Player Matchup

Cerberus
Cerberus
Issabub_
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
OhhDalt
Baron Samedi
Level 62
God Stats
2W - 0L
1,880 SR
Queue Stats
33W - 30L
1,536 Elo+
Party 2
Cupid
Cupid
fnasty1069
Cupid
Level 79
God Stats
9W - 2L
1,929 SR
Queue Stats
156W - 100L
1,562 Elo+
Party 2
Team Averages
Level 57
1,770 SR
1,567 Elo+

VS

Team Averages
Level 34
1,440 SR
1,425 Elo+
Yemoja
Yemoja
KID_Stormy
Yemoja
Level 64
God Stats
8W - 14L
1,471 SR
Queue Stats
151W - 155L
1,460 Elo+
Party 1
Skadi
Skadi
KittySpice13
Skadi
Level 19
God Stats
15W - 17L
1,469 SR
Queue Stats
90W - 101L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
MATIlAS TG
Nu Wa
Level 18
God Stats
5W - 14L
1,380 SR
Queue Stats
41W - 57L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Issabub_
Cerberus
16
11 / 6 / 5
13,101
728
19,155
19,690
16,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
OhhDalt
Baron Samedi
16
3 / 2 / 5
11,491
638
8,533
9,101
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
15
2 / 4 / 10
11,602
645
8,525
13,179
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KID_Stormy
Yemoja
15
4 / 2 / 5
12,303
684
7,313
15,855
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 2
11,050
614
6,500
15,356
4,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
16
5 / 6 / 4
12,223
679
14,286
11,364
2,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
12
12
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Issabub_
Cerberus
11
6
5
2.25
L
Yemoja
KID_Stormy
Yemoja
4
2
5
3.25
L
3
8
2
0.5
L
Nu Wa
5
6
4
1.17
W
Baron Samedi
OhhDalt
Baron Samedi
3
2
5
2.75
W
Cupid
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,213
Damage
28,099
41,970
Taken
42,575
24,248
Mitigated
19,360
11,972
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Issabub_
Cerberus
19,155
818
0
5,199
19,690
16,140
428
7,320
12,370
62,810
0
L
Yemoja
KID_Stormy
Yemoja
7,313
267
1,301
4,446
15,855
12,304
84
9,219
6,636
29,950
0
L
6,500
2,487
0
2,630
15,356
4,094
194
10,494
4,862
0
39,799
L
Nu Wa
14,286
4,652
700
398
11,364
2,962
525
8,003
3,361
63,211
0
W
Baron Samedi
OhhDalt
Baron Samedi
8,533
590
576
883
9,101
3,748
715
6,165
2,936
59,995
0
W
Cupid
8,525
4,099
150
5,164
13,179
4,360
1,594
8,246
4,933
0
52,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
35,576
268
Minions Killed
178
0
Camps Cleared
0
896,796
Distance Traveled
870,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,101
728
85
5
0
300,880
3
L
Yemoja
12,303
684
41
2
0
277,371
1
L
Skadi
11,050
614
54
3
0
291,191
5
L
Nu Wa
12,223
679
83
5
0
302,217
1
W
Baron Samedi
11,491
638
84
5
0
307,389
0
W
Cupid
11,602
645
99
6
0
288,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role