Player Matchup

Thanatos
Thanatos
DarkanBender
Thanatos
Level 27
God Stats
7W - 9L
1,479 SR
Queue Stats
157W - 173L
1,525 Elo+
Party 2
Izanami
Izanami
Dzonikha
Izanami
Level 15
God Stats
12W - 13L
1,527 SR
Queue Stats
166W - 202L
1,598 Elo+
Party 2
Hercules
Hercules
MonMoransie
Hercules
Level 28
God Stats
7W - 4L
1,772 SR
Queue Stats
43W - 32L
1,505 Elo+
Solo
Cerberus
Cerberus
Pesic05
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 337L
1,490 Elo+
Party 2
Sol
Sol
ZlaZlaBuxnaa
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,371 Elo+
Party 2
Team Averages
Level 28
1,556 SR
1,498 Elo+

VS

Team Averages
Level 47
1,626 SR
1,610 Elo+
Neith
Neith
Chaotaka
Neith
Level 25
God Stats
6W - 4L
1,414 SR
Queue Stats
6W - 8L
1,361 Elo+
Solo
Merlin
Merlin
Karalluuda
Merlin
Level 157
God Stats
1W - 0L
1,679 SR
Queue Stats
14W - 16L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
conscar
Guan Yu
Level 12
God Stats
3W - 1L
1,856 SR
Queue Stats
5W - 3L
1,896 Elo+
Party 1
Bacchus
Bacchus
oscarpion
Bacchus
Level 18
God Stats
6W - 7L
1,682 SR
Queue Stats
15W - 14L
1,598 Elo+
Party 1
Pele
Pele
papaya777gamerHD
Pele
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 12L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkanBender
Thanatos
10
6 / 7 / 2
6,907
576
5,275
10,989
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dzonikha
Izanami
10
3 / 2 / 10
6,647
554
5,002
8,045
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MonMoransie
Hercules
11
4 / 4 / 2
6,850
571
5,091
8,647
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pesic05
Cerberus
9
3 / 5 / 5
6,240
520
2,448
9,736
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 4
6,232
519
2,322
5,767
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaotaka
Neith
9
1 / 7 / 6
6,045
504
3,598
7,245
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Karalluuda
Merlin
12
8 / 3 / 4
7,493
624
9,626
5,221
1,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
conscar
Guan Yu
11
4 / 4 / 4
6,788
566
5,684
7,237
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
oscarpion
Bacchus
9
1 / 2 / 3
5,597
466
2,204
3,265
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 3 / 7
7,869
656
9,432
7,805
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
18
Kills
22
22
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaotaka
Neith
1
7
6
0.57
L
Thanatos
DarkanBender
Thanatos
6
7
2
1
L
Izanami
Dzonikha
Izanami
3
2
10
4
W
Merlin
Karalluuda
Merlin
8
3
4
3.33
L
Hercules
MonMoransie
Hercules
4
4
2
1.25
L
Cerberus
Pesic05
Cerberus
3
5
5
1.1
L
2
4
4
1
W
Guan Yu
conscar
Guan Yu
4
4
4
1.5
W
Bacchus
oscarpion
Bacchus
1
2
3
1.25
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
30,544
43,184
Taken
30,773
15,959
Mitigated
12,813
14,300
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaotaka
Neith
3,598
1,754
0
535
7,245
1,787
661
1,045
6,200
0
28,322
L
Thanatos
DarkanBender
Thanatos
5,275
1,584
0
6,087
10,989
3,234
0
3,428
7,511
0
28,926
L
Izanami
Dzonikha
Izanami
5,002
3,430
0
2,802
8,045
2,395
616
3,066
4,954
0
31,798
W
Merlin
Karalluuda
Merlin
9,626
2,079
0
541
5,221
1,516
674
1,710
3,511
35,876
0
L
Hercules
MonMoransie
Hercules
5,091
2,129
0
2,724
8,647
3,036
1,388
396
8,001
0
21,916
L
Cerberus
Pesic05
Cerberus
2,448
693
0
1,836
9,736
5,274
334
3,119
6,592
11,769
0
L
2,322
811
0
851
5,767
2,020
1,384
1,821
3,946
20,138
1,461
W
Guan Yu
conscar
Guan Yu
5,684
735
0
1,148
7,237
5,507
519
184
7,053
0
17,154
W
Bacchus
oscarpion
Bacchus
2,204
195
0
0
3,265
1,819
0
501
2,764
12,777
0
W
9,432
2,984
0
2,044
7,805
2,184
0
1,157
6,648
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
33,792
250
Minions Killed
221
0
Camps Cleared
0
1,058,341
Distance Traveled
1,137,110
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,045
504
57
5
0
211,303
0
L
Thanatos
6,907
576
55
5
0
212,504
1
L
Izanami
6,647
554
65
5
0
214,479
1
W
Merlin
7,493
624
58
5
0
217,907
0
L
Hercules
6,850
571
67
6
0
196,036
2
L
Cerberus
6,240
520
15
1
0
235,390
3
L
Sol
6,232
519
48
4
0
199,932
0
W
Guan Yu
6,788
566
34
3
0
245,045
0
W
Bacchus
5,597
466
19
2
0
216,915
3
W
Pele
7,869
656
53
4
0
245,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role