Player Matchup

Ganesha
Ganesha
Apolly0nTV
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,479 Elo+
Party 2
Sol
Sol
Chaoticvidz
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 181L
1,575 Elo+
Solo
Athena
Athena
Devlyn1
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,812 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheTroopper6502
Tsukuyomi
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 8L
1,623 Elo+
Party 2
Guan Yu
Guan Yu
iCaray
Guan Yu
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 18L
1,530 Elo+
Party 2
Team Averages
Level 11
1,543 SR
1,604 Elo+

VS

Team Averages
Level 22
1,541 SR
1,607 Elo+
Sol
Sol
GamerAyumi
Sol
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
5W - 4L
1,488 Elo+
Solo
Danzaburou
Danzaburou
KingRevolta
Danzaburou
Level 27
God Stats
33W - 31L
1,965 SR
Queue Stats
114W - 89L
1,791 Elo+
Party 1
Ra
Ra
SiKDaddY
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
zex_zex_zex
Tsukuyomi
Level 13
God Stats
8W - 10L
1,512 SR
Queue Stats
90W - 85L
1,528 Elo+
Solo
Agni
Agni
НеilНitlеr
Agni
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 29L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apolly0nTV
Ganesha
11
0 / 7 / 3
7,139
376
1,560
15,158
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 7 / 4
9,046
476
7,333
10,683
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Devlyn1
Athena
10
0 / 7 / 1
6,641
350
2,095
15,975
11,734
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TheTroopper6502
Tsukuyomi
18
6 / 3 / 1
10,580
557
9,163
15,003
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
iCaray
Guan Yu
12
0 / 5 / 3
7,203
379
1,939
7,957
6,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
10,987
578
11,409
5,248
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
KingRevolta
Danzaburou
16
6 / 2 / 6
10,045
529
7,399
11,723
3,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 5 / 6
10,225
538
11,831
10,957
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zex_zex_zex
Tsukuyomi
7
0 / 1 / 3
6,519
343
1,033
3,460
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
11 / 2 / 6
12,024
633
17,594
9,319
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
29
29
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Apolly0nTV
Ganesha
0
7
3
0.21
L
4
7
4
0.86
L
Athena
Devlyn1
Athena
0
7
1
0.07
W
6
0
4
8
W
Danzaburou
KingRevolta
Danzaburou
6
2
6
4.5
W
6
5
6
1.8
L
Tsukuyomi
TheTroopper6502
Tsukuyomi
6
3
1
2.17
L
Guan Yu
iCaray
Guan Yu
0
5
3
0.3
W
Tsukuyomi
zex_zex_zex
Tsukuyomi
0
1
3
1.5
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
49,266
64,776
Taken
40,707
37,808
Mitigated
15,491
9,047
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Apolly0nTV
Ganesha
1,560
325
0
2,830
15,158
10,393
0
8,914
5,998
19,510
0
L
7,333
1,786
0
1,490
10,683
3,155
0
7,577
2,756
43,948
1,084
L
Athena
Devlyn1
Athena
2,095
775
0
0
15,975
11,734
0
11,786
4,155
15,563
0
W
11,409
3,807
0
2,594
5,248
1,942
2,283
1,944
3,304
75,385
0
W
Danzaburou
KingRevolta
Danzaburou
7,399
4,033
0
4,308
11,723
3,929
0
1,730
9,993
0
69,038
W
11,831
1,865
471
3,509
10,957
5,228
564
4,157
6,800
64,715
0
L
Tsukuyomi
TheTroopper6502
Tsukuyomi
9,163
2,892
0
3,768
15,003
6,519
0
8,510
6,228
0
83,751
L
Guan Yu
iCaray
Guan Yu
1,939
543
75
884
7,957
6,007
0
3,114
4,805
0
28,901
W
Tsukuyomi
zex_zex_zex
Tsukuyomi
1,033
242
0
1,890
3,460
872
0
130
3,330
0
11,896
W
17,594
1,405
0
1,932
9,319
3,520
0
2,829
6,490
77,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
49,800
357
Minions Killed
536
0
Camps Cleared
0
1,684,740
Distance Traveled
1,492,082
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,139
376
16
1
0
342,329
0
L
Sol
9,046
476
94
5
0
339,626
3
L
Athena
6,641
350
34
2
0
271,511
0
W
Sol
10,987
578
147
8
0
335,467
3
W
Danzaburou
10,045
529
93
5
0
355,654
5
W
Ra
10,225
538
113
6
0
311,917
3
L
Tsukuyomi
10,580
557
158
8
0
416,505
1
L
Guan Yu
7,203
379
55
3
0
314,769
4
W
Tsukuyomi
6,519
343
37
2
0
101,606
1
W
Agni
12,024
633
146
8
0
387,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role