Player Matchup

Kukulkan
Kukulkan
Platinum V
Asmolord
Kukulkan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
Guapeton3
Ymir
Platinum V
Level 158
God Stats
11W - 10L
1,569 SR
Queue Stats
298W - 292L
1,657 MMR
Solo
Hun Batz
Hun Batz
Gold V
Nicocrax
Hun Batz
Gold V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 56L
1,670 MMR
Solo
Cupid
Cupid
Gold IV
NyNyel
Cupid
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
PENNSSATUCKY
Tyr
Silver I
Level 113
God Stats
5W - 3L
1,628 SR
Queue Stats
6W - 4L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,539 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,646 SR
1,600 MMR
Izanami
Izanami
Platinum III
NAPOCONFRITAS
Izanami
Platinum III
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 86L
1,780 MMR
Party 1
Geb
Geb
Gold III
Rioºko
Geb
Gold III
Level 156
God Stats
17W - 10L
1,697 SR
Queue Stats
203W - 197L
1,562 MMR
Solo
Nemesis
Nemesis
Gold II
SpeSMITE123
Nemesis
Gold II
Level 127
God Stats
8W - 10L
1,539 SR
Queue Stats
89W - 92L
1,620 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
TioMg100
Erlang Shen
Gold I
Level 160
God Stats
1W - 4L
1,777 SR
Queue Stats
386W - 382L
1,539 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Zaitysev
The Morrigan
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asmolord
Kukulkan
16
6 / 2 / 6
10,205
567
7,307
7,891
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 0 / 9
9,155
509
5,865
11,011
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Nicocrax
Hun Batz
18
7 / 1 / 1
11,073
615
8,333
11,572
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
NyNyel
Cupid
17
5 / 0 / 6
10,414
579
14,918
11,176
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 1
9,407
523
8,541
18,131
12,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
DanzaburouApolloSetTsukuyomiJanus

VS

Bans
TiamatGuan YuPersephoneFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 6 / 0
8,856
492
2,716
11,249
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
11
0 / 5 / 1
7,692
427
4,422
13,952
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SpeSMITE123
Nemesis
17
3 / 2 / 0
9,498
528
6,065
13,000
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
TioMg100
Erlang Shen
15
5 / 3 / 2
10,093
561
15,650
17,031
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
Zaitysev
The Morrigan
15
1 / 5 / 3
9,156
509
7,635
8,751
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asmolord
Kukulkan
6
2
6
4.5
W
Ymir
1
0
9
5.5
L
Izanami
0
6
0
0
W
Hun Batz
Nicocrax
Hun Batz
7
1
1
7.5
W
Cupid
NyNyel
Cupid
5
0
6
8
W
2
6
1
0.42
L
Geb
0
5
1
0.1
L
Nemesis
SpeSMITE123
Nemesis
3
2
0
1.5
L
Erlang Shen
TioMg100
Erlang Shen
5
3
2
2
L
The Morrigan
Zaitysev
The Morrigan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
36,488
59,781
Taken
63,983
31,712
Mitigated
28,529
27,967
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asmolord
Kukulkan
7,307
499
0
1,468
7,891
2,834
80
2,752
4,927
61,885
0
W
Ymir
5,865
1,273
0
4,070
11,011
7,373
71
2,020
8,929
33,947
0
L
Izanami
2,716
1,687
0
3,314
11,249
3,184
2,832
1,732
9,495
0
64,185
W
Hun Batz
Nicocrax
Hun Batz
8,333
2,508
0
7,364
11,572
4,857
153
1,675
9,803
0
88,403
W
Cupid
NyNyel
Cupid
14,918
8,391
0
8,329
11,176
3,718
1,254
2,190
8,934
0
78,246
W
8,541
2,655
0
6,736
18,131
12,930
186
1,325
16,708
0
48,519
L
Geb
4,422
86
0
2,103
13,952
8,048
0
3,662
10,156
22,296
0
L
Nemesis
SpeSMITE123
Nemesis
6,065
2,098
0
992
13,000
5,620
0
2,557
10,349
0
72,840
L
Erlang Shen
TioMg100
Erlang Shen
15,650
9,143
0
9,141
17,031
8,339
536
2,137
14,820
0
56,394
L
The Morrigan
Zaitysev
The Morrigan
7,635
763
0
1,510
8,751
3,338
0
2,376
5,991
63,046
2,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
45,295
539
Minions Killed
534
0
Camps Cleared
0
1,823,746
Distance Traveled
1,768,707
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,205
567
121
7
0
346,922
7
W
Ymir
9,155
509
43
2
0
370,683
5
L
Izanami
8,856
492
132
7
0
293,629
3
W
Hun Batz
11,073
615
141
8
0
420,310
5
W
Cupid
10,414
579
118
7
0
362,630
0
W
Tyr
9,407
523
116
6
0
323,201
2
L
Geb
7,692
427
39
2
0
344,781
7
L
Nemesis
9,498
528
116
6
0
433,843
1
L
Erlang Shen
10,093
561
103
6
0
362,987
1
L
The Morrigan
9,156
509
144
8
0
333,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role