
20,383
19,019
16,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
0 / 7 / 6
12,421
460
13,122
26,238
13,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Austimean
Sun Wukong
20
6 / 2 / 8
14,870
551
20,613
35,948
30,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
BlazingBennu
Camazotz
18
5 / 7 / 5
12,922
479
14,268
32,618
14,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 11 / 5
13,774
510
18,024
20,366
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Zaphryon
Sylvanus
18
4 / 12 / 8
12,549
465
10,871
30,428
27,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Zarzapie
Neith
20
5 / 6 / 8
14,233
527
20,111
25,012
10,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
37
Kills
25
26
Deaths
38
37
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Austimean
Sun Wukong
6
2
8
5
L
Camazotz
BlazingBennu
Camazotz
5
7
5
1.07
W
8
5
6
2.2
L
5
11
5
0.68
L
Sylvanus
Zaphryon
Sylvanus
4
12
8
0.67
L
Neith
Zarzapie
Neith
5
6
8
1.5
W
Chang'e
xxColdFront7
Chang'e
3
2
16
5.5
W
Tsukuyomi
xxColdKiller
Tsukuyomi
15
6
2
2.67
W
Tiamat
11
6
7
2.42
W
Chiron
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,807
Damage
83,887
121,195
Taken
144,372
87,255
Mitigated
89,131
48,793
Healing
54,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Austimean
Sun Wukong
20,613
3,241
0
15,901
35,948
30,080
188
8,129
27,424
0
94,704
L
Camazotz
BlazingBennu
Camazotz
14,268
3,272
0
10,882
32,618
14,393
246
9,207
23,203
0
84,420
W
19,467
9,966
0
5,732
19,870
11,027
907
3,984
15,834
911
93,036
L
18,024
4,644
216
1,999
20,366
7,086
305
8,156
11,890
81,343
0
L
Sylvanus
Zaphryon
Sylvanus
10,871
1,701
5,279
7,921
30,428
27,113
735
8,401
21,750
30,931
0
L
Neith
Zarzapie
Neith
20,111
10,369
0
12,014
25,012
10,459
4,479
7,219
17,589
0
120,628
W
Chang'e
xxColdFront7
Chang'e
16,215
2,357
3,898
8,011
23,257
26,467
1,731
5,985
17,102
68,075
0
W
Tsukuyomi
xxColdKiller
Tsukuyomi
42,620
12,238
0
14,488
32,811
20,719
736
8,572
24,060
0
153,053
W
Tiamat
20,383
3,117
0
6,784
19,019
16,017
4,804
5,498
13,292
106,293
0
W
Chiron
13,122
5,434
315
9,565
26,238
13,025
1,160
4,176
21,892
0
76,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,067
Gold Earned
68,348
700
Minions Killed
633
0
Camps Cleared
0
2,378,094
Distance Traveled
2,399,261
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,870
551
169
6
0
563,824
4
L
Camazotz
12,922
479
102
4
0
508,804
6
W
Artemis
13,512
500
146
5
0
415,257
0
L
Hera
13,774
510
151
6
0
516,554
1
L
Sylvanus
12,549
465
33
1
0
396,138
1
L
Neith
14,233
527
178
7
0
413,941
6
W
Chang'e
12,932
479
106
4
0
481,304
3
W
Tsukuyomi
16,088
596
187
7
0
537,758
3
W
Tiamat
14,114
523
129
5
0
507,655
1
W
Chiron
12,421
460
132
5
0
436,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role