Player Matchup

Neith
Neith
TRICKEST_WOLF_97
Neith
Level 27
God Stats
14W - 16L
1,140 SR
Queue Stats
82W - 88L
1,272 Elo+
Solo
Ravana
Ravana
W3_are_Ven0m315
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 41L
1,272 Elo+
Solo
Ares
Ares
n4v1i
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ransel11
Hun Batz
Level 16
God Stats
3W - 0L
1,714 SR
Queue Stats
22W - 19L
1,352 Elo+
Solo
Hades
Hades
scorpionking550
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 17
1,471 SR
1,379 Elo+

VS

Team Averages
Level 19
1,312 SR
1,200 Elo+
King Arthur
King Arthur
AngryFalloutBear
King Arthur
Level 18
God Stats
1W - 2L
1,420 SR
Queue Stats
39W - 47L
1,283 Elo+
Solo
Izanami
Izanami
BUTLERZOO2
Izanami
Level 27
God Stats
13W - 12L
1,187 SR
Queue Stats
537W - 677L
1,241 Elo+
Party 2
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 25
God Stats
161W - 228L
1,239 SR
Queue Stats
283W - 369L
1,248 Elo+
Party 2
Bakasura
Bakasura
NANI_GreenRanger
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,121 Elo+
Party 1
Thanatos
Thanatos
NANI_RedRanger
Thanatos
Level 12
God Stats
15W - 13L
1,216 SR
Queue Stats
21W - 17L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
11,428
571
16,879
15,841
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 5
10,515
526
7,728
8,679
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
n4v1i
Ares
14
7 / 0 / 14
10,424
521
10,447
11,169
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ransel11
Hun Batz
14
1 / 2 / 6
8,864
443
3,846
10,528
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 3 / 8
10,380
519
13,826
11,172
5,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryFalloutBear
King Arthur
10
2 / 9 / 0
7,369
368
6,161
20,552
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BUTLERZOO2
Izanami
14
2 / 9 / 2
8,854
443
13,261
16,187
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
12
2 / 4 / 1
8,279
414
6,574
10,803
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 5 / 1
8,099
405
3,117
12,545
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
12
2 / 5 / 2
7,994
400
5,919
15,114
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
32
Kills
8
8
Deaths
32
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngryFalloutBear
King Arthur
2
9
0
0.22
L
Izanami
BUTLERZOO2
Izanami
2
9
2
0.33
L
Achilles
2
4
1
0.63
L
0
5
1
0.1
L
Thanatos
2
5
2
0.6
W
12
2
8
8
W
1
1
5
3.5
W
Ares
n4v1i
Ares
7
0
14
14
W
Hun Batz
ransel11
Hun Batz
1
2
6
2
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
35,032
57,389
Taken
75,201
31,195
Mitigated
36,020
23,095
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngryFalloutBear
King Arthur
6,161
934
0
5,397
20,552
12,377
0
8,434
12,118
0
17,462
L
Izanami
BUTLERZOO2
Izanami
13,261
7,439
0
1,593
16,187
6,679
24
6,488
9,699
0
61,835
L
Achilles
6,574
2,303
0
1,560
10,803
7,186
218
2,010
8,793
0
30,413
L
3,117
1,496
0
2,681
12,545
5,279
0
3,107
9,438
0
23,725
L
Thanatos
5,919
527
0
10,895
15,114
4,499
0
4,234
10,880
0
32,687
W
16,879
9,121
831
10,046
15,841
6,118
2,924
0
15,276
0
76,006
W
7,728
2,564
0
3,710
8,679
4,346
1,357
0
8,364
0
67,308
W
Ares
n4v1i
Ares
10,447
1,240
0
1,163
11,169
10,655
983
0
10,769
17,155
0
W
Hun Batz
ransel11
Hun Batz
3,846
959
0
2,786
10,528
4,237
1,018
0
10,264
0
45,089
W
13,826
1,938
1,149
3,410
11,172
5,839
2,207
0
10,777
42,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
40,595
421
Minions Killed
304
0
Camps Cleared
0
1,817,958
Distance Traveled
1,644,291
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,369
368
21
1
0
339,208
0
L
Izanami
8,854
443
102
5
0
270,504
0
L
Achilles
8,279
414
44
2
0
314,065
0
L
Bakasura
8,099
405
77
4
0
314,233
2
L
Thanatos
7,994
400
60
3
0
406,281
2
W
Neith
11,428
571
109
5
0
362,474
0
W
Ravana
10,515
526
145
7
0
330,502
1
W
Ares
10,424
521
8
0
0
389,946
4
W
Hun Batz
8,864
443
79
4
0
366,763
0
W
Hades
10,380
519
80
4
0
368,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role