Player Matchup

Cerberus
Cerberus
Panymaster48
Cerberus
Level 18
God Stats
2W - 1L
1,819 SR
Queue Stats
22W - 29L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
RedTerror98
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,303 Elo+
Party 2
Rama
Rama
Speedcoreferdi1
Rama
Level 8
God Stats
0W - 1L
1,287 SR
Queue Stats
51W - 75L
969 Elo+
Solo
Ravana
Ravana
Zatotaicho
Ravana
Level 18
God Stats
0W - 3L
1,234 SR
Queue Stats
35W - 41L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
stinkmonk
Kukulkan
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 6L
1,648 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,334 Elo+

VS

Team Averages
Level 24
1,498 SR
1,489 Elo+
Merlin
Merlin
Doliprane500g
Merlin
Level 28
God Stats
7W - 5L
1,429 SR
Queue Stats
31W - 17L
1,584 Elo+
Party 1
Ganesha
Ganesha
FouiZy7
Ganesha
Level 18
God Stats
1W - 0L
1,497 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
UltraRelaker36
Hun Batz
Level 28
God Stats
4W - 0L
1,268 SR
Queue Stats
20W - 11L
1,276 Elo+
Solo
Bellona
Bellona
getcreampied
Bellona
Level 17
God Stats
5W - 0L
1,899 SR
Queue Stats
18W - 8L
1,584 Elo+
Party 1
Anhur
Anhur
iCroCks
Anhur
Level 28
God Stats
15W - 12L
1,399 SR
Queue Stats
50W - 42L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Panymaster48
Cerberus
13
1 / 9 / 7
8,403
382
5,774
20,182
10,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
RedTerror98
Erlang Shen
13
2 / 12 / 5
9,168
417
7,509
19,097
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 9 / 3
7,567
344
7,497
13,390
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Zatotaicho
Ravana
15
5 / 12 / 4
9,884
449
11,834
19,210
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
stinkmonk
Kukulkan
17
4 / 8 / 0
10,647
484
18,625
16,260
6,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 9
13,436
611
18,410
12,221
5,432
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
FouiZy7
Ganesha
17
2 / 4 / 32
12,218
555
12,575
20,203
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
18
10 / 4 / 9
12,670
576
13,363
17,067
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
getcreampied
Bellona
19
12 / 2 / 10
12,876
585
14,532
18,695
18,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
iCroCks
Anhur
18
11 / 1 / 7
11,662
530
16,072
16,743
7,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
12
Kills
50
50
Deaths
13
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
W
Ganesha
FouiZy7
Ganesha
2
4
32
4.5
L
Cerberus
Panymaster48
Cerberus
1
9
7
0.5
L
Erlang Shen
RedTerror98
Erlang Shen
2
12
5
0.38
L
0
9
3
0.17
W
Hun Batz
10
4
9
3.63
L
Ravana
Zatotaicho
Ravana
5
12
4
0.58
W
Bellona
getcreampied
Bellona
12
2
10
8.5
W
Anhur
iCroCks
Anhur
11
1
7
14.5
L
Kukulkan
stinkmonk
Kukulkan
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,239
Damage
74,952
88,139
Taken
84,929
35,950
Mitigated
56,816
8,350
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,410
1,388
0
6,043
12,221
5,432
727
4,289
7,932
112,844
0
W
Ganesha
FouiZy7
Ganesha
12,575
1,687
0
1,645
20,203
18,253
1,073
5,041
15,162
37,048
0
L
Cerberus
Panymaster48
Cerberus
5,774
397
0
2,789
20,182
10,248
0
8,355
11,731
25,873
0
L
Erlang Shen
RedTerror98
Erlang Shen
7,509
3,862
0
676
19,097
9,550
995
8,477
10,455
325
31,417
L
7,497
5,882
0
1,247
13,390
3,314
88
5,822
7,476
0
28,271
W
Hun Batz
13,363
3,537
0
1,869
17,067
6,613
4,912
5,859
11,208
0
68,717
L
Ravana
Zatotaicho
Ravana
11,834
3,627
0
2,436
19,210
6,794
135
5,490
13,611
0
56,113
W
Bellona
getcreampied
Bellona
14,532
3,728
666
1,782
18,695
18,825
440
4,248
14,447
11,645
52,598
W
Anhur
iCroCks
Anhur
16,072
10,200
0
9,615
16,743
7,693
2,706
5,209
11,534
0
74,046
L
Kukulkan
stinkmonk
Kukulkan
18,625
448
0
1,202
16,260
6,044
0
4,280
11,846
89,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
62,862
388
Minions Killed
531
0
Camps Cleared
0
1,781,920
Distance Traveled
2,161,709
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,436
611
191
9
0
427,288
2
W
Ganesha
12,218
555
5
0
0
451,701
6
L
Cerberus
8,403
382
42
2
0
323,244
5
L
Erlang Shen
9,168
417
57
3
0
390,731
1
L
Rama
7,567
344
48
2
0
307,810
0
W
Hun Batz
12,670
576
108
5
0
433,392
0
L
Ravana
9,884
449
86
4
0
370,881
1
W
Bellona
12,876
585
112
5
0
449,916
0
W
Anhur
11,662
530
115
5
0
399,412
5
L
Kukulkan
10,647
484
155
7
0
389,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role