Player Matchup

Medusa
Medusa
Gorbash101
Medusa
Level 65
God Stats
17W - 19L
1,423 SR
Queue Stats
163W - 235L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingMoney5150
Tsukuyomi
Level 55
God Stats
5W - 4L
1,411 SR
Queue Stats
316W - 427L
1,373 Elo+
Party 1
Yemoja
Yemoja
Solo_Manny
Yemoja
Level 106
God Stats
2W - 2L
1,196 SR
Queue Stats
45W - 78L
1,325 Elo+
Party 1
King Arthur
King Arthur
Thembe_Senpai
King Arthur
Level 111
God Stats
5W - 11L
1,473 SR
Queue Stats
268W - 340L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
Warpath-7
Baba Yaga
Level 113
God Stats
0W - 5L
1,493 SR
Queue Stats
182W - 262L
1,424 Elo+
Party 1
Team Averages
Level 90
1,399 SR
1,400 Elo+

VS

Team Averages
Level 91
1,532 SR
1,465 Elo+
Ne Zha
Ne Zha
GoWaR--
Ne Zha
Level 129
God Stats
8W - 4L
1,789 SR
Queue Stats
220W - 199L
1,462 Elo+
Party 2
Apollo
Apollo
II-Quatroo-II
Apollo
Level 18
God Stats
18W - 15L
1,541 SR
Queue Stats
22W - 20L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
LeRusse___
Jing Wei
Level 96
God Stats
3W - 6L
1,199 SR
Queue Stats
194W - 177L
1,471 Elo+
Party 2
Ganesha
Ganesha
WaRRoZe_666
Ganesha
Level 105
God Stats
13W - 6L
1,573 SR
Queue Stats
66W - 55L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
wetgivenchy-_-
Aphrodite
Level 108
God Stats
40W - 43L
1,560 SR
Queue Stats
370W - 392L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gorbash101
Medusa
17
1 / 7 / 1
11,123
412
12,481
18,791
6,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KingMoney5150
Tsukuyomi
18
4 / 10 / 1
12,266
454
7,723
25,136
9,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Solo_Manny
Yemoja
14
0 / 8 / 3
9,394
348
11,732
21,190
15,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Thembe_Senpai
King Arthur
20
4 / 8 / 3
12,982
481
19,708
31,479
33,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Warpath-7
Baba Yaga
20
4 / 4 / 5
13,604
504
24,299
20,822
9,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GoWaR--
Ne Zha
20
16 / 3 / 8
14,649
543
31,916
30,614
15,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 1
14,105
522
8,405
19,766
12,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
LeRusse___
Jing Wei
20
8 / 0 / 12
14,110
523
20,351
20,322
10,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
WaRRoZe_666
Ganesha
20
0 / 2 / 24
13,033
483
13,768
29,931
36,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
wetgivenchy-_-
Aphrodite
20
9 / 4 / 12
13,470
499
16,809
19,857
11,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
13
Kills
37
37
Deaths
13
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GoWaR--
Ne Zha
16
3
8
6.67
L
Medusa
Gorbash101
Medusa
1
7
1
0.21
W
4
4
1
1.13
L
Tsukuyomi
KingMoney5150
Tsukuyomi
4
10
1
0.45
W
Jing Wei
LeRusse___
Jing Wei
8
0
12
14
L
Yemoja
Solo_Manny
Yemoja
0
8
3
0.19
L
King Arthur
Thembe_Senpai
King Arthur
4
8
3
0.69
W
Ganesha
WaRRoZe_666
Ganesha
0
2
24
6
L
Baba Yaga
Warpath-7
Baba Yaga
4
4
5
1.63
W
Aphrodite
wetgivenchy-_-
Aphrodite
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,943
Damage
91,249
117,418
Taken
120,490
74,482
Mitigated
85,963
23,070
Healing
57,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GoWaR--
Ne Zha
31,916
12,499
0
14,094
30,614
15,111
2,093
10,054
20,170
0
128,662
L
Medusa
Gorbash101
Medusa
12,481
5,911
0
3,392
18,791
6,685
0
5,559
13,137
0
80,125
W
8,405
5,841
0
4,768
19,766
12,490
2,577
3,397
16,071
0
98,673
L
Tsukuyomi
KingMoney5150
Tsukuyomi
7,723
1,095
390
4,038
25,136
9,684
0
6,681
18,323
0
61,780
W
Jing Wei
LeRusse___
Jing Wei
20,351
15,946
0
10,241
20,322
10,031
2,212
4,213
16,061
0
111,465
L
Yemoja
Solo_Manny
Yemoja
11,732
1,192
2,128
972
21,190
15,382
0
4,533
16,537
36,262
0
L
King Arthur
Thembe_Senpai
King Arthur
19,708
2,331
364
3,000
31,479
33,231
595
8,354
22,888
0
80,927
W
Ganesha
WaRRoZe_666
Ganesha
13,768
1,644
0
4,024
29,931
36,659
499
8,968
19,151
49,506
0
L
Baba Yaga
Warpath-7
Baba Yaga
24,299
247
303
8,483
20,822
9,500
1,739
4,638
15,956
93,053
0
W
Aphrodite
wetgivenchy-_-
Aphrodite
16,809
727
11,970
11,993
19,857
11,672
1,769
8,083
11,386
92,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
69,367
584
Minions Killed
724
0
Camps Cleared
0
2,246,852
Distance Traveled
2,545,687
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,649
543
145
5
0
530,379
1
L
Medusa
11,123
412
136
5
0
418,862
4
W
Apollo
14,105
522
176
7
0
465,240
9
L
Tsukuyomi
12,266
454
96
4
0
486,589
0
W
Jing Wei
14,110
523
206
8
0
533,949
4
L
Yemoja
9,394
348
43
2
0
417,810
1
L
King Arthur
12,982
481
139
5
0
456,431
5
W
Ganesha
13,033
483
26
1
0
537,812
12
L
Baba Yaga
13,604
504
170
6
0
467,160
8
W
Aphrodite
13,470
499
171
6
0
478,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role