Player Matchup

Chaac
Chaac
Fenzy_N00B
Chaac
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
47W - 43L
1,393 Elo+
Party 3
Izanami
Izanami
IWantYourSkull00
Izanami
Level 29
God Stats
11W - 27L
1,470 SR
Queue Stats
110W - 156L
1,301 Elo+
Party 2
Nemesis
Nemesis
Numeric HUN
Nemesis
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 12L
1,378 Elo+
Solo
Ymir
Ymir
ToadSageDan
Ymir
Level 18
God Stats
5W - 3L
1,600 SR
Queue Stats
30W - 58L
1,320 Elo+
Party 2
Da Ji
Da Ji
Tribe_monnk
Da Ji
Level 26
God Stats
10W - 5L
1,677 SR
Queue Stats
61W - 59L
1,394 Elo+
Party 3
Team Averages
Level 22
1,623 SR
1,357 Elo+

VS

Team Averages
Level 44
1,467 SR
1,380 Elo+
Ymir
Ymir
Colydan
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
MJE3434343
Cthulhu
Level 26
God Stats
13W - 7L
1,514 SR
Queue Stats
321W - 321L
1,473 Elo+
Solo
Anubis
Anubis
Nicolvsss___
Anubis
Level 24
God Stats
10W - 8L
1,392 SR
Queue Stats
50W - 62L
1,342 Elo+
Party 1
Apollo
Apollo
l BySpeeKtra l
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,335 Elo+
Party 1
Ao Kuang
Ao Kuang
x-IAM-_-UNKNOWN-
Ao Kuang
Level 24
God Stats
8W - 12L
1,431 SR
Queue Stats
71W - 79L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 7 / 1
5,396
415
5,289
11,140
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 7 / 1
5,456
420
4,456
8,156
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Numeric HUN
Nemesis
11
0 / 3 / 0
6,165
474
2,461
8,009
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
5,855
450
1,504
7,826
5,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 7 / 0
6,572
506
5,469
12,026
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Colydan
Ymir
11
2 / 1 / 10
6,773
521
4,065
5,807
4,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
MJE3434343
Cthulhu
14
8 / 1 / 1
8,233
633
8,360
8,633
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 1 / 6
7,579
583
4,845
8,150
4,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 8
7,296
561
6,917
6,560
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 2 / 4
7,962
612
7,944
8,505
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
28
29
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
Colydan
Ymir
2
1
10
7
L
Chaac
0
7
1
0.07
L
0
7
1
0.07
W
Cthulhu
MJE3434343
Cthulhu
8
1
1
8.5
W
Anubis
3
1
6
6
L
Nemesis
Numeric HUN
Nemesis
0
3
0
0
L
1
5
0
0.2
L
2
7
0
0.29
W
6
0
8
10
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
32,131
47,157
Taken
37,655
18,898
Mitigated
23,480
7,236
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Colydan
Ymir
4,065
571
684
719
5,807
4,795
416
681
5,126
17,909
0
L
Chaac
5,289
1,125
0
2,078
11,140
4,488
186
8,378
2,487
0
20,485
L
4,456
2,798
0
875
8,156
2,467
0
2,041
6,115
0
30,771
W
Cthulhu
MJE3434343
Cthulhu
8,360
601
185
2,490
8,633
9,449
1,263
0
8,633
40,927
0
W
Anubis
4,845
516
0
4,688
8,150
4,390
1,476
0
8,150
42,168
0
L
Nemesis
Numeric HUN
Nemesis
2,461
992
0
2,488
8,009
2,732
0
3,293
4,519
0
29,531
L
1,504
335
0
412
7,826
5,394
115
3,994
3,832
15,339
0
L
5,469
2,542
0
1,383
12,026
3,817
0
6,986
4,990
0
27,732
W
6,917
4,540
0
3,972
6,560
2,076
1,814
823
5,737
0
31,990
W
7,944
3,619
0
2,396
8,505
2,770
0
0
8,505
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
37,843
251
Minions Killed
301
0
Camps Cleared
0
1,153,140
Distance Traveled
1,188,932
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,773
521
23
2
0
260,404
1
L
Chaac
5,396
415
36
3
0
237,298
1
L
Izanami
5,456
420
62
5
0
226,594
3
W
Cthulhu
8,233
633
72
6
0
258,708
1
W
Anubis
7,579
583
77
6
0
185,149
0
L
Nemesis
6,165
474
68
5
0
259,035
0
L
Ymir
5,855
450
37
3
0
181,028
1
L
Da Ji
6,572
506
48
4
0
249,185
0
W
Apollo
7,296
561
64
5
0
207,194
0
W
Ao Kuang
7,962
612
65
5
0
277,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role