Player Matchup

Hun Batz
Hun Batz
ChoCoFull
Hun Batz
Level 82
God Stats
1W - 2L
1,712 SR
Queue Stats
108W - 112L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Déus
Tsukuyomi
Level 122
God Stats
11W - 11L
1,135 SR
Queue Stats
127W - 118L
1,518 Elo+
Party 2
Fenrir
Fenrir
HPEpic874
Fenrir
Level 84
God Stats
5W - 2L
1,885 SR
Queue Stats
112W - 151L
1,389 Elo+
Party 1
Artemis
Artemis
PaastaLaVista
Artemis
Level 13
God Stats
1W - 10L
1,405 SR
Queue Stats
91W - 147L
1,375 Elo+
Party 1
Merlin
Merlin
Tripincloud
Merlin
Level 42
God Stats
14W - 11L
1,514 SR
Queue Stats
53W - 55L
1,544 Elo+
Party 2
Team Averages
Level 69
1,530 SR
1,461 Elo+

VS

Team Averages
Level 114
1,468 SR
1,472 Elo+
Apollo
Apollo
Dyojen
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
KonTLorcK
Aphrodite
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
130W - 134L
1,420 Elo+
Party 3
Amaterasu
Amaterasu
LeeTix
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
omgitsjager
Ne Zha
Level 152
God Stats
1W - 0L
1,310 SR
Queue Stats
49W - 49L
1,421 Elo+
Party 3
Ao Kuang
Ao Kuang
yabuk41
Ao Kuang
Level 148
God Stats
5W - 4L
1,528 SR
Queue Stats
356W - 387L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChoCoFull
Hun Batz
15
4 / 7 / 3
9,077
534
10,078
13,848
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Déus
Tsukuyomi
14
3 / 7 / 2
8,761
515
14,295
13,625
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
HPEpic874
Fenrir
12
3 / 8 / 0
7,838
461
6,219
17,569
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
12
0 / 7 / 2
7,031
414
4,646
10,037
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 10 / 1
8,145
479
7,320
14,721
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dyojen
Apollo
17
8 / 4 / 2
10,866
639
11,738
18,387
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
KonTLorcK
Aphrodite
16
10 / 0 / 12
10,811
636
12,724
12,635
12,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LeeTix
Amaterasu
16
2 / 3 / 6
9,424
554
5,266
13,483
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
16
7 / 4 / 13
10,627
625
16,004
21,178
9,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ao Kuang
yabuk41
Ao Kuang
17
11 / 0 / 5
10,994
647
7,318
13,201
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
11
Kills
38
39
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChoCoFull
Hun Batz
4
7
3
0.79
W
Apollo
Dyojen
Apollo
8
4
2
2.25
L
Tsukuyomi
Déus
Tsukuyomi
3
7
2
0.57
L
Fenrir
HPEpic874
Fenrir
3
8
0
0.38
W
Aphrodite
KonTLorcK
Aphrodite
10
0
12
16
W
Amaterasu
LeeTix
Amaterasu
2
3
6
1.67
L
Artemis
0
7
2
0.14
L
Merlin
1
10
1
0.15
W
Ne Zha
7
4
13
3.38
W
Ao Kuang
yabuk41
Ao Kuang
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
53,050
69,800
Taken
78,884
31,570
Mitigated
42,347
13,398
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChoCoFull
Hun Batz
10,078
3,183
0
3,000
13,848
5,257
0
3,052
10,796
0
65,377
W
Apollo
Dyojen
Apollo
11,738
7,833
0
10,165
18,387
7,017
4,078
3,876
14,436
0
75,669
L
Tsukuyomi
Déus
Tsukuyomi
14,295
3,375
0
2,134
13,625
7,413
354
3,789
9,836
0
49,602
L
Fenrir
HPEpic874
Fenrir
6,219
1,961
0
3,802
17,569
9,903
452
4,715
12,854
0
25,626
W
Aphrodite
KonTLorcK
Aphrodite
12,724
2,793
7,566
9,889
12,635
12,036
2,161
1,068
11,492
57,322
0
W
Amaterasu
LeeTix
Amaterasu
5,266
1,460
0
4,491
13,483
8,935
462
0
13,041
0
40,833
L
Artemis
4,646
2,325
0
1,672
10,037
2,799
832
3,840
6,197
0
36,682
L
Merlin
7,320
1,134
0
2,790
14,721
6,198
630
4,646
10,075
48,262
0
W
Ne Zha
16,004
6,287
0
5,343
21,178
9,167
2,483
1,507
19,671
0
77,929
W
Ao Kuang
yabuk41
Ao Kuang
7,318
2,694
0
7,142
13,201
5,192
1,604
869
12,232
60,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
52,722
392
Minions Killed
489
0
Camps Cleared
0
1,375,382
Distance Traveled
1,579,656
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,077
534
112
7
0
319,199
4
W
Apollo
10,866
639
129
8
0
295,590
0
L
Tsukuyomi
8,761
515
80
5
0
271,628
2
L
Fenrir
7,838
461
45
3
0
296,795
1
W
Aphrodite
10,811
636
109
6
0
319,744
0
W
Amaterasu
9,424
554
75
4
0
324,757
5
L
Artemis
7,031
414
70
4
0
234,972
0
L
Merlin
8,145
479
85
5
0
252,788
0
W
Ne Zha
10,627
625
84
5
0
290,630
4
W
Ao Kuang
10,994
647
92
5
0
348,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role