Player Matchup

Fenrir
Fenrir
Hiruka_LeKendoka
Fenrir
Level 24
God Stats
3W - 4L
1,194 SR
Queue Stats
185W - 245L
1,216 Elo+
Party 1
Agni
Agni
Iron_Squeeterz
Agni
Level 8
God Stats
0W - 4L
1,194 SR
Queue Stats
19W - 35L
906 Elo+
Party 1
Bellona
Bellona
LeButeurFou_95
Bellona
Level 8
God Stats
0W - 5L
1,194 SR
Queue Stats
40W - 63L
1,022 Elo+
Party 1
Zeus
Zeus
TITaNium_NAYTO
Zeus
Level 11
God Stats
2W - 7L
1,324 SR
Queue Stats
37W - 63L
1,183 Elo+
Party 1
Thoth
Thoth
obsid-gord0
Thoth
Level 15
God Stats
13W - 8L
1,384 SR
Queue Stats
59W - 69L
1,212 Elo+
Party 1
Team Averages
Level 13
1,258 SR
1,108 Elo+

VS

Team Averages
Level 22
1,351 SR
1,308 Elo+
Hun Batz
Hun Batz
AhmetOmerCam
Hun Batz
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 169L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
Changanillas30
Ao Kuang
Level 29
God Stats
8W - 14L
1,232 SR
Queue Stats
186W - 235L
1,319 Elo+
Solo
Arachne
Arachne
Jorrdaaan-_-
Arachne
Level 20
God Stats
22W - 26L
1,493 SR
Queue Stats
23W - 31L
1,288 Elo+
Party 2
Ratatoskr
Ratatoskr
Kuhmann-_-
Ratatoskr
Level 14
God Stats
2W - 6L
1,067 SR
Queue Stats
18W - 23L
1,170 Elo+
Party 2
Ymir
Ymir
schwartmpyro
Ymir
Level 22
God Stats
3W - 1L
1,465 SR
Queue Stats
4W - 3L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 2
8,903
424
12,231
16,347
6,019
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 8 / 4
9,956
474
9,787
10,946
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 4
8,946
426
7,228
18,985
13,112
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 10 / 5
9,703
462
10,412
15,705
4,300
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 6 / 2
8,664
413
10,058
8,716
2,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AhmetOmerCam
Hun Batz
16
6 / 6 / 6
10,364
494
10,690
16,673
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
17
7 / 2 / 5
10,753
512
10,448
21,388
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Jorrdaaan-_-
Arachne
19
12 / 2 / 3
12,068
575
11,280
15,741
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Kuhmann-_-
Ratatoskr
18
13 / 3 / 7
12,218
582
14,256
17,139
11,998
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 7
10,484
499
8,302
12,589
11,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
15
Kills
40
40
Deaths
17
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AhmetOmerCam
Hun Batz
6
6
6
1.5
W
Ao Kuang
7
2
5
4.75
L
5
9
2
0.67
L
4
8
4
0.75
W
Arachne
Jorrdaaan-_-
Arachne
12
2
3
6.75
W
Ratatoskr
Kuhmann-_-
Ratatoskr
13
3
7
5.5
L
3
7
4
0.71
L
3
10
5
0.55
L
0
6
2
0.17
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,716
Damage
54,976
70,699
Taken
83,530
28,884
Mitigated
44,364
6,679
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AhmetOmerCam
Hun Batz
10,690
3,498
0
3,720
16,673
6,408
354
4,405
12,198
0
62,274
W
Ao Kuang
10,448
3,269
762
8,371
21,388
8,189
2,776
9,590
11,644
57,918
0
L
12,231
6,074
390
1,682
16,347
6,019
0
4,527
11,820
0
33,913
L
9,787
2,430
0
735
10,946
3,017
1,733
4,369
6,577
46,463
0
W
Arachne
Jorrdaaan-_-
Arachne
11,280
9,402
0
6,328
15,741
6,044
368
4,045
11,642
0
86,594
W
Ratatoskr
Kuhmann-_-
Ratatoskr
14,256
6,248
311
2,227
17,139
11,998
54
6,664
10,263
0
60,751
L
7,228
3,447
106
1,977
18,985
13,112
701
3,586
15,399
0
23,179
L
10,412
2,741
0
1,352
15,705
4,300
724
4,194
11,511
37,225
0
L
10,058
1,094
0
437
8,716
2,436
462
2,074
6,642
43,671
0
W
8,302
1,209
0
1,015
12,589
11,725
1,074
4,906
7,526
53,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
55,887
303
Minions Killed
498
0
Camps Cleared
0
1,740,004
Distance Traveled
2,033,223
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,364
494
87
4
0
367,246
0
W
Ao Kuang
10,753
512
84
4
0
411,452
0
L
Fenrir
8,903
424
47
2
0
353,050
0
L
Agni
9,956
474
85
4
0
365,387
0
W
Arachne
12,068
575
119
6
0
455,132
0
W
Ratatoskr
12,218
582
117
6
0
432,426
3
L
Bellona
8,946
426
37
2
0
345,640
0
L
Zeus
9,703
462
64
3
0
324,772
3
L
Thoth
8,664
413
70
3
0
351,155
0
W
Ymir
10,484
499
91
4
0
366,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role