Player Matchup

Vamana
Vamana
Lone_Virus_
Vamana
Level 62
God Stats
35W - 9L
1,741 SR
Queue Stats
392W - 237L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
QualityProgramm
Baron Samedi
Level 82
God Stats
27W - 13L
1,755 SR
Queue Stats
401W - 256L
1,587 Elo+
Party 1
Neith
Neith
The-Knight-of-Ni
Neith
Level 102
God Stats
12W - 3L
1,619 SR
Queue Stats
396W - 253L
1,587 Elo+
Party 1
Team Averages
Level 82
1,705 SR
1,598 Elo+

VS

Team Averages
Level 29
1,644 SR
1,328 Elo+
Guan Yu
Guan Yu
N-E-S-K-Y
Guan Yu
Level 63
God Stats
0W - 2L
1,719 SR
Queue Stats
339W - 350L
1,465 Elo+
Party 2
Medusa
Medusa
Nepsis-
Medusa
Level 17
God Stats
5W - 3L
1,834 SR
Queue Stats
16W - 16L
1,486 Elo+
Party 2
Ra
Ra
StreckSchnek03
Ra
Level 6
God Stats
1W - 3L
1,380 SR
Queue Stats
1W - 10L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
5 / 1 / 13
7,426
825
5,606
8,011
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
QualityProgramm
Baron Samedi
11
6 / 0 / 12
8,493
944
5,334
2,840
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 0 / 11
8,023
891
7,038
2,587
746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
N-E-S-K-Y
Guan Yu
7
0 / 7 / 1
5,442
605
2,301
9,486
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Nepsis-
Medusa
8
1 / 4 / 0
6,180
687
3,460
6,828
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
5,371
597
1,193
6,554
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
18
Kills
1
1
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
1
13
11.5
L
Guan Yu
N-E-S-K-Y
Guan Yu
0
7
1
0.07
L
Medusa
Nepsis-
Medusa
1
4
0
0.25
W
Baron Samedi
QualityProgramm
Baron Samedi
6
0
12
12
L
0
7
1
0.07
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
6,954
13,438
Taken
22,868
7,903
Mitigated
9,909
6,428
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,606
2,750
0
3,070
8,011
4,867
561
712
7,299
0
18,370
L
Guan Yu
N-E-S-K-Y
Guan Yu
2,301
337
543
664
9,486
5,968
0
1,475
7,786
503
6,657
L
Medusa
Nepsis-
Medusa
3,460
802
381
552
6,828
2,077
0
2,673
4,155
0
15,467
W
Baron Samedi
QualityProgramm
Baron Samedi
5,334
662
1,094
1,531
2,840
2,290
492
557
2,283
15,719
0
L
1,193
171
0
302
6,554
1,864
0
1,342
5,098
9,900
0
W
7,038
2,057
176
557
2,587
746
1,125
424
2,163
0
37,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
16,993
96
Minions Killed
39
0
Camps Cleared
0
470,616
Distance Traveled
390,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,426
825
28
3
0
165,838
0
L
Guan Yu
5,442
605
6
1
0
122,134
1
L
Medusa
6,180
687
22
2
0
157,358
0
W
Baron Samedi
8,493
944
13
1
0
156,834
2
L
Ra
5,371
597
11
1
0
110,641
0
W
Neith
8,023
891
55
6
0
147,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role