Player Matchup

Ares
Ares
Dumdadumdoo
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,578 Elo+
Party 1
Thoth
Thoth
Mathias44778
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,671 Elo+
Party 1
Guan Yu
Guan Yu
Voltare
Guan Yu
Level 17
God Stats
4W - 4L
1,619 SR
Queue Stats
23W - 18L
1,577 Elo+
Party 1
Cupid
Cupid
Yautjaa
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xWinkyx
Anubis
Level 25
God Stats
8W - 3L
2,031 SR
Queue Stats
15W - 11L
1,573 Elo+
Party 1
Team Averages
Level 21
1,630 SR
1,580 Elo+

VS

Team Averages
Level 38
1,530 SR
1,586 Elo+
Hachiman
Hachiman
FoxtrotBoone
Hachiman
Level 7
God Stats
1W - 3L
1,480 SR
Queue Stats
3W - 4L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Kata7yst2
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,747 Elo+
Solo
Aphrodite
Aphrodite
Nasradin
Aphrodite
Level 29
God Stats
46W - 32L
1,635 SR
Queue Stats
146W - 114L
1,560 Elo+
Solo
Vulcan
Vulcan
turtlesniper94
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
zXTriikShoTzX
Fenrir
Level 126
God Stats
9W - 4L
1,534 SR
Queue Stats
73W - 68L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 24
12,050
524
19,789
23,993
24,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
12 / 5 / 11
13,012
566
26,701
15,394
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Voltare
Guan Yu
17
4 / 3 / 17
11,497
500
9,752
16,730
20,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Yautjaa
Cupid
20
11 / 0 / 4
15,193
661
10,523
14,822
6,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
xWinkyx
Anubis
20
12 / 6 / 19
13,526
588
30,159
23,728
14,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoxtrotBoone
Hachiman
13
1 / 10 / 5
9,071
394
9,143
20,430
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kata7yst2
Sun Wukong
17
6 / 6 / 4
11,763
511
12,210
27,838
13,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Nasradin
Aphrodite
14
4 / 10 / 4
10,028
436
13,043
22,421
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 9 / 6
10,477
456
18,259
19,355
5,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 9 / 8
10,894
474
10,269
24,477
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
44
Kills
20
20
Deaths
44
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
24
2.83
L
Hachiman
FoxtrotBoone
Hachiman
1
10
5
0.35
L
Sun Wukong
Kata7yst2
Sun Wukong
6
6
4
1.33
W
12
5
11
3.5
L
Aphrodite
Nasradin
Aphrodite
4
10
4
0.6
W
Guan Yu
Voltare
Guan Yu
4
3
17
4.17
W
Cupid
Yautjaa
Cupid
11
0
4
13
L
4
9
6
0.78
W
Anubis
xWinkyx
Anubis
12
6
19
3.58
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,924
Damage
62,924
94,667
Taken
114,521
72,674
Mitigated
42,285
34,609
Healing
38,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,789
1,578
0
1,584
23,993
24,822
316
9,795
14,198
28,473
0
L
Hachiman
FoxtrotBoone
Hachiman
9,143
4,492
0
1,846
20,430
5,533
0
13,199
6,928
0
38,787
L
Sun Wukong
Kata7yst2
Sun Wukong
12,210
2,426
0
6,307
27,838
13,934
0
19,774
7,496
699
58,613
W
26,701
1,086
130
2,543
15,394
6,837
1,283
5,249
10,145
85,617
0
L
Aphrodite
Nasradin
Aphrodite
13,043
1,004
11,096
10,283
22,421
8,638
163
15,435
6,600
46,729
0
W
Guan Yu
Voltare
Guan Yu
9,752
1,552
2,601
4,920
16,730
20,061
680
5,806
10,924
0
35,574
W
Cupid
Yautjaa
Cupid
10,523
7,779
295
12,206
14,822
6,791
2,867
1,171
13,651
0
155,261
L
18,259
6,534
0
4,101
19,355
5,366
803
13,304
5,349
58,899
0
W
Anubis
xWinkyx
Anubis
30,159
1,427
0
10,330
23,728
14,163
2,635
9,920
13,808
90,998
0
L
10,269
2,361
0
5,084
24,477
8,814
0
13,388
10,824
0
61,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,278
Gold Earned
52,233
536
Minions Killed
418
0
Camps Cleared
0
2,181,831
Distance Traveled
2,003,055
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,050
524
15
1
0
464,211
1
L
Hachiman
9,071
394
73
3
0
371,862
1
L
Sun Wukong
11,763
511
96
4
0
437,057
3
W
Thoth
13,012
566
120
5
0
432,140
1
L
Aphrodite
10,028
436
63
3
0
357,006
2
W
Guan Yu
11,497
500
71
3
0
502,435
1
W
Cupid
15,193
661
203
9
0
413,357
0
L
Vulcan
10,477
456
99
4
0
399,211
1
W
Anubis
13,526
588
127
6
0
369,688
0
L
Fenrir
10,894
474
87
4
0
437,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role