Player Matchup

Tiamat
Tiamat
Hallboop
Tiamat
Level 28
God Stats
20W - 12L
1,602 SR
Queue Stats
64W - 52L
1,513 Elo+
Party 2
King Arthur
King Arthur
HedenT
King Arthur
Level 29
God Stats
11W - 6L
1,672 SR
Queue Stats
89W - 86L
1,493 Elo+
Party 2
Rama
Rama
LegendDirt6989
Rama
Level 29
God Stats
11W - 6L
1,660 SR
Queue Stats
124W - 137L
1,458 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RedViko_
Tsukuyomi
Level 18
God Stats
18W - 8L
1,808 SR
Queue Stats
32W - 31L
1,502 Elo+
Party 2
Khepri
Khepri
SNOOTIC
Khepri
Level 26
God Stats
7W - 1L
1,959 SR
Queue Stats
77W - 74L
1,476 Elo+
Party 3
Team Averages
Level 26
1,740 SR
1,488 Elo+

VS

Team Averages
Level 17
1,515 SR
1,419 Elo+
Baba Yaga
Baba Yaga
Eletrix01
Baba Yaga
Level 25
God Stats
11W - 13L
1,459 SR
Queue Stats
181W - 223L
1,305 Elo+
Party 1
Cabrakan
Cabrakan
Luiz_VOL
Cabrakan
Level 15
God Stats
4W - 3L
1,865 SR
Queue Stats
45W - 39L
1,528 Elo+
Solo
Nemesis
Nemesis
PT06041992
Nemesis
Level 14
God Stats
10W - 13L
1,250 SR
Queue Stats
140W - 165L
1,425 Elo+
Party 1
Thor
Thor
kvin_sws
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
nerf_me_plz_jeff
Kukulkan
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
424W - 430L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hallboop
Tiamat
17
15 / 5 / 6
12,333
561
22,071
20,870
14,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
HedenT
King Arthur
17
3 / 4 / 9
11,307
514
8,966
15,519
9,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 1 / 11
13,040
593
17,679
13,614
7,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
RedViko_
Tsukuyomi
18
9 / 6 / 12
12,303
559
12,154
16,512
7,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SNOOTIC
Khepri
16
4 / 5 / 19
11,488
522
6,886
17,900
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eletrix01
Baba Yaga
14
8 / 10 / 4
10,190
463
15,043
19,692
8,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Luiz_VOL
Cabrakan
15
5 / 8 / 4
11,027
501
16,116
19,324
13,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PT06041992
Nemesis
13
1 / 7 / 2
8,412
382
3,095
13,017
8,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
3 / 13 / 1
8,482
386
3,712
18,576
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 9 / 5
8,951
407
12,055
15,413
6,108
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
47
Kills
19
21
Deaths
47
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Eletrix01
Baba Yaga
8
10
4
1
W
Tiamat
Hallboop
Tiamat
15
5
6
3.6
W
King Arthur
HedenT
King Arthur
3
4
9
1.88
W
16
1
11
21.5
L
Cabrakan
Luiz_VOL
Cabrakan
5
8
4
0.88
L
Nemesis
PT06041992
Nemesis
1
7
2
0.29
W
Tsukuyomi
RedViko_
Tsukuyomi
9
6
12
2.5
W
Khepri
SNOOTIC
Khepri
4
5
19
2.7
L
Thor
3
13
1
0.27
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,756
Damage
50,021
84,415
Taken
86,022
56,815
Mitigated
43,749
25,758
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Eletrix01
Baba Yaga
15,043
853
136
3,454
19,692
8,168
315
8,428
10,961
44,103
0
W
Tiamat
Hallboop
Tiamat
22,071
1,481
501
9,607
20,870
14,626
1,691
11,738
9,132
56,340
0
W
King Arthur
HedenT
King Arthur
8,966
2,210
0
1,392
15,519
9,697
1,173
9,242
6,277
0
56,615
W
17,679
15,839
0
6,297
13,614
7,194
5,680
6,420
7,194
0
91,142
L
Cabrakan
Luiz_VOL
Cabrakan
16,116
1,433
0
2,670
19,324
13,728
157
4,666
14,513
54,016
0
L
Nemesis
PT06041992
Nemesis
3,095
1,086
0
233
13,017
8,999
97
3,559
9,146
0
37,785
W
Tsukuyomi
RedViko_
Tsukuyomi
12,154
2,711
0
4,732
16,512
7,612
1,465
8,414
8,098
0
81,035
W
Khepri
SNOOTIC
Khepri
6,886
1,052
0
3,229
17,900
17,686
584
13,537
4,363
19,622
0
L
Thor
3,712
900
0
179
18,576
6,746
0
4,040
14,130
0
22,553
L
12,055
1,464
0
0
15,413
6,108
0
7,215
7,808
47,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,471
Gold Earned
47,062
460
Minions Killed
325
0
Camps Cleared
0
1,988,441
Distance Traveled
1,665,702
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,190
463
55
3
0
322,588
2
W
Tiamat
12,333
561
66
3
0
372,251
0
W
King Arthur
11,307
514
110
5
0
411,626
4
W
Rama
13,040
593
150
7
0
359,531
1
L
Cabrakan
11,027
501
101
5
0
236,715
3
L
Nemesis
8,412
382
67
3
0
414,304
5
W
Tsukuyomi
12,303
559
114
5
0
438,732
1
W
Khepri
11,488
522
20
1
0
406,301
6
L
Thor
8,482
386
28
1
0
364,044
1
L
Kukulkan
8,951
407
74
3
0
328,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role