Player Matchup

Anhur
Anhur
ATNCraven
Anhur
Level 45
God Stats
1W - 2L
1,481 SR
Queue Stats
214W - 238L
1,496 Elo+
Party 3
Cernunnos
Cernunnos
LukeFonFable
Cernunnos
Level 42
God Stats
2W - 1L
1,800 SR
Queue Stats
106W - 101L
1,465 Elo+
Solo
Jormungandr
Jormungandr
YangsMilkers
Jormungandr
Level 38
God Stats
8W - 6L
1,639 SR
Queue Stats
118W - 105L
1,497 Elo+
Party 3
Pele
Pele
YourCurled
Pele
Level 28
God Stats
21W - 26L
1,588 SR
Queue Stats
171W - 180L
1,545 Elo+
Party 2
Ra
Ra
blackkami999_
Ra
Level 85
God Stats
18W - 9L
1,722 SR
Queue Stats
647W - 610L
1,582 Elo+
Party 2
Team Averages
Level 48
1,646 SR
1,517 Elo+

VS

Team Averages
Level 63
1,505 SR
1,664 Elo+
Chang'e
Chang'e
MariGoBrxzy
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,920 Elo+
Party 1
Hercules
Hercules
Papi2Shiesty
Hercules
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 27L
1,776 Elo+
Party 1
Ao Kuang
Ao Kuang
SoloOrThrow-_
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 139L
1,596 Elo+
Party 1
Cupid
Cupid
The__DeviiiiiiiL
Cupid
Level 48
God Stats
3W - 8L
1,274 SR
Queue Stats
427W - 417L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
hoodietuff
Erlang Shen
Level 107
God Stats
2W - 1L
1,752 SR
Queue Stats
133W - 102L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATNCraven
Anhur
14
1 / 4 / 4
8,238
412
9,659
14,333
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
LukeFonFable
Cernunnos
16
0 / 4 / 0
9,349
467
10,751
10,957
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YangsMilkers
Jormungandr
14
2 / 2 / 2
8,026
401
8,879
12,907
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 3 / 2
10,290
515
6,550
12,786
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 5
10,139
507
7,527
13,074
4,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MariGoBrxzy
Chang'e
17
8 / 5 / 4
11,097
555
12,707
13,936
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Papi2Shiesty
Hercules
13
0 / 1 / 4
8,594
430
7,728
16,923
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
SoloOrThrow-_
Ao Kuang
19
3 / 1 / 3
11,040
552
9,109
23,096
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 4 / 1
8,002
400
7,192
12,097
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
hoodietuff
Erlang Shen
20
9 / 1 / 2
12,644
632
10,919
12,630
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
21
21
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
ATNCraven
Anhur
1
4
4
0.75
L
Cernunnos
LukeFonFable
Cernunnos
0
4
0
0
W
Chang'e
MariGoBrxzy
Chang'e
8
5
4
2
W
Hercules
Papi2Shiesty
Hercules
0
1
4
2
W
Ao Kuang
SoloOrThrow-_
Ao Kuang
3
1
3
4.5
W
1
4
1
0.38
L
Jormungandr
YangsMilkers
Jormungandr
2
2
2
1.5
L
7
3
2
2.67
L
2
8
5
0.56
W
Erlang Shen
hoodietuff
Erlang Shen
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
47,655
64,057
Taken
78,682
23,807
Mitigated
42,033
17,589
Healing
39,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ATNCraven
Anhur
9,659
3,533
0
5,275
14,333
4,655
0
1,095
13,142
0
50,526
L
Cernunnos
LukeFonFable
Cernunnos
10,751
5,240
0
1,154
10,957
4,130
500
7,586
3,301
0
62,857
W
Chang'e
MariGoBrxzy
Chang'e
12,707
861
1,240
5,400
13,936
5,122
872
4,615
9,321
68,486
0
W
Hercules
Papi2Shiesty
Hercules
7,728
2,686
0
7,753
16,923
12,795
189
5,164
11,759
0
31,700
W
Ao Kuang
SoloOrThrow-_
Ao Kuang
9,109
2,058
0
16,917
23,096
12,587
632
3,163
19,933
71,992
0
W
7,192
4,003
305
3,467
12,097
4,114
201
3,871
8,226
0
41,678
L
Jormungandr
YangsMilkers
Jormungandr
8,879
1,602
0
2,605
12,907
5,894
0
1,519
11,287
39,770
0
L
6,550
2,038
0
4,278
12,786
4,486
0
3,200
9,392
0
51,818
L
7,527
1,375
859
3,418
13,074
4,642
466
7,589
5,119
64,590
0
W
Erlang Shen
hoodietuff
Erlang Shen
10,919
6,566
0
4,446
12,630
7,415
669
2,805
9,825
0
135,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
51,377
507
Minions Killed
546
0
Camps Cleared
0
1,728,968
Distance Traveled
1,914,274
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,238
412
83
4
0
345,210
2
L
Cernunnos
9,349
467
132
7
0
279,300
3
W
Chang'e
11,097
555
111
6
0
350,760
4
W
Hercules
8,594
430
34
2
0
408,338
2
W
Ao Kuang
11,040
552
136
7
0
342,112
0
W
Cupid
8,002
400
81
4
0
362,194
5
L
Jormungandr
8,026
401
76
4
0
358,131
10
L
Pele
10,290
515
78
4
0
390,881
0
L
Ra
10,139
507
138
7
0
355,446
1
W
Erlang Shen
12,644
632
184
9
0
450,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role