Player Matchup

Thor
Thor
HashDabber710
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,101 Elo+
Solo
Cerberus
Cerberus
Ignition_factor
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
ShadyJ080
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
gdxmerino
Heimdallr
Level 28
God Stats
3W - 2L
1,515 SR
Queue Stats
102W - 135L
1,340 Elo+
Solo
Amaterasu
Amaterasu
jokerFett
Amaterasu
Level 28
God Stats
31W - 29L
1,545 SR
Queue Stats
288W - 299L
1,475 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,383 Elo+

VS

Team Averages
Level 17
1,545 SR
1,398 Elo+
Thor
Thor
Awareslo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Heimdallr
Heimdallr
Aztekra
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 120L
1,381 Elo+
Solo
Bellona
Bellona
JhossLA
Bellona
Level 27
God Stats
16W - 21L
1,455 SR
Queue Stats
52W - 89L
1,295 Elo+
Solo
Terra
Terra
billybo1
Terra
Level 25
God Stats
2W - 2L
1,771 SR
Queue Stats
34W - 28L
1,566 Elo+
Solo
Cthulhu
Cthulhu
overkill259
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 5
7,522
442
5,984
11,168
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
6 / 1 / 4
9,084
534
8,822
12,023
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 7 / 2
6,908
406
4,985
6,825
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
gdxmerino
Heimdallr
15
8 / 0 / 4
9,460
556
11,339
9,471
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
jokerFett
Amaterasu
16
10 / 1 / 0
9,775
575
9,475
11,644
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 9 / 1
6,060
356
2,800
11,174
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Aztekra
Heimdallr
13
2 / 6 / 0
7,886
464
6,572
12,926
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
JhossLA
Bellona
11
5 / 5 / 0
7,140
420
5,219
10,362
10,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Terra
billybo1
Terra
14
7 / 1 / 3
8,481
499
10,883
15,903
9,912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
overkill259
Cthulhu
10
1 / 10 / 2
6,596
388
5,206
12,988
8,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
29
Kills
15
18
Deaths
31
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
1
0.06
L
Heimdallr
Aztekra
Heimdallr
2
6
0
0.33
W
4
9
5
0.72
W
Cerberus
6
1
4
8
L
Bellona
JhossLA
Bellona
5
5
0
1
W
1
7
2
0.29
L
Terra
billybo1
Terra
7
1
3
8.5
W
Heimdallr
gdxmerino
Heimdallr
8
0
4
10
W
Amaterasu
jokerFett
Amaterasu
10
1
0
10
L
Cthulhu
overkill259
Cthulhu
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
30,680
51,131
Taken
63,353
24,277
Mitigated
35,422
19,543
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,800
1,242
0
1,114
11,174
3,028
0
1,532
9,642
0
25,343
L
Heimdallr
Aztekra
Heimdallr
6,572
2,769
0
2,604
12,926
4,105
0
2,737
10,189
0
53,879
W
5,984
2,402
0
970
11,168
3,726
766
2,576
8,478
0
25,315
W
Cerberus
8,822
1,386
0
6,572
12,023
8,051
0
4,326
7,653
39,743
0
L
Bellona
JhossLA
Bellona
5,219
2,505
0
260
10,362
10,030
1,035
0
10,362
0
20,966
W
4,985
935
364
244
6,825
2,233
422
5,372
1,441
31,009
0
L
Terra
billybo1
Terra
10,883
1,690
546
6,328
15,903
9,912
0
8,208
7,695
42,618
0
W
Heimdallr
gdxmerino
Heimdallr
11,339
5,600
0
3,850
9,471
3,695
1,210
1,719
7,706
0
66,130
W
Amaterasu
jokerFett
Amaterasu
9,475
4,987
147
7,396
11,644
6,572
25
1,686
9,764
0
52,590
L
Cthulhu
overkill259
Cthulhu
5,206
1,014
0
525
12,988
8,347
210
1,330
11,658
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
36,163
379
Minions Killed
278
0
Camps Cleared
0
1,531,230
Distance Traveled
1,434,519
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,060
356
36
2
0
282,124
2
L
Heimdallr
7,886
464
93
5
0
323,922
0
W
Thor
7,522
442
33
2
0
260,142
1
W
Cerberus
9,084
534
76
4
0
300,558
0
L
Bellona
7,140
420
34
2
0
238,493
0
W
Ra
6,908
406
55
3
0
251,128
1
L
Terra
8,481
499
76
4
0
302,382
0
W
Heimdallr
9,460
556
111
7
0
401,361
5
W
Amaterasu
9,775
575
104
6
0
318,041
0
L
Cthulhu
6,596
388
39
2
0
287,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role