Player Matchup

Guan Yu
Guan Yu
Archangelx231
Guan Yu
Level 26
God Stats
6W - 9L
1,583 SR
Queue Stats
57W - 68L
1,626 Elo+
Solo
Set
Set
Kqrnage
Set
Level 26
God Stats
27W - 30L
1,534 SR
Queue Stats
116W - 117L
1,492 Elo+
Solo
Anhur
Anhur
Kxnine
Anhur
Level 17
God Stats
0W - 2L
1,357 SR
Queue Stats
32W - 22L
1,641 Elo+
Solo
Aphrodite
Aphrodite
Nasradin
Aphrodite
Level 29
God Stats
46W - 32L
1,647 SR
Queue Stats
146W - 114L
1,568 Elo+
Solo
Anubis
Anubis
Wesbens
Anubis
Level 29
God Stats
10W - 7L
1,658 SR
Queue Stats
350W - 318L
1,563 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,578 Elo+

VS

Team Averages
Level 35
1,622 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
BIGLITTLEGIRLBOY
Cu Chulainn
Level 22
God Stats
38W - 17L
1,728 SR
Queue Stats
446W - 314L
1,699 Elo+
Party 2
Chronos
Chronos
SMALLLITTLEBOY
Chronos
Level 29
God Stats
40W - 24L
1,724 SR
Queue Stats
251W - 172L
1,703 Elo+
Party 2
Thor
Thor
akajak
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
fulltdy
Kuzenbo
Level 89
God Stats
5W - 5L
1,656 SR
Queue Stats
169W - 145L
1,513 Elo+
Party 1
Apollo
Apollo
vekir27
Apollo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 35L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
3 / 6 / 3
12,024
501
14,293
22,126
28,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
17
3 / 6 / 5
10,705
446
11,455
21,156
13,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Kxnine
Anhur
19
4 / 3 / 2
11,673
486
9,717
15,417
5,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Nasradin
Aphrodite
16
3 / 8 / 7
11,040
460
9,921
18,470
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Wesbens
Anubis
17
1 / 8 / 4
10,805
450
15,363
21,386
11,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGLITTLEGIRLBOY
Cu Chulainn
20
5 / 3 / 11
12,892
537
13,988
19,477
17,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
14 / 0 / 14
14,912
621
28,520
20,993
8,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Thor
akajak
Thor
20
8 / 1 / 10
13,114
546
12,739
15,744
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
fulltdy
Kuzenbo
17
3 / 6 / 9
10,409
434
7,055
15,401
14,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
vekir27
Apollo
18
1 / 4 / 11
11,806
492
9,107
16,404
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
14
Kills
31
31
Deaths
14
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
6
3
0.75
W
Cu Chulainn
BIGLITTLEGIRLBOY
Cu Chulainn
5
3
11
3.5
L
Set
3
6
5
0.92
L
Anhur
Kxnine
Anhur
4
3
2
1.67
L
Aphrodite
Nasradin
Aphrodite
3
8
7
0.81
W
14
0
14
21
L
Anubis
Wesbens
Anubis
1
8
4
0.38
W
Thor
akajak
Thor
8
1
10
13
W
Kuzenbo
fulltdy
Kuzenbo
3
6
9
1.25
W
Apollo
vekir27
Apollo
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,749
Damage
71,409
98,555
Taken
88,019
70,263
Mitigated
51,673
42,283
Healing
24,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
14,293
2,114
1,404
7,787
22,126
28,792
0
7,746
13,980
0
83,370
W
Cu Chulainn
BIGLITTLEGIRLBOY
Cu Chulainn
13,988
2,574
0
3,764
19,477
17,280
0
3,833
15,144
0
86,610
L
Set
11,455
5,673
0
5,293
21,156
13,236
0
5,862
15,294
0
84,662
L
Anhur
Kxnine
Anhur
9,717
5,601
0
7,873
15,417
5,163
2,414
5,153
10,264
0
103,581
L
Aphrodite
Nasradin
Aphrodite
9,921
1,127
4,930
6,655
18,470
11,892
0
6,365
12,105
37,643
0
W
28,520
9,386
0
5,739
20,993
8,819
0
6,736
13,663
134,120
0
L
Anubis
Wesbens
Anubis
15,363
1,196
0
8,341
21,386
11,180
0
10,129
11,177
93,385
0
W
Thor
akajak
Thor
12,739
1,566
0
5,986
15,744
6,795
0
5,085
10,560
0
96,345
W
Kuzenbo
fulltdy
Kuzenbo
7,055
1,915
0
720
15,401
14,171
0
3,730
11,671
29,514
0
W
Apollo
vekir27
Apollo
9,107
5,504
0
8,363
16,404
4,608
1,068
6,356
10,048
0
87,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,247
Gold Earned
63,133
670
Minions Killed
697
0
Camps Cleared
0
2,063,201
Distance Traveled
2,249,284
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,024
501
163
7
0
462,259
5
W
Cu Chulainn
12,892
537
153
6
0
372,689
2
L
Set
10,705
446
112
5
0
420,486
1
L
Anhur
11,673
486
177
7
0
414,421
3
L
Aphrodite
11,040
460
63
3
0
386,001
5
W
Chronos
14,912
621
182
8
0
510,227
2
L
Anubis
10,805
450
155
6
0
380,034
5
W
Thor
13,114
546
141
6
0
485,308
7
W
Kuzenbo
10,409
434
38
2
0
425,214
7
W
Apollo
11,806
492
183
8
0
455,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role