Player Matchup

Ravana
Ravana
Aided
Ravana
Level 17
God Stats
2W - 3L
1,324 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Horus
Horus
Airspinner
Horus
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
15W - 9L
1,669 Elo+
Party 2
Skadi
Skadi
Anker12
Skadi
Level 28
God Stats
2W - 0L
1,750 SR
Queue Stats
25W - 21L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
Kitugya
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,626 Elo+
Solo
Chaac
Chaac
LOLjenzLOL
Chaac
Level 38
God Stats
4W - 3L
1,687 SR
Queue Stats
22W - 21L
1,568 Elo+
Party 2
Team Averages
Level 27
1,621 SR
1,589 Elo+

VS

Team Averages
Level 11
1,512 SR
1,624 Elo+
Artemis
Artemis
Fluzo
Artemis
Level 13
God Stats
3W - 2L
1,680 SR
Queue Stats
18W - 14L
1,611 Elo+
Solo
Guan Yu
Guan Yu
KillsHealty
Guan Yu
Level 27
God Stats
3W - 2L
1,589 SR
Queue Stats
173W - 180L
1,454 Elo+
Solo
Cerberus
Cerberus
aiden1614
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Thor
Thor
mirioo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Hel
Hel
rubenspierce
Hel
Level 6
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aided
Ravana
14
11 / 2 / 8
9,501
559
9,122
5,946
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
5 / 2 / 14
8,936
526
4,344
8,884
3,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Anker12
Skadi
15
18 / 1 / 9
10,619
625
17,358
8,622
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Kitugya
Nu Wa
18
8 / 0 / 7
11,501
677
10,524
9,354
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
15 / 1 / 17
10,743
632
15,656
15,344
11,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fluzo
Artemis
12
3 / 8 / 1
7,922
466
9,888
13,481
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
KillsHealty
Guan Yu
7
0 / 7 / 2
5,810
342
2,748
10,546
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
aiden1614
Cerberus
7
0 / 13 / 3
5,920
348
2,719
15,837
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
mirioo
Thor
10
1 / 18 / 1
6,483
381
4,561
17,510
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 12 / 3
7,668
451
2,115
12,065
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
57
Kills
5
6
Deaths
58
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aided
Ravana
11
2
8
7.5
W
Horus
5
2
14
6
W
Skadi
Anker12
Skadi
18
1
9
22.5
L
Artemis
Fluzo
Artemis
3
8
1
0.44
L
Guan Yu
KillsHealty
Guan Yu
0
7
2
0.14
W
Nu Wa
Kitugya
Nu Wa
8
0
7
11.5
W
Chaac
15
1
17
23.5
L
Cerberus
aiden1614
Cerberus
0
13
3
0.12
L
Thor
mirioo
Thor
1
18
1
0.08
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
22,031
48,150
Taken
69,439
27,118
Mitigated
23,337
23,266
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aided
Ravana
9,122
3,758
0
2,052
5,946
4,709
989
881
5,019
0
42,809
W
Horus
4,344
1,909
232
2,997
8,884
3,806
2,453
254
8,630
0
27,533
W
Skadi
Anker12
Skadi
17,358
10,462
0
4,457
8,622
3,536
4,045
1,106
7,448
0
57,698
L
Artemis
Fluzo
Artemis
9,888
4,119
0
1,251
13,481
4,005
396
2,390
11,091
0
39,472
L
Guan Yu
KillsHealty
Guan Yu
2,748
555
0
1,353
10,546
4,338
0
1,970
8,576
0
20,236
W
Nu Wa
Kitugya
Nu Wa
10,524
3,494
0
5,561
9,354
3,161
5,554
1,085
8,269
86,599
0
W
Chaac
15,656
5,799
0
7,967
15,344
11,906
1,871
1,354
13,950
0
63,849
L
Cerberus
aiden1614
Cerberus
2,719
914
0
1,181
15,837
7,692
426
2,743
13,094
8,629
0
L
Thor
mirioo
Thor
4,561
891
0
10
17,510
3,997
139
1,560
15,950
0
14,466
L
2,115
729
0
333
12,065
3,305
204
1,861
10,204
24,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
33,803
501
Minions Killed
156
0
Camps Cleared
0
1,442,828
Distance Traveled
1,176,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,501
559
67
4
0
319,694
1
W
Horus
8,936
526
47
3
0
288,365
0
W
Skadi
10,619
625
95
6
0
275,572
2
L
Artemis
7,922
466
48
3
0
288,249
3
L
Guan Yu
5,810
342
34
2
0
143,364
0
W
Nu Wa
11,501
677
164
10
0
257,619
1
W
Chaac
10,743
632
128
8
0
301,578
1
L
Cerberus
5,920
348
12
1
0
283,025
0
L
Thor
6,483
381
13
1
0
244,648
1
L
Hel
7,668
451
49
3
0
217,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role