Player Matchup

Ravana
Ravana
Platinum III
Ac0lyte1702
Ravana
Platinum III
Level 109
God Stats
11W - 7L
1,916 SR
Queue Stats
377W - 377L
1,920 MMR
Solo
Sylvanus
Sylvanus
Diamond V
LaBaguete
Sylvanus
Diamond V
Level 160
God Stats
1W - 3L
1,462 SR
Queue Stats
104W - 99L
2,041 MMR
Solo
Anhur
Anhur
Diamond III
Meezqa
Anhur
Diamond III
Level 64
God Stats
8W - 1L
2,087 SR
Queue Stats
59W - 17L
2,735 MMR
Solo
Guan Yu
Guan Yu
Diamond V
RedKâ
Guan Yu
Diamond V
Level 121
God Stats
11W - 10L
1,626 SR
Queue Stats
203W - 193L
2,088 MMR
Solo
Agni
Agni
Platinum I
Électhor
Agni
Platinum I
Level 102
God Stats
0W - 5L
1,277 SR
Queue Stats
61W - 59L
2,003 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,674 SR
2,158 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,509 SR
2,174 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
EastHullHammer
Ah Muzen Cab
Diamond III
Level 143
God Stats
6W - 3L
1,793 SR
Queue Stats
373W - 368L
2,103 MMR
Solo
Terra
Terra
Diamond V
FluffyFreddo
Terra
Diamond V
Level 133
God Stats
8W - 13L
1,451 SR
Queue Stats
605W - 609L
1,880 MMR
Solo
Set
Set
Diamond V
Kaasraps
Set
Diamond V
Level 83
God Stats
1W - 2L
1,307 SR
Queue Stats
45W - 27L
2,458 MMR
Solo
Yemoja
Yemoja
Platinum III
WothOa
Yemoja
Platinum III
Level 147
God Stats
11W - 15L
1,353 SR
Queue Stats
239W - 244L
1,939 MMR
Solo
The Morrigan
The Morrigan
Masters
Zhainy
The Morrigan
Masters
Level 160
God Stats
42W - 37L
1,643 SR
Queue Stats
577W - 526L
2,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
5 / 4 / 2
13,474
561
13,848
18,348
14,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
LaBaguete
Sylvanus
17
1 / 5 / 5
11,126
464
6,972
22,762
22,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Meezqa
Anhur
20
1 / 5 / 2
12,711
530
12,976
22,393
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
RedKâ
Guan Yu
18
4 / 6 / 3
12,088
504
12,676
24,062
33,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
17
4 / 7 / 3
11,518
480
14,842
16,457
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaAphroditeScyllaApolloTsukuyomi

VS

Bans
Chang'eJanusDanzaburouTiamatSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EastHullHammer
Ah Muzen Cab
20
6 / 3 / 3
14,934
622
22,079
22,301
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 4 / 7
14,445
602
14,545
24,005
15,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
6 / 2 / 10
15,585
649
23,090
21,871
16,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
WothOa
Yemoja
17
1 / 3 / 10
12,694
529
5,230
14,614
15,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Zhainy
The Morrigan
20
11 / 3 / 4
15,895
662
18,057
12,040
4,947
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
15
Kills
27
27
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
4
2
1.5
W
Ah Muzen Cab
EastHullHammer
Ah Muzen Cab
6
3
3
2.5
W
3
4
7
1.63
W
6
2
10
5.5
L
Sylvanus
LaBaguete
Sylvanus
1
5
5
0.7
L
Anhur
Meezqa
Anhur
1
5
2
0.4
L
Guan Yu
RedKâ
Guan Yu
4
6
3
0.92
W
Yemoja
WothOa
Yemoja
1
3
10
2
W
The Morrigan
Zhainy
The Morrigan
11
3
4
4.33
L
Agni
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,314
Damage
83,001
104,022
Taken
94,831
85,126
Mitigated
60,411
30,836
Healing
41,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,848
4,885
0
3,957
18,348
14,864
0
3,599
14,749
0
102,671
W
Ah Muzen Cab
EastHullHammer
Ah Muzen Cab
22,079
9,898
0
11,534
22,301
8,741
4,809
4,794
17,445
0
152,208
W
14,545
1,736
806
8,842
24,005
15,144
2,933
5,546
18,317
93,919
0
W
23,090
9,547
0
3,262
21,871
16,511
4,033
2,753
19,002
0
131,466
L
Sylvanus
LaBaguete
Sylvanus
6,972
1,089
2,206
7,174
22,762
22,759
0
8,731
14,031
28,003
0
L
Anhur
Meezqa
Anhur
12,976
5,850
0
9,037
22,393
8,533
2,786
3,717
18,676
0
113,442
L
Guan Yu
RedKâ
Guan Yu
12,676
2,336
270
5,792
24,062
33,373
976
10,671
13,391
0
79,036
W
Yemoja
WothOa
Yemoja
5,230
874
8,785
4,848
14,614
15,068
790
5,077
9,393
26,518
0
W
The Morrigan
Zhainy
The Morrigan
18,057
3,103
0
3,468
12,040
4,947
2,170
3,353
8,390
112,209
5,775
L
Agni
14,842
1,205
0
2,400
16,457
5,597
64
7,675
8,782
92,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
73,553
759
Minions Killed
750
0
Camps Cleared
0
2,157,107
Distance Traveled
2,377,436
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,474
561
157
7
0
513,834
4
W
Ah Muzen Cab
14,934
622
198
8
0
433,758
8
W
Terra
14,445
602
156
7
0
460,823
8
W
Set
15,585
649
164
7
0
524,215
10
L
Sylvanus
11,126
464
39
2
0
446,862
8
L
Anhur
12,711
530
231
10
0
367,534
6
L
Guan Yu
12,088
504
150
6
0
441,030
0
W
Yemoja
12,694
529
37
2
0
480,232
1
W
The Morrigan
15,895
662
195
8
0
478,408
11
L
Agni
11,518
480
182
8
0
387,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role