Player Matchup

Vamana
Vamana
ChiefHoneyBuns
Vamana
Level 127
God Stats
2W - 0L
1,610 SR
Queue Stats
51W - 50L
1,548 Elo+
Solo
Nu Wa
Nu Wa
JoWayyy
Nu Wa
Level 156
God Stats
149W - 105L
1,705 SR
Queue Stats
288W - 281L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
King Kire4259
Zhong Kui
Level 120
God Stats
5W - 2L
1,683 SR
Queue Stats
77W - 102L
1,493 Elo+
Solo
Serqet
Serqet
ThatCaptainAce2
Serqet
Level 69
God Stats
2W - 0L
1,602 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
face beard
Xbalanque
Level 159
God Stats
6W - 1L
1,616 SR
Queue Stats
411W - 378L
1,571 Elo+
Party 1
Team Averages
Level 126
1,643 SR
1,512 Elo+

VS

Team Averages
Level 120
1,496 SR
1,486 Elo+
Chaac
Chaac
GoldwarriorTTV
Chaac
Level 115
God Stats
5W - 3L
1,792 SR
Queue Stats
152W - 170L
1,445 Elo+
Solo
Hou Yi
Hou Yi
PhantomMenace
Hou Yi
Level 126
God Stats
1W - 3L
1,409 SR
Queue Stats
36W - 39L
1,496 Elo+
Party 2
Thor
Thor
Rostall
Thor
Level 127
God Stats
8W - 11L
1,465 SR
Queue Stats
100W - 79L
1,498 Elo+
Solo
Merlin
Merlin
Warrmain
Merlin
Level 124
God Stats
0W - 3L
1,288 SR
Queue Stats
274W - 305L
1,503 Elo+
Solo
Ra
Ra
chakal88
Ra
Level 109
God Stats
7W - 11L
1,527 SR
Queue Stats
53W - 57L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,222
802
10,340
16,162
9,669
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
JoWayyy
Nu Wa
17
2 / 4 / 6
10,382
742
15,737
10,184
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
King Kire4259
Zhong Kui
18
8 / 4 / 7
13,406
958
17,201
14,572
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 2 / 9
12,234
874
7,504
16,094
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
face beard
Xbalanque
18
4 / 3 / 7
11,663
833
8,897
9,386
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,227
659
8,007
15,789
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 4
11,014
787
10,799
14,729
6,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Rostall
Thor
18
3 / 6 / 3
10,419
744
7,365
16,587
6,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Warrmain
Merlin
18
4 / 3 / 7
11,426
816
8,667
8,497
3,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 6
10,471
748
5,848
14,319
5,825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
21
Kills
16
16
Deaths
21
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
1
3
6
1.33
W
Nu Wa
JoWayyy
Nu Wa
2
4
6
1.25
W
Zhong Kui
King Kire4259
Zhong Kui
8
4
7
2.88
L
5
4
4
1.75
L
Thor
Rostall
Thor
3
6
3
0.75
W
4
2
9
4.25
L
Merlin
Warrmain
Merlin
4
3
7
2.5
L
3
5
6
1.2
W
Xbalanque
face beard
Xbalanque
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
40,686
66,398
Taken
69,921
44,023
Mitigated
32,841
20,974
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,340
4,312
0
6,366
16,162
9,669
153
3,320
12,842
0
35,805
L
8,007
1,916
0
6,314
15,789
10,600
1
8,237
6,682
4,078
22,455
W
Nu Wa
JoWayyy
Nu Wa
15,737
3,559
0
1,829
10,184
4,271
3,113
2,351
7,833
52,617
0
W
Zhong Kui
King Kire4259
Zhong Kui
17,201
1,099
0
2,981
14,572
14,329
1,924
3,560
11,012
38,802
0
L
10,799
4,180
975
3,537
14,729
6,259
0
6,906
7,633
0
37,785
L
Thor
Rostall
Thor
7,365
2,693
0
1,819
16,587
6,938
1
5,309
10,582
0
41,448
W
7,504
1,541
1,215
6,461
16,094
11,148
1,572
4,263
11,831
0
12,843
L
Merlin
Warrmain
Merlin
8,667
742
0
0
8,497
3,219
0
4,402
3,805
40,844
0
L
5,848
450
2,977
3,109
14,319
5,825
0
7,357
6,676
32,313
0
W
Xbalanque
face beard
Xbalanque
8,897
2,546
0
2,122
9,386
4,606
3,187
2,262
7,124
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,907
Gold Earned
52,557
320
Minions Killed
312
10
Camps Cleared
5
1,324,337
Distance Traveled
1,241,370
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,222
802
46
3
1
312,877
8
L
Chaac
9,227
659
38
3
2
265,097
1
W
Nu Wa
10,382
742
98
7
5
233,523
1
W
Zhong Kui
13,406
958
56
4
1
236,175
0
L
Hou Yi
11,014
787
50
4
2
215,199
0
L
Thor
10,419
744
79
6
0
258,251
3
W
Serqet
12,234
874
19
1
1
295,705
0
L
Merlin
11,426
816
78
6
1
253,477
2
L
Ra
10,471
748
67
5
0
249,346
0
W
Xbalanque
11,663
833
101
7
2
246,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role