Player Matchup

Hera
Hera
EnormeNoob
Hera
Level 22
God Stats
1W - 6L
1,113 SR
Queue Stats
93W - 101L
1,469 Elo+
Solo
Bakasura
Bakasura
HeideInClose
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Kratxz
Guan Yu
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 34L
1,197 Elo+
Party 1
Ra
Ra
SaritaKun
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 1
Olorun
Olorun
goretchi
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,268 Elo+
Solo
Team Averages
Level 27
1,423 SR
1,349 Elo+

VS

Team Averages
Level 22
1,537 SR
1,393 Elo+
Ah Puch
Ah Puch
DEFSLAIR
Ah Puch
Level 27
God Stats
21W - 14L
1,547 SR
Queue Stats
88W - 104L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Idomarbb
Hou Yi
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 70L
1,127 Elo+
Solo
Zeus
Zeus
LordCaaos
Zeus
Level 19
God Stats
1W - 2L
1,264 SR
Queue Stats
32W - 43L
1,325 Elo+
Solo
Chang'e
Chang'e
MatheusKumi
Chang'e
Level 32
God Stats
11W - 9L
1,512 SR
Queue Stats
66W - 56L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
WardRight
Hun Batz
Level 27
God Stats
5W - 1L
1,860 SR
Queue Stats
288W - 216L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 15
13,934
1,072
20,495
16,813
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
HeideInClose
Bakasura
20
8 / 8 / 10
13,913
1,070
20,874
30,330
13,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Kratxz
Guan Yu
20
12 / 7 / 11
15,384
1,183
26,359
28,582
32,721
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 11 / 5
10,589
815
3,739
16,927
8,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
goretchi
Olorun
18
1 / 5 / 8
12,241
942
4,901
21,351
15,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEFSLAIR
Ah Puch
19
3 / 6 / 14
12,918
994
18,344
11,483
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Idomarbb
Hou Yi
20
4 / 7 / 22
13,187
1,014
15,193
15,821
5,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
2 / 7 / 21
13,015
1,001
14,556
14,905
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
MatheusKumi
Chang'e
20
8 / 5 / 16
13,574
1,044
16,996
21,555
6,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
WardRight
Hun Batz
20
20 / 1 / 10
16,658
1,281
40,220
16,850
6,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
26
Kills
37
37
Deaths
26
49
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DEFSLAIR
Ah Puch
3
6
14
1.67
L
5
6
15
2.08
L
Bakasura
HeideInClose
Bakasura
8
8
10
1.63
W
Hou Yi
Idomarbb
Hou Yi
4
7
22
2.14
L
Guan Yu
Kratxz
Guan Yu
12
7
11
2.5
W
Zeus
2
7
21
1.79
W
Chang'e
MatheusKumi
Chang'e
8
5
16
3.2
L
0
11
5
0.23
W
Hun Batz
WardRight
Hun Batz
20
1
10
25
L
Olorun
goretchi
Olorun
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,368
Damage
105,309
114,003
Taken
80,614
76,788
Mitigated
29,405
14,978
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DEFSLAIR
Ah Puch
18,344
792
0
612
11,483
6,389
0
1,132
8,996
55,917
0
L
20,495
3,038
861
383
16,813
6,828
0
6,870
9,943
55,625
0
L
Bakasura
HeideInClose
Bakasura
20,874
13,193
0
2,019
30,330
13,449
0
14,876
15,454
0
35,593
W
Hou Yi
Idomarbb
Hou Yi
15,193
6,473
718
1,595
15,821
5,147
0
7,799
7,807
0
28,700
L
Guan Yu
Kratxz
Guan Yu
26,359
3,486
2,086
4,221
28,582
32,721
0
15,458
13,124
0
44,389
W
Zeus
14,556
3,653
0
0
14,905
5,804
0
6,176
8,187
37,296
0
W
Chang'e
MatheusKumi
Chang'e
16,996
386
5,552
5,823
21,555
6,047
0
8,217
12,313
34,142
0
L
3,739
1,115
522
328
16,927
8,388
0
5,153
11,774
18,269
0
W
Hun Batz
WardRight
Hun Batz
40,220
9,087
0
1,340
16,850
6,018
0
5,811
10,355
0
85,860
L
Olorun
goretchi
Olorun
4,901
803
1,300
3,258
21,351
15,402
0
7,539
13,812
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
69,352
261
Minions Killed
286
3
Camps Cleared
10
1,205,020
Distance Traveled
1,167,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,918
994
85
7
0
227,291
1
L
Hera
13,934
1,072
103
8
1
246,634
3
L
Bakasura
13,913
1,070
50
4
0
286,772
0
W
Hou Yi
13,187
1,014
25
2
0
184,297
0
L
Guan Yu
15,384
1,183
35
3
2
289,883
1
W
Zeus
13,015
1,001
39
3
2
196,907
0
W
Chang'e
13,574
1,044
43
3
1
280,795
0
L
Ra
10,589
815
39
3
0
155,593
0
W
Hun Batz
16,658
1,281
94
7
7
278,148
1
L
Olorun
12,241
942
34
3
0
226,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role