Player Matchup

Nemesis
Nemesis
DHam217
Nemesis
Level 113
God Stats
1W - 0L
1,718 SR
Queue Stats
45W - 35L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EmperorKatoolu
Jing Wei
Level 107
God Stats
2W - 1L
1,613 SR
Queue Stats
17W - 15L
1,530 Elo+
Party 1
Thoth
Thoth
MightySchmeckle
Thoth
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
529W - 571L
1,477 Elo+
Solo
Geb
Geb
SchKoTtY8l
Geb
Level 71
God Stats
6W - 5L
1,586 SR
Queue Stats
31W - 30L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dispencer44
Cu Chulainn
Level 89
God Stats
10W - 6L
1,586 SR
Queue Stats
106W - 109L
1,542 Elo+
Solo
Team Averages
Level 85
1,601 SR
1,502 Elo+

VS

Team Averages
Level 90
1,476 SR
1,478 Elo+
Danzaburou
Danzaburou
JZambrano
Danzaburou
Level 146
God Stats
8W - 10L
1,448 SR
Queue Stats
146W - 155L
1,499 Elo+
Solo
Awilix
Awilix
aericale
Awilix
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
diego01186
King Arthur
Level 98
God Stats
32W - 46L
1,375 SR
Queue Stats
580W - 531L
1,497 Elo+
Solo
Sol
Sol
pattywacker
Sol
Level 66
God Stats
29W - 30L
1,580 SR
Queue Stats
403W - 421L
1,445 Elo+
Solo
Artio
Artio
xTylerWave
Artio
Level 47
God Stats
5W - 5L
1,476 SR
Queue Stats
7W - 7L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DHam217
Nemesis
16
7 / 2 / 4
9,578
563
9,463
12,627
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
16
4 / 2 / 2
9,300
547
8,844
14,998
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 5
7,784
458
7,111
9,258
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 10
8,286
487
6,147
13,752
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
dispencer44
Cu Chulainn
16
9 / 2 / 6
10,267
604
21,073
15,679
11,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JZambrano
Danzaburou
13
1 / 4 / 3
8,676
510
9,621
11,363
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
aericale
Awilix
14
5 / 5 / 2
8,731
514
7,183
14,525
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
diego01186
King Arthur
16
3 / 4 / 1
9,785
576
10,069
17,913
11,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 5 / 3
8,894
523
11,971
14,284
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
12
2 / 4 / 6
7,839
461
6,065
17,541
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
22
Kills
16
16
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DHam217
Nemesis
7
2
4
4.5
W
Jing Wei
4
2
2
2.5
L
Danzaburou
JZambrano
Danzaburou
1
4
3
0.63
W
0
6
5
0.42
W
2
4
10
1.75
L
Awilix
aericale
Awilix
5
5
2
1.2
L
King Arthur
diego01186
King Arthur
3
4
1
0.88
W
Cu Chulainn
dispencer44
Cu Chulainn
9
2
6
6
L
5
5
3
1.3
L
Artio
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,638
Damage
44,909
66,314
Taken
75,626
35,627
Mitigated
42,660
22,412
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DHam217
Nemesis
9,463
3,732
0
5,009
12,627
5,705
0
3,691
8,936
0
48,312
W
Jing Wei
8,844
6,457
0
8,450
14,998
5,725
0
2,125
12,873
0
65,127
L
Danzaburou
JZambrano
Danzaburou
9,621
5,188
0
3,021
11,363
3,876
275
1,623
9,740
0
57,316
W
7,111
460
0
1,126
9,258
3,321
698
4,343
4,915
52,549
0
W
6,147
511
655
4,007
13,752
9,065
0
5,446
8,306
20,103
0
L
Awilix
aericale
Awilix
7,183
3,596
0
2,966
14,525
5,718
0
1,963
12,562
0
50,223
L
King Arthur
diego01186
King Arthur
10,069
597
0
4,886
17,913
11,704
0
1,747
16,166
0
61,891
W
Cu Chulainn
dispencer44
Cu Chulainn
21,073
4,588
0
3,165
15,679
11,811
632
2,567
13,112
0
78,534
L
11,971
3,536
0
4,132
14,284
5,601
1,568
2,909
11,375
61,900
0
L
Artio
6,065
799
900
4,243
17,541
15,761
0
5,165
12,376
20,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
43,925
474
Minions Killed
442
0
Camps Cleared
0
1,625,348
Distance Traveled
1,504,723
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,578
563
89
5
0
355,355
7
W
Jing Wei
9,300
547
131
8
0
310,829
6
L
Danzaburou
8,676
510
102
6
0
241,881
1
W
Thoth
7,784
458
93
5
0
291,597
0
W
Geb
8,286
487
29
2
0
339,726
5
L
Awilix
8,731
514
85
5
0
357,191
0
L
King Arthur
9,785
576
129
8
0
330,171
1
W
Cu Chulainn
10,267
604
132
8
0
327,841
1
L
Sol
8,894
523
96
6
0
276,740
0
L
Artio
7,839
461
30
2
0
298,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role