Player Matchup

Nu Wa
Nu Wa
Caco_Roto
Nu Wa
Level 28
God Stats
15W - 29L
1,420 SR
Queue Stats
79W - 118L
1,338 Elo+
Party 2
Ymir
Ymir
Mrsantino16
Ymir
Level 6
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
piping_mosaic2
Danzaburou
Level 29
God Stats
16W - 20L
1,364 SR
Queue Stats
143W - 178L
1,361 Elo+
Party 2
Team Averages
Level 21
1,330 SR
1,400 Elo+

VS

Team Averages
Level 52
1,491 SR
1,388 Elo+
Hercules
Hercules
Beater43
Hercules
Level 80
God Stats
4W - 7L
1,468 SR
Queue Stats
180W - 195L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
D13G0 DA K1NGX
Danzaburou
Level 48
God Stats
59W - 53L
1,505 SR
Queue Stats
157W - 184L
1,382 Elo+
Party 1
Anubis
Anubis
zakpak730
Anubis
Level 28
God Stats
61W - 64L
1,500 SR
Queue Stats
209W - 249L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caco_Roto
Nu Wa
14
6 / 9 / 1
11,717
689
13,602
13,792
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 5
10,127
596
4,722
18,063
12,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
piping_mosaic2
Danzaburou
14
0 / 3 / 7
10,491
617
15,686
16,960
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beater43
Hercules
14
6 / 2 / 10
11,400
671
8,675
24,540
17,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
D13G0 DA K1NGX
Danzaburou
15
13 / 3 / 6
13,296
782
20,138
16,393
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
zakpak730
Anubis
13
0 / 4 / 17
10,581
622
13,436
12,013
5,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beater43
Hercules
6
2
10
5.5
L
Nu Wa
Caco_Roto
Nu Wa
6
9
1
0.72
W
Danzaburou
D13G0 DA K1NGX
Danzaburou
13
3
6
5.33
L
2
7
5
0.64
L
Danzaburou
piping_mosaic2
Danzaburou
0
3
7
1.17
W
Anubis
zakpak730
Anubis
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
42,249
48,815
Taken
52,946
21,118
Mitigated
28,598
6,085
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beater43
Hercules
8,675
1,872
755
8,973
24,540
17,259
634
7,030
16,556
0
30,715
L
Nu Wa
Caco_Roto
Nu Wa
13,602
2,305
221
1,105
13,792
3,915
0
2,930
10,741
30,867
0
W
Danzaburou
D13G0 DA K1NGX
Danzaburou
20,138
10,216
843
7,308
16,393
5,829
1,562
7,029
9,018
0
55,041
L
4,722
1,227
0
0
18,063
12,897
0
5,305
12,491
11,193
0
L
Danzaburou
piping_mosaic2
Danzaburou
15,686
6,467
381
4,378
16,960
4,306
223
5,249
11,565
0
63,132
W
Anubis
zakpak730
Anubis
13,436
1,409
1,256
3,949
12,013
5,510
260
3,656
8,060
42,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
35,277
146
Minions Killed
167
0
Camps Cleared
0
805,805
Distance Traveled
891,445
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,400
671
43
3
0
324,360
1
L
Nu Wa
11,717
689
49
3
0
247,054
3
W
Danzaburou
13,296
782
60
4
0
290,414
1
L
Ymir
10,127
596
8
0
0
282,671
2
L
Danzaburou
10,491
617
89
5
0
276,080
4
W
Anubis
10,581
622
64
4
0
276,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role