Player Matchup

Pele
Pele
BigHen737
Pele
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 248L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Sr sasori06
Danzaburou
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 133L
1,394 Elo+
Party 1
Ares
Ares
T17Phoenix
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,225 Elo+
Party 1
Bellona
Bellona
UserUnknown27
Bellona
Level 22
God Stats
10W - 5L
1,348 SR
Queue Stats
131W - 101L
1,552 Elo+
Solo
Anubis
Anubis
XxFlokusxX
Anubis
Level 14
God Stats
12W - 11L
1,399 SR
Queue Stats
15W - 15L
1,427 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,405 Elo+

VS

Team Averages
Level 10
1,486 SR
1,451 Elo+
Cerberus
Cerberus
 
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Carrasco_D
Izanami
Level 7
God Stats
4W - 3L
1,530 SR
Queue Stats
16W - 16L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Pedrinho25055
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,315 Elo+
Solo
Hun Batz
Hun Batz
PedrãoCuDeRaposa
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
oBenardo
Tiamat
Level 18
God Stats
8W - 3L
1,401 SR
Queue Stats
28W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
5 / 4 / 7
13,449
517
10,533
27,435
15,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sr sasori06
Danzaburou
14
1 / 7 / 3
10,331
397
5,558
18,677
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 5
11,658
448
3,994
14,072
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
7 / 2 / 7
13,746
529
11,718
20,863
16,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XxFlokusxX
Anubis
20
17 / 8 / 7
15,282
588
28,069
26,956
11,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
9 / 2 / 1
13,507
520
20,222
21,053
15,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Carrasco_D
Izanami
18
6 / 8 / 3
12,695
488
23,535
21,427
7,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
12
0 / 14 / 2
8,638
332
1,233
21,793
6,718
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 0 / 0
7,150
275
0
741
143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
oBenardo
Tiamat
20
10 / 10 / 6
14,470
557
19,944
22,027
15,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
32
Kills
25
26
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
9
2
1
4.75
W
Pele
5
4
7
2.13
L
Izanami
Carrasco_D
Izanami
6
8
3
0.94
L
Cthulhu
0
14
2
0.07
L
0
0
0
0
W
Danzaburou
Sr sasori06
Danzaburou
1
7
3
0.36
W
2
5
5
0.9
W
Bellona
7
2
7
5.25
W
Anubis
XxFlokusxX
Anubis
17
8
7
2.56
L
Tiamat
oBenardo
Tiamat
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,872
Damage
64,934
108,003
Taken
87,041
62,014
Mitigated
44,740
30,597
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
20,222
949
0
12,404
21,053
15,259
1,179
7,401
13,652
96,413
0
W
Pele
10,533
2,716
0
7,387
27,435
15,662
1,989
7,157
20,278
0
132,217
L
Izanami
Carrasco_D
Izanami
23,535
15,240
0
4,396
21,427
7,296
3,175
7,272
14,155
0
88,350
L
Cthulhu
1,233
60
0
84
21,793
6,718
207
7,079
14,714
17,087
0
L
0
0
0
238
741
143
0
0
741
0
1,076
W
Danzaburou
Sr sasori06
Danzaburou
5,558
2,660
0
3,402
18,677
5,348
2,359
7,094
11,583
0
68,240
W
3,994
312
0
1,245
14,072
13,262
952
4,400
9,672
22,998
0
W
Bellona
11,718
2,431
0
3,235
20,863
16,150
765
7,194
13,473
0
89,036
W
Anubis
XxFlokusxX
Anubis
28,069
2,268
1,248
14,080
26,956
11,592
1,820
15,554
11,402
94,528
0
L
Tiamat
oBenardo
Tiamat
19,944
3,664
0
5,326
22,027
15,324
6,571
10,311
11,716
82,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,466
Gold Earned
56,460
608
Minions Killed
539
0
Camps Cleared
0
2,248,339
Distance Traveled
1,525,856
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,507
520
241
9
0
398,817
5
W
Pele
13,449
517
149
6
0
532,070
2
L
Izanami
12,695
488
119
5
0
347,835
0
L
Cthulhu
8,638
332
23
1
0
360,955
0
L
Hun Batz
7,150
275
6
0
0
27,485
0
W
Danzaburou
10,331
397
101
4
0
402,888
3
W
Ares
11,658
448
46
2
0
438,326
0
W
Bellona
13,746
529
150
6
0
537,716
13
W
Anubis
15,282
588
162
6
0
337,339
2
L
Tiamat
14,470
557
150
6
0
390,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role