Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
ElderPulsar
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,715 Elo+
Party 3
Heimdallr
Heimdallr
TheMeranitor28
Heimdallr
Level 156
God Stats
7W - 3L
1,440 SR
Queue Stats
86W - 99L
1,523 Elo+
Party 1
Persephone
Persephone
WolfGuardian8
Persephone
Level 158
God Stats
3W - 4L
1,505 SR
Queue Stats
84W - 92L
1,412 Elo+
Party 1
Odin
Odin
c Karma r
Odin
Level 127
God Stats
2W - 2L
1,705 SR
Queue Stats
104W - 109L
1,403 Elo+
Party 1
Team Averages
Level 147
1,530 SR
1,511 Elo+

VS

Team Averages
Level 116
1,549 SR
1,521 Elo+
Kuzenbo
Kuzenbo
RockLeo1999
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,547 Elo+
Party 2
Hachiman
Hachiman
Shadowruss
Hachiman
Level 138
God Stats
5W - 6L
1,879 SR
Queue Stats
355W - 344L
1,484 Elo+
Solo
Mulan
Mulan
aRainMaker
Mulan
Level 146
God Stats
30W - 27L
1,493 SR
Queue Stats
72W - 65L
1,529 Elo+
Solo
Tiamat
Tiamat
iiBlde
Tiamat
Level 87
God Stats
0W - 4L
1,374 SR
Queue Stats
5W - 17L
1,547 Elo+
Party 2
Bakasura
Bakasura
oPinkDolphin
Bakasura
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 12
10,838
723
7,181
7,750
7,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ElderPulsar
Arachne
17
6 / 6 / 11
11,728
782
11,253
16,895
16,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
TheMeranitor28
Heimdallr
20
9 / 2 / 10
13,920
928
20,165
10,260
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
WolfGuardian8
Persephone
20
7 / 1 / 9
12,417
828
11,499
6,775
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 2 / 18
10,834
722
5,839
15,417
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RockLeo1999
Kuzenbo
15
0 / 6 / 5
8,734
582
8,573
15,138
16,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Shadowruss
Hachiman
19
8 / 5 / 3
12,777
852
13,944
15,802
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
16
2 / 6 / 7
10,017
668
8,129
16,239
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
iiBlde
Tiamat
17
3 / 3 / 7
10,641
709
9,246
8,204
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
oPinkDolphin
Bakasura
15
0 / 6 / 4
8,822
588
4,853
12,471
5,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
26
Kills
13
13
Deaths
26
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
12
4.5
W
Arachne
ElderPulsar
Arachne
6
6
11
1.92
L
Kuzenbo
RockLeo1999
Kuzenbo
0
6
5
0.42
L
Hachiman
Shadowruss
Hachiman
8
5
3
1.9
W
Heimdallr
TheMeranitor28
Heimdallr
9
2
10
7
W
Persephone
WolfGuardian8
Persephone
7
1
9
11.5
L
Mulan
2
6
7
0.92
W
Odin
1
2
18
5
L
Tiamat
iiBlde
Tiamat
3
3
7
2.17
L
Bakasura
oPinkDolphin
Bakasura
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
44,745
57,097
Taken
67,854
44,101
Mitigated
51,498
14,505
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,181
2,374
0
1,468
7,750
7,548
739
2,119
5,386
103
20,711
W
Arachne
ElderPulsar
Arachne
11,253
9,249
0
2,045
16,895
16,529
987
5,760
10,410
0
29,288
L
Kuzenbo
RockLeo1999
Kuzenbo
8,573
2,468
0
352
15,138
16,872
171
5,150
9,988
28,680
0
L
Hachiman
Shadowruss
Hachiman
13,944
7,511
0
5,042
15,802
7,565
992
1,432
14,370
0
50,469
W
Heimdallr
TheMeranitor28
Heimdallr
20,165
11,771
0
2,219
10,260
5,148
4,946
2,205
7,700
0
81,939
W
Persephone
WolfGuardian8
Persephone
11,499
807
0
2,268
6,775
3,427
953
1,441
5,193
46,882
0
L
Mulan
8,129
584
0
1,050
16,239
14,115
766
2,527
13,712
0
27,416
W
Odin
5,839
410
0
6,505
15,417
11,449
54
6,655
8,392
0
19,560
L
Tiamat
iiBlde
Tiamat
9,246
874
1,708
2,078
8,204
7,216
0
1,635
6,566
36,798
0
L
Bakasura
oPinkDolphin
Bakasura
4,853
3,483
0
2,343
12,471
5,730
356
1,785
10,686
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
50,991
374
Minions Killed
330
9
Camps Cleared
7
1,279,487
Distance Traveled
1,341,997
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,838
723
41
3
2
226,778
1
W
Arachne
11,728
782
55
4
0
275,269
2
L
Kuzenbo
8,734
582
42
3
2
235,232
0
L
Hachiman
12,777
852
105
7
1
295,177
4
W
Heimdallr
13,920
928
147
10
6
281,021
3
W
Persephone
12,417
828
99
7
1
255,874
0
L
Mulan
10,017
668
46
3
1
266,916
0
W
Odin
10,834
722
32
2
0
240,545
2
L
Tiamat
10,641
709
80
5
2
297,071
1
L
Bakasura
8,822
588
57
4
1
247,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role