Player Matchup

Kukulkan
Kukulkan
Darthjharaz
Kukulkan
Level 28
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KITTYOFDETH
Da Ji
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,338 Elo+
Solo
Ah Puch
Ah Puch
Meruem212
Ah Puch
Level 28
God Stats
121W - 125L
1,371 SR
Queue Stats
137W - 157L
1,331 Elo+
Solo
Neith
Neith
NashiroX
Neith
Level 13
God Stats
29W - 23L
1,602 SR
Queue Stats
32W - 38L
1,410 Elo+
Solo
Anubis
Anubis
kendelllfiire
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,344 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,385 Elo+

VS

Team Averages
Level 14
1,574 SR
1,387 Elo+
Nu Wa
Nu Wa
Booya__Baby
Nu Wa
Level 13
God Stats
56W - 47L
1,367 SR
Queue Stats
163W - 217L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Randomgamer4580
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,382 Elo+
Solo
Sol
Sol
braianp25789
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,386 Elo+
Solo
Fenrir
Fenrir
foreverhilolo12
Fenrir
Level 18
God Stats
7W - 5L
2,001 SR
Queue Stats
25W - 25L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
xPEPPER27x
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darthjharaz
Kukulkan
20
2 / 1 / 24
12,760
1,063
18,664
6,666
2,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 9 / 13
11,529
961
14,138
15,489
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Meruem212
Ah Puch
19
18 / 1 / 12
13,905
1,159
28,501
14,831
5,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
NashiroX
Neith
20
16 / 0 / 12
14,773
1,231
24,249
10,561
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 10
10,233
853
5,695
11,358
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 6
10,456
871
9,769
20,639
6,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Randomgamer4580
Jormungandr
17
2 / 8 / 8
10,834
903
8,445
18,183
11,394
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 10 / 9
11,702
975
17,233
21,410
7,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 5 / 2
12,418
1,035
10,062
20,435
7,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
xPEPPER27x
Sun Wukong
17
2 / 10 / 7
10,754
896
8,238
19,726
15,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
40
Kills
16
16
Deaths
40
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Kukulkan
Darthjharaz
Kukulkan
2
1
24
14
W
4
9
13
1.17
W
Ah Puch
Meruem212
Ah Puch
18
1
12
24
W
Neith
NashiroX
Neith
16
0
12
22
L
Jormungandr
Randomgamer4580
Jormungandr
2
8
8
0.75
L
4
10
9
0.85
L
8
5
2
1.8
W
0
5
10
1
L
Sun Wukong
xPEPPER27x
Sun Wukong
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,247
Damage
53,747
58,905
Taken
100,393
24,585
Mitigated
49,156
15,562
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,769
2,737
112
1,886
20,639
6,696
0
11,764
8,875
39,756
0
W
Kukulkan
Darthjharaz
Kukulkan
18,664
2,164
432
2,336
6,666
2,846
0
4,119
2,547
52,394
0
W
14,138
5,123
0
364
15,489
6,678
0
8,292
7,197
0
27,515
W
Ah Puch
Meruem212
Ah Puch
28,501
1,026
586
7,613
14,831
5,489
0
9,125
5,706
60,274
0
W
Neith
NashiroX
Neith
24,249
10,916
0
2,151
10,561
4,264
0
5,419
5,142
0
44,000
L
Jormungandr
Randomgamer4580
Jormungandr
8,445
2,546
0
0
18,183
11,394
0
9,501
8,682
29,267
0
L
17,233
8,284
0
5,760
21,410
7,207
0
10,915
10,495
40,271
0
L
10,062
1,380
0
57
20,435
7,877
0
11,347
9,088
0
19,672
W
5,695
2,032
0
2,080
11,358
5,308
0
8,492
2,866
19,485
0
L
Sun Wukong
xPEPPER27x
Sun Wukong
8,238
2,485
0
88
19,726
15,982
0
9,333
10,393
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,200
Gold Earned
56,164
253
Minions Killed
202
4
Camps Cleared
7
860,346
Distance Traveled
970,998
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,456
871
62
5
1
170,189
0
W
Kukulkan
12,760
1,063
90
8
2
191,724
0
W
Da Ji
11,529
961
27
2
0
145,641
3
W
Ah Puch
13,905
1,159
63
5
0
216,064
1
W
Neith
14,773
1,231
42
4
0
190,896
0
L
Jormungandr
10,834
903
45
4
0
138,360
0
L
Sol
11,702
975
45
4
3
195,236
0
L
Fenrir
12,418
1,035
18
2
3
237,040
0
W
Anubis
10,233
853
31
3
2
116,021
0
L
Sun Wukong
10,754
896
32
3
0
230,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role