Player Matchup

Janus
Janus
AaKerr
Janus
Level 160
God Stats
2W - 0L
1,575 SR
Queue Stats
39W - 15L
1,700 Elo+
Party 2
Apollo
Apollo
Ellø
Apollo
Level 159
God Stats
8W - 7L
1,631 SR
Queue Stats
249W - 92L
1,772 Elo+
Party 2
Ymir
Ymir
Toxo21
Ymir
Level 15
God Stats
48W - 6L
1,995 SR
Queue Stats
113W - 43L
1,786 Elo+
Party 2
Team Averages
Level 111
1,734 SR
1,753 Elo+

VS

Team Averages
Level 93
1,544 SR
1,622 Elo+
Mulan
Mulan
Lambassador21
Mulan
Level 136
God Stats
17W - 15L
1,645 SR
Queue Stats
229W - 139L
1,645 Elo+
Party 1
Xing Tian
Xing Tian
Xingmid
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,646 Elo+
Party 1
Sol
Sol
nculby
Sol
Level 129
God Stats
8W - 4L
1,487 SR
Queue Stats
154W - 125L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AaKerr
Janus
12
4 / 1 / 9
9,005
693
10,049
6,501
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ellø
Apollo
14
8 / 1 / 4
9,990
768
11,542
10,620
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Toxo21
Ymir
12
3 / 1 / 7
9,278
714
3,927
8,924
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
8,258
635
6,107
9,688
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
Xingmid
Xing Tian
10
1 / 8 / 0
7,411
570
5,767
12,889
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
nculby
Sol
12
1 / 3 / 2
8,299
638
6,465
8,645
2,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
AaKerr
Janus
4
1
9
8.5
W
Apollo
Ellø
Apollo
8
1
4
10
L
1
4
2
0.5
W
Ymir
Toxo21
Ymir
3
1
7
6.5
L
Xing Tian
Xingmid
Xing Tian
1
8
0
0.13
L
Sol
nculby
Sol
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
18,339
26,045
Taken
31,222
13,849
Mitigated
15,275
7,256
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AaKerr
Janus
10,049
505
0
1,026
6,501
2,206
231
3,125
3,376
43,137
0
W
Apollo
Ellø
Apollo
11,542
6,707
0
4,846
10,620
3,870
815
5,341
5,279
0
54,552
L
6,107
1,103
0
1,162
9,688
6,937
0
5,644
4,044
0
18,441
W
Ymir
Toxo21
Ymir
3,927
756
0
1,384
8,924
7,773
82
3,835
5,089
12,895
0
L
Xing Tian
Xingmid
Xing Tian
5,767
250
0
867
12,889
5,450
0
5,622
7,267
25,750
0
L
Sol
nculby
Sol
6,465
1,318
0
2,929
8,645
2,888
0
2,772
5,873
35,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
23,968
170
Minions Killed
132
0
Camps Cleared
0
734,360
Distance Traveled
618,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,005
693
65
5
0
260,996
3
W
Apollo
9,990
768
71
5
0
251,970
3
L
Mulan
8,258
635
29
2
0
212,111
0
W
Ymir
9,278
714
34
3
0
221,394
0
L
Xing Tian
7,411
570
37
3
0
199,365
0
L
Sol
8,299
638
66
5
0
206,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role