Player Matchup

Ymir
Ymir
NOVA Knightz
Ymir
Level 26
God Stats
4W - 0L
1,755 SR
Queue Stats
27W - 30L
1,344 Elo+
Party 2
Nox
Nox
T Xplicit T
Nox
Level 18
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 2
Pele
Pele
Xempti0n
Pele
Level 69
God Stats
1W - 0L
1,609 SR
Queue Stats
46W - 33L
1,542 Elo+
Party 2
Team Averages
Level 38
1,709 SR
1,356 Elo+

VS

Team Averages
Level 12
1,370 SR
1,168 Elo+
Thor
Thor
MrFunkloch
Thor
Level 7
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 1
Zeus
Zeus
lIRedeemerIl
Zeus
Level 16
God Stats
8W - 12L
1,408 SR
Queue Stats
11W - 16L
1,172 Elo+
Party 1
Ymir
Ymir
union1312berlin
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 16
9,845
820
6,374
12,644
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 13
8,954
746
4,005
4,986
1,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
15 / 0 / 5
10,900
908
16,009
6,471
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,851
571
3,398
9,180
2,976
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 6 / 1
7,874
656
6,379
7,430
2,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 7 / 2
7,330
611
4,007
13,519
10,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
3
3
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
3
2
16
5.5
W
3
1
13
9.5
W
Pele
15
0
5
17.5
L
2
6
1
0.42
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
13,784
24,101
Taken
30,129
13,591
Mitigated
15,929
7,254
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,398
364
123
294
9,180
2,976
0
2,735
6,270
0
12,373
W
6,374
798
0
1,710
12,644
8,458
56
4,893
7,751
28,324
0
W
4,005
859
0
750
4,986
1,626
893
3,159
1,827
21,346
0
W
Pele
16,009
4,210
1,158
3,636
6,471
3,507
1,565
2,448
4,023
0
47,570
L
6,379
693
394
676
7,430
2,101
0
2,104
5,301
28,533
0
L
4,007
1,406
0
285
13,519
10,852
0
5,540
7,695
7,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
22,055
141
Minions Killed
66
0
Camps Cleared
0
621,355
Distance Traveled
497,151
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,851
571
6
1
0
166,606
2
W
Ymir
9,845
820
36
3
0
201,266
2
W
Nox
8,954
746
45
4
0
194,584
0
W
Pele
10,900
908
60
5
0
225,505
3
L
Zeus
7,874
656
53
4
0
169,337
0
L
Ymir
7,330
611
7
1
0
161,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role