Player Matchup

Nemesis
Nemesis
Alaa_sami879
Nemesis
Level 24
God Stats
12W - 11L
1,672 SR
Queue Stats
114W - 97L
1,506 Elo+
Party 2
Hercules
Hercules
Asmurix2001
Hercules
Level 34
God Stats
1W - 1L
1,757 SR
Queue Stats
60W - 82L
1,343 Elo+
Solo
Anubis
Anubis
I-Am-Narcissus
Anubis
Level 49
God Stats
6W - 10L
1,495 SR
Queue Stats
68W - 81L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Stewiege12
Danzaburou
Level 28
God Stats
6W - 10L
1,528 SR
Queue Stats
71W - 71L
1,509 Elo+
Party 2
Ymir
Ymir
l-KamiiKazE-I
Ymir
Level 37
God Stats
56W - 49L
1,619 SR
Queue Stats
86W - 93L
1,454 Elo+
Party 2
Team Averages
Level 34
1,614 SR
1,450 Elo+

VS

Team Averages
Level 57
1,645 SR
1,518 Elo+
Olorun
Olorun
AMQ99
Olorun
Level 141
God Stats
3W - 0L
1,733 SR
Queue Stats
276W - 194L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Beyouri53
Cu Chulainn
Level 18
God Stats
7W - 3L
1,665 SR
Queue Stats
28W - 21L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
BuRii53
Sun Wukong
Level 43
God Stats
7W - 5L
1,837 SR
Queue Stats
85W - 52L
1,541 Elo+
Party 1
Anubis
Anubis
nizar2424
Anubis
Level 55
God Stats
27W - 28L
1,488 SR
Queue Stats
71W - 88L
1,418 Elo+
Solo
Awilix
Awilix
xFurLoughT
Awilix
Level 27
God Stats
4W - 6L
1,504 SR
Queue Stats
139W - 102L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alaa_sami879
Nemesis
6
0 / 3 / 1
4,316
432
2,030
5,738
1,389
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Asmurix2001
Hercules
5
0 / 4 / 0
3,956
396
1,584
6,757
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,455
446
3,043
5,623
2,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Stewiege12
Danzaburou
10
4 / 3 / 0
5,675
568
3,155
7,139
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,321
332
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AMQ99
Olorun
11
3 / 1 / 4
6,213
621
5,106
5,689
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Beyouri53
Cu Chulainn
10
2 / 1 / 5
5,790
579
3,793
5,413
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
BuRii53
Sun Wukong
8
0 / 1 / 2
5,008
501
1,757
4,211
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
nizar2424
Anubis
10
4 / 1 / 2
6,047
605
2,832
3,840
1,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
xFurLoughT
Awilix
9
6 / 1 / 3
6,177
618
4,709
5,873
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
15
15
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
AMQ99
Olorun
3
1
4
5
L
Nemesis
Alaa_sami879
Nemesis
0
3
1
0.17
L
Hercules
Asmurix2001
Hercules
0
4
0
0
W
Cu Chulainn
Beyouri53
Cu Chulainn
2
1
5
4.5
W
Sun Wukong
BuRii53
Sun Wukong
0
1
2
1
L
0
5
0
0
L
Danzaburou
Stewiege12
Danzaburou
4
3
0
1.33
L
0
0
0
0
W
Anubis
nizar2424
Anubis
4
1
2
5
W
Awilix
xFurLoughT
Awilix
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
18,197
25,257
Taken
25,026
8,652
Mitigated
10,967
4,226
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AMQ99
Olorun
5,106
2,622
123
2,832
5,689
1,945
2,976
888
4,801
30,950
4,596
L
Nemesis
Alaa_sami879
Nemesis
2,030
1,309
0
179
5,738
1,389
0
1,084
4,529
0
18,008
L
Hercules
Asmurix2001
Hercules
1,584
664
0
1,051
6,757
3,267
0
271
6,311
0
7,223
W
Cu Chulainn
Beyouri53
Cu Chulainn
3,793
766
0
1,910
5,413
3,445
80
685
4,664
4,185
17,718
W
Sun Wukong
BuRii53
Sun Wukong
1,757
637
0
618
4,211
2,077
1,156
1,131
3,055
0
14,470
L
3,043
289
0
828
5,623
2,200
228
2,153
3,295
19,057
0
L
Danzaburou
Stewiege12
Danzaburou
3,155
995
0
2,168
7,139
1,796
0
4,631
2,508
0
26,660
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
nizar2424
Anubis
2,832
0
476
1,210
3,840
1,870
276
0
3,840
21,695
0
W
Awilix
xFurLoughT
Awilix
4,709
2,130
0
2,496
5,873
1,630
983
339
5,459
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,723
Gold Earned
29,235
129
Minions Killed
226
0
Camps Cleared
0
679,483
Distance Traveled
898,037
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,213
621
61
6
0
159,753
3
L
Nemesis
4,316
432
35
4
0
170,542
1
L
Hercules
3,956
396
13
1
0
190,463
0
W
Cu Chulainn
5,790
579
49
5
0
180,212
0
W
Sun Wukong
5,008
501
29
3
0
166,738
1
L
Anubis
4,455
446
32
3
0
159,225
3
L
Danzaburou
5,675
568
49
5
0
150,394
1
L
Ymir
3,321
332
0
0
0
8,859
0
W
Anubis
6,047
605
41
4
0
175,769
4
W
Awilix
6,177
618
46
5
0
215,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role