Player Matchup

Hercules
Hercules
Silver I
BALKRUF
Hercules
Silver I
Level 48
God Stats
1W - 2L
1,772 SR
Queue Stats
4W - 5L
1,494 MMR
Party 1
Scylla
Scylla
Silver II
Dubletap
Scylla
Silver II
Level 100
God Stats
6W - 8L
1,593 SR
Queue Stats
20W - 34L
1,468 MMR
Solo
Artemis
Artemis
Bronze III
dantesagara
Artemis
Bronze III
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 5L
1,425 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,545 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,717 SR
1,593 MMR
Thoth
Thoth
Gold V
FireVictinii
Thoth
Gold V
Level 145
God Stats
14W - 6L
1,627 SR
Queue Stats
45W - 41L
1,649 MMR
Party 2
Vamana
Vamana
Gold V
LudensMax
Vamana
Gold V
Level 82
God Stats
6W - 3L
1,787 SR
Queue Stats
14W - 15L
1,426 MMR
Solo
Set
Set
Gold IV
Вrandoni
Set
Gold IV
Level 126
God Stats
3W - 0L
1,737 SR
Queue Stats
27W - 19L
1,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BALKRUF
Hercules
12
1 / 4 / 3
8,710
581
5,534
16,212
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Dubletap
Scylla
13
2 / 6 / 2
9,383
626
6,089
9,549
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dantesagara
Artemis
13
2 / 6 / 0
9,071
605
8,058
12,364
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Cu ChulainnAphroditeDanzaburouCthulhuPersephone

VS

Bans
TiamatCupidAh Muzen CabBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
11,174
745
14,953
6,110
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
LudensMax
Vamana
14
3 / 3 / 12
11,252
750
7,898
18,591
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 0 / 8
10,775
718
9,612
9,678
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
16
16
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
BALKRUF
Hercules
1
4
3
0.63
L
Scylla
Dubletap
Scylla
2
6
2
0.5
W
7
2
8
5.5
W
Vamana
LudensMax
Vamana
3
3
12
3
L
Artemis
dantesagara
Artemis
2
6
0
0.33
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
32,463
38,125
Taken
34,379
19,639
Mitigated
31,123
10,288
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BALKRUF
Hercules
5,534
1,876
0
6,429
16,212
12,916
0
6,960
8,598
0
18,011
L
Scylla
Dubletap
Scylla
6,089
635
0
1,316
9,549
2,782
152
3,257
5,887
39,550
0
W
14,953
336
0
1,210
6,110
2,192
1,224
1,024
4,898
52,468
0
W
Vamana
LudensMax
Vamana
7,898
3,508
0
6,927
18,591
20,518
327
3,068
15,002
0
27,937
L
Artemis
dantesagara
Artemis
8,058
3,350
0
2,543
12,364
3,941
0
3,848
8,148
0
47,446
W
9,612
2,949
0
2,539
9,678
8,413
1,980
1,525
7,935
0
47,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
33,201
158
Minions Killed
170
0
Camps Cleared
0
720,079
Distance Traveled
928,450
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,710
581
16
1
0
276,604
4
L
Scylla
9,383
626
73
5
0
231,364
1
W
Thoth
11,174
745
84
6
0
300,643
1
W
Vamana
11,252
750
21
1
0
297,112
7
L
Artemis
9,071
605
69
5
0
212,111
3
W
Set
10,775
718
65
4
0
330,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role