Player Matchup

Osiris
Osiris
Kakaroto_097
Osiris
Level 103
God Stats
5W - 6L
1,581 SR
Queue Stats
533W - 609L
1,448 Elo+
Solo
Vulcan
Vulcan
Kallef
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rastaguran
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Yair99
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 71L
1,572 Elo+
Solo
Loki
Loki
naraym
Loki
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 358L
1,460 Elo+
Party 2
Team Averages
Level 98
1,516 SR
1,496 Elo+

VS

Team Averages
Level 114
1,462 SR
1,395 Elo+
Aphrodite
Aphrodite
ForceGhost29
Aphrodite
Level 108
God Stats
12W - 10L
1,516 SR
Queue Stats
393W - 380L
1,461 Elo+
Solo
Bellona
Bellona
Gumymoto
Bellona
Level 61
God Stats
4W - 10L
1,286 SR
Queue Stats
94W - 155L
1,350 Elo+
Solo
Khepri
Khepri
LuckyMonk92842
Khepri
Level 99
God Stats
9W - 10L
1,446 SR
Queue Stats
399W - 402L
1,449 Elo+
Solo
Chernobog
Chernobog
pQp IKUR1NG4 TM
Chernobog
Level 158
God Stats
29W - 19L
1,562 SR
Queue Stats
347W - 331L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
x IL 0 IK 4 0 x
Guan Yu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
479W - 476L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 7 / 1
9,085
478
7,816
13,499
13,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Kallef
Vulcan
15
3 / 5 / 2
9,299
489
10,865
9,755
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Rastaguran
Izanami
14
3 / 7 / 6
8,792
463
13,291
13,931
4,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Yair99
Sobek
14
2 / 5 / 8
9,598
505
8,835
18,313
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
naraym
Loki
18
6 / 1 / 2
10,485
552
4,559
14,305
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ForceGhost29
Aphrodite
17
5 / 2 / 5
10,165
535
8,564
11,396
5,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gumymoto
Bellona
17
7 / 4 / 3
10,548
555
11,717
15,415
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 9
8,205
432
5,035
13,443
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
pQp IKUR1NG4 TM
Chernobog
16
4 / 5 / 7
10,153
534
11,157
14,906
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 2 / 8
10,704
563
11,662
14,111
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
25
25
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ForceGhost29
Aphrodite
5
2
5
3.75
W
Bellona
Gumymoto
Bellona
7
4
3
2.13
L
Osiris
3
7
1
0.5
L
Vulcan
Kallef
Vulcan
3
5
2
0.8
W
0
4
9
1.13
L
Izanami
Rastaguran
Izanami
3
7
6
0.86
L
Sobek
Yair99
Sobek
2
5
8
1.2
L
Loki
naraym
Loki
6
1
2
7
W
Chernobog
pQp IKUR1NG4 TM
Chernobog
4
5
7
1.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
48,135
69,803
Taken
69,271
42,525
Mitigated
39,183
17,431
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ForceGhost29
Aphrodite
8,564
1,266
2,685
7,888
11,396
5,174
329
6,520
4,540
63,292
0
W
Bellona
Gumymoto
Bellona
11,717
4,428
0
4,323
15,415
11,982
619
1,658
13,735
0
63,301
L
Osiris
7,816
2,523
0
165
13,499
13,286
676
1,398
12,101
114
49,329
L
Vulcan
Kallef
Vulcan
10,865
1,387
0
1,666
9,755
2,706
490
2,104
7,651
50,813
0
W
5,035
427
0
2,868
13,443
7,198
0
3,619
9,688
19,869
0
L
Izanami
Rastaguran
Izanami
13,291
8,418
0
3,343
13,931
4,102
312
2,224
11,707
0
64,004
L
Sobek
Yair99
Sobek
8,835
524
0
5,610
18,313
16,758
0
5,611
12,702
25,681
0
L
Loki
naraym
Loki
4,559
1,181
0
6,647
14,305
5,673
0
2,262
12,043
0
74,306
W
Chernobog
pQp IKUR1NG4 TM
Chernobog
11,157
8,300
0
4,970
14,906
5,398
0
4,321
10,447
0
71,792
W
11,662
1,963
443
5,110
14,111
9,431
23
3,082
10,979
0
63,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
49,775
452
Minions Killed
487
0
Camps Cleared
0
1,698,695
Distance Traveled
1,800,436
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,165
535
131
7
0
338,632
3
W
Bellona
10,548
555
119
6
0
345,469
1
L
Osiris
9,085
478
95
5
0
325,816
3
L
Vulcan
9,299
489
93
5
0
344,272
0
W
Khepri
8,205
432
30
2
0
375,000
10
L
Izanami
8,792
463
108
6
0
311,432
5
L
Sobek
9,598
505
23
1
0
354,476
9
L
Loki
10,485
552
133
7
0
362,699
11
W
Chernobog
10,153
534
107
6
0
321,434
3
W
Guan Yu
10,704
563
100
5
0
419,901
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role