Player Matchup

Danzaburou
Danzaburou
Beelacus
Danzaburou
Level 10
God Stats
17W - 10L
1,606 SR
Queue Stats
42W - 27L
1,570 Elo+
Solo
Kukulkan
Kukulkan
CivonteMk2
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Ares
Ares
KiloDeCoca
Ares
Level 17
God Stats
3W - 0L
1,694 SR
Queue Stats
51W - 36L
1,553 Elo+
Solo
Chaac
Chaac
SudsyCash
Chaac
Level 17
God Stats
52W - 20L
1,729 SR
Queue Stats
436W - 389L
1,525 Elo+
Solo
Arachne
Arachne
ocATHE
Arachne
Level 30
God Stats
16W - 11L
1,293 SR
Queue Stats
315W - 312L
1,499 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,492 Elo+

VS

Team Averages
Level 22
1,481 SR
1,625 Elo+
Aphrodite
Aphrodite
CrAzy Mf Cloud
Aphrodite
Level 29
God Stats
1W - 1L
1,490 SR
Queue Stats
27W - 12L
1,667 Elo+
Party 1
Neith
Neith
Daredae96
Neith
Level 29
God Stats
25W - 33L
1,587 SR
Queue Stats
58W - 78L
1,598 Elo+
Solo
Skadi
Skadi
J R I C H MJ
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,770 Elo+
Party 1
Baron Samedi
Baron Samedi
SalTKinG213
Baron Samedi
Level 29
God Stats
9W - 14L
1,595 SR
Queue Stats
151W - 120L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
SayuMunchkin04
Cthulhu
Level 17
God Stats
8W - 12L
1,231 SR
Queue Stats
108W - 115L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelacus
Danzaburou
18
9 / 2 / 9
12,569
599
15,941
16,796
7,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
CivonteMk2
Kukulkan
17
6 / 2 / 6
11,082
528
10,079
8,443
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 10
9,717
463
7,467
24,589
20,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SudsyCash
Chaac
18
3 / 0 / 6
11,404
543
7,631
13,996
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
ocATHE
Arachne
19
9 / 1 / 4
12,370
589
7,084
9,861
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrAzy Mf Cloud
Aphrodite
14
3 / 5 / 5
9,195
438
9,383
14,963
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Daredae96
Neith
15
4 / 7 / 2
10,123
482
10,547
15,261
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 4
9,363
446
13,294
12,680
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SalTKinG213
Baron Samedi
17
3 / 7 / 3
10,727
511
8,663
13,631
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 5 / 0
8,454
403
2,839
13,953
11,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
29
Kills
12
12
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beelacus
Danzaburou
9
2
9
6.75
W
Kukulkan
CivonteMk2
Kukulkan
6
2
6
4.5
L
Aphrodite
CrAzy Mf Cloud
Aphrodite
3
5
5
1.1
L
Neith
Daredae96
Neith
4
7
2
0.71
L
2
5
4
0.8
W
2
7
10
1
L
Baron Samedi
SalTKinG213
Baron Samedi
3
7
3
0.64
L
0
5
0
0
W
Chaac
SudsyCash
Chaac
3
0
6
6
W
Arachne
ocATHE
Arachne
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
44,726
73,685
Taken
70,488
54,785
Mitigated
34,634
21,645
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beelacus
Danzaburou
15,941
6,403
0
7,200
16,796
7,166
2,220
4,319
12,477
0
75,978
W
Kukulkan
CivonteMk2
Kukulkan
10,079
1,540
583
2,246
8,443
3,672
2,003
5,610
2,833
67,223
0
L
Aphrodite
CrAzy Mf Cloud
Aphrodite
9,383
1,171
627
8,282
14,963
5,945
234
4,109
10,705
52,565
0
L
Neith
Daredae96
Neith
10,547
5,722
0
4,620
15,261
5,827
509
1,934
13,302
0
59,492
L
13,294
5,904
0
3,480
12,680
5,154
253
3,994
8,547
0
72,752
W
7,467
519
404
4,767
24,589
20,903
384
7,082
17,432
41,301
0
L
Baron Samedi
SalTKinG213
Baron Samedi
8,663
1,801
140
1,983
13,631
5,963
51
4,721
8,660
64,332
0
L
2,839
441
0
179
13,953
11,745
476
2,463
11,174
43,773
0
W
Chaac
SudsyCash
Chaac
7,631
1,342
0
5,210
13,996
18,728
3,656
1,900
11,896
385
67,501
W
Arachne
ocATHE
Arachne
7,084
5,477
0
1,235
9,861
4,316
963
1,699
8,162
0
80,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,142
Gold Earned
47,862
546
Minions Killed
479
0
Camps Cleared
0
1,909,644
Distance Traveled
1,624,795
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,569
599
122
6
0
363,123
2
W
Kukulkan
11,082
528
109
5
0
352,775
3
L
Aphrodite
9,195
438
74
4
0
364,353
1
L
Neith
10,123
482
100
5
0
313,210
0
L
Skadi
9,363
446
107
5
0
345,341
1
W
Ares
9,717
463
45
2
0
355,584
2
L
Baron Samedi
10,727
511
125
6
0
333,030
2
L
Cthulhu
8,454
403
73
3
0
268,861
3
W
Chaac
11,404
543
137
7
0
410,974
2
W
Arachne
12,370
589
133
6
0
427,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role