Player Matchup

Thanatos
Thanatos
AngelElNoob777
Thanatos
Level 29
God Stats
10W - 28L
1,104 SR
Queue Stats
17W - 46L
1,154 Elo+
Party 2
Hel
Hel
Izan1016
Hel
Level 45
God Stats
2W - 4L
1,492 SR
Queue Stats
57W - 149L
1,154 Elo+
Party 2
Ymir
Ymir
MrPani93
Ymir
Level 18
God Stats
4W - 10L
1,590 SR
Queue Stats
78W - 148L
1,424 Elo+
Party 2
Bellona
Bellona
lokopani
Bellona
Level 29
God Stats
22W - 46L
1,445 SR
Queue Stats
110W - 227L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
manupani94
Danzaburou
Level 29
God Stats
5W - 9L
1,422 SR
Queue Stats
17W - 42L
1,317 Elo+
Party 2
Team Averages
Level 30
1,411 SR
1,273 Elo+

VS

Team Averages
Level 21
1,557 SR
1,567 Elo+
Danzaburou
Danzaburou
Adamdukb
Danzaburou
Level 24
God Stats
9W - 7L
1,578 SR
Queue Stats
216W - 164L
1,632 Elo+
Party 1
Hades
Hades
DiogoGarchomp
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,521 Elo+
Solo
Bastet
Bastet
SocialPlayer540
Bastet
Level 23
God Stats
4W - 3L
1,613 SR
Queue Stats
131W - 103L
1,627 Elo+
Party 1
Apollo
Apollo
Tcherno bill386
Apollo
Level 24
God Stats
3W - 2L
1,596 SR
Queue Stats
92W - 57L
1,557 Elo+
Solo
Ra
Ra
ya_julia19888
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 5 / 2
8,206
513
8,133
12,481
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 8 / 2
6,994
437
2,624
10,760
3,620
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 3 / 5
7,424
464
4,240
9,728
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
lokopani
Bellona
14
1 / 4 / 1
8,062
504
3,762
12,478
14,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
manupani94
Danzaburou
13
2 / 7 / 2
7,871
492
4,818
11,963
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adamdukb
Danzaburou
15
3 / 2 / 5
9,369
586
8,402
11,372
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 5
8,719
545
6,690
10,246
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 8
10,003
625
9,436
9,876
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 2 / 6
11,076
692
19,717
9,500
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

3
0 / 0 / 0
5,337
334
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
27
27
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adamdukb
Danzaburou
3
2
5
2.75
L
Thanatos
4
5
2
1
W
3
2
5
2.75
L
0
8
2
0.13
L
Ymir
1
3
5
1.17
W
10
2
8
7
W
11
2
6
7
L
Bellona
lokopani
Bellona
1
4
1
0.38
L
Danzaburou
manupani94
Danzaburou
2
7
2
0.43
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
44,245
57,410
Taken
40,994
33,325
Mitigated
16,621
16,733
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adamdukb
Danzaburou
8,402
4,390
0
6,240
11,372
4,350
2,263
1,337
10,035
0
55,043
L
Thanatos
8,133
2,408
558
8,658
12,481
4,795
0
1,154
11,327
0
46,007
W
6,690
782
674
3,779
10,246
4,707
2,071
3,034
7,212
37,087
0
L
2,624
142
858
2,597
10,760
3,620
672
2,208
8,552
31,754
0
L
Ymir
4,240
663
222
1,061
9,728
6,342
0
1,405
8,323
20,785
0
W
9,436
3,820
0
2,918
9,876
3,961
610
1,791
8,085
0
57,481
W
19,717
11,116
0
3,500
9,500
3,603
3,273
702
8,798
0
75,883
L
Bellona
lokopani
Bellona
3,762
1,061
0
1,810
12,478
14,450
726
649
11,829
0
37,140
L
Danzaburou
manupani94
Danzaburou
4,818
1,332
0
969
11,963
4,118
0
1,274
10,689
0
32,117
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
44,504
333
Minions Killed
399
0
Camps Cleared
0
1,426,076
Distance Traveled
1,175,987
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,369
586
107
7
0
249,095
5
L
Thanatos
8,206
513
81
5
0
313,798
0
W
Hades
8,719
545
75
5
0
257,041
3
L
Hel
6,994
437
76
5
0
274,627
3
L
Ymir
7,424
464
36
2
0
283,571
0
W
Bastet
10,003
625
89
6
0
349,443
6
W
Apollo
11,076
692
128
8
0
293,949
3
L
Bellona
8,062
504
73
5
0
297,955
0
L
Danzaburou
7,871
492
67
4
0
256,125
0
W
Ra
5,337
334
0
0
0
26,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role