Player Matchup

Bellona
Bellona
Glendora_Wint
Bellona
Level 26
God Stats
2W - 3L
1,491 SR
Queue Stats
563W - 462L
1,545 Elo+
Party 1
Chang'e
Chang'e
P0PPYVO1D
Chang'e
Level 79
God Stats
28W - 21L
1,256 SR
Queue Stats
431W - 400L
1,453 Elo+
Party 1
Anubis
Anubis
Z UNSTOPPABLE Z
Anubis
Level 35
God Stats
73W - 57L
1,574 SR
Queue Stats
584W - 536L
1,370 Elo+
Solo
Hachiman
Hachiman
undercover2345
Hachiman
Level 105
God Stats
20W - 28L
1,468 SR
Queue Stats
1,126W - 1,031L
1,409 Elo+
Party 1
Ymir
Ymir
xI Zekken Ix
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 181L
1,492 Elo+
Party 1
Team Averages
Level 70
1,458 SR
1,454 Elo+

VS

Team Averages
Level 47
1,489 SR
1,442 Elo+
Neith
Neith
BigYits
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,433 Elo+
Party 2
Hercules
Hercules
SugmaNuts
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,433 Elo+
Party 2
Yemoja
Yemoja
THEB0DYSNATCH3R
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
alexander89Back
Amaterasu
Level 34
God Stats
14W - 20L
1,447 SR
Queue Stats
56W - 82L
1,346 Elo+
Solo
Ymir
Ymir
maxmakesmillion
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 0 / 1
6,761
676
3,663
4,859
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
P0PPYVO1D
Chang'e
10
2 / 1 / 1
5,325
533
1,872
5,861
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
6,109
611
2,194
748
324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
11
3 / 0 / 4
5,971
597
4,923
5,750
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 3
6,455
646
3,095
3,201
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigYits
Neith
7
1 / 4 / 0
4,622
462
3,416
4,977
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SugmaNuts
Hercules
8
0 / 2 / 0
4,481
448
1,838
6,744
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 3 / 1
4,246
425
2,155
5,513
3,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
alexander89Back
Amaterasu
9
0 / 2 / 1
5,092
509
422
7,475
2,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,688
469
752
4,258
1,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
1
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BigYits
Neith
1
4
0
0.25
W
Bellona
1
0
1
1.5
W
Chang'e
P0PPYVO1D
Chang'e
2
1
1
2.5
L
Hercules
SugmaNuts
Hercules
0
2
0
0
L
0
3
1
0.17
W
2
0
1
2.5
L
Amaterasu
alexander89Back
Amaterasu
0
2
1
0.25
L
0
1
0
0
W
Hachiman
3
0
4
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
8,583
20,419
Taken
28,967
7,596
Mitigated
11,477
12,728
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigYits
Neith
3,416
2,041
0
179
4,977
1,084
0
945
3,944
0
15,112
W
Bellona
3,663
1,517
0
3,002
4,859
2,660
266
318
4,316
0
37,348
W
Chang'e
P0PPYVO1D
Chang'e
1,872
330
941
2,364
5,861
1,680
50
1,064
4,797
17,716
0
L
Hercules
SugmaNuts
Hercules
1,838
1,205
0
2,672
6,744
3,511
0
621
6,123
0
12,173
L
2,155
569
841
1,338
5,513
3,235
0
1,597
3,784
11,140
0
W
2,194
39
0
588
748
324
298
434
314
26,783
0
L
Amaterasu
alexander89Back
Amaterasu
422
86
0
2,642
7,475
2,428
0
1,540
5,911
0
25,836
L
752
154
0
150
4,258
1,219
0
2,214
2,044
11,756
0
W
Hachiman
4,923
2,079
0
3,439
5,750
1,591
0
1,056
4,694
0
32,444
W
3,095
248
0
2,394
3,201
1,341
0
35
3,141
42,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
23,129
336
Minions Killed
156
0
Camps Cleared
0
913,944
Distance Traveled
826,678
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,622
462
35
4
0
155,981
0
W
Bellona
6,761
676
102
10
0
207,542
3
W
Chang'e
5,325
533
39
4
0
180,988
0
L
Hercules
4,481
448
21
2
0
197,652
0
L
Yemoja
4,246
425
15
2
0
147,133
0
W
Anubis
6,109
611
60
6
0
147,550
3
L
Amaterasu
5,092
509
50
5
0
157,099
0
L
Ymir
4,688
469
35
4
0
168,813
0
W
Hachiman
5,971
597
51
5
0
165,359
3
W
Ymir
6,455
646
84
8
0
212,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role