Player Matchup

Pele
Pele
Flame_mama
Pele
Level 11
God Stats
2W - 2L
1,557 SR
Queue Stats
9W - 7L
1,493 Elo+
Solo
Chaac
Chaac
MDFK_JAGUAR500
Chaac
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 182L
1,686 Elo+
Solo
Cerberus
Cerberus
XxUNKNOWNHUMENXx
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Sol
Sol
remixmoon
Sol
Level 23
God Stats
1W - 4L
1,452 SR
Queue Stats
339W - 351L
1,629 Elo+
Solo
Neith
Neith
wonder_yellow
Neith
Level 29
God Stats
2W - 4L
1,324 SR
Queue Stats
8W - 14L
1,340 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,465 Elo+

VS

Team Averages
Level 46
1,669 SR
1,541 Elo+
Tyr
Tyr
DamitaUwU
Tyr
Level 23
God Stats
11W - 9L
1,632 SR
Queue Stats
37W - 39L
1,567 Elo+
Party 1
Rama
Rama
DhompaN_
Rama
Level 154
God Stats
14W - 16L
1,576 SR
Queue Stats
345W - 337L
1,564 Elo+
Party 1
Cerberus
Cerberus
Joxel231
Cerberus
Level 17
God Stats
8W - 5L
1,363 SR
Queue Stats
127W - 119L
1,429 Elo+
Solo
Sol
Sol
Love324
Sol
Level 27
God Stats
4W - 0L
1,914 SR
Queue Stats
64W - 52L
1,631 Elo+
Solo
Ratatoskr
Ratatoskr
thedraigarM
Ratatoskr
Level 8
God Stats
46W - 53L
1,858 SR
Queue Stats
753W - 778L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
9,495
559
13,652
11,338
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 5
9,237
543
9,466
14,810
14,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 7 / 1
5,703
335
411
6,451
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
8,224
484
11,211
15,723
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 6 / 3
7,375
434
8,058
12,356
3,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,456
556
9,728
16,813
14,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
14
6 / 2 / 3
8,709
512
10,464
13,094
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Joxel231
Cerberus
13
1 / 3 / 6
7,956
468
6,889
13,837
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
13
5 / 5 / 4
8,544
503
10,603
13,020
4,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
thedraigarM
Ratatoskr
14
5 / 2 / 5
9,175
540
4,934
8,734
3,267
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
16
Kills
21
22
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Rama
6
2
3
3.75
L
9
2
4
5.5
W
Cerberus
Joxel231
Cerberus
1
3
6
1.33
W
Sol
5
5
4
1.4
L
3
1
5
5.5
L
1
7
1
0.21
L
2
6
2
0.5
W
Ratatoskr
thedraigarM
Ratatoskr
5
2
5
3.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
42,618
60,678
Taken
65,498
32,499
Mitigated
36,800
20,845
Healing
24,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,728
1,606
0
5,327
16,813
14,351
585
442
16,371
0
57,756
W
Rama
10,464
8,680
0
6,663
13,094
4,749
176
2,511
10,583
0
55,259
L
13,652
3,451
0
931
11,338
6,607
0
3,463
7,875
0
64,760
W
Cerberus
Joxel231
Cerberus
6,889
357
0
3,555
13,837
9,447
0
2,249
11,588
33,462
0
W
Sol
10,603
3,750
0
5,662
13,020
4,986
1,586
4,588
8,432
43,939
0
L
9,466
1,442
0
7,485
14,810
14,992
132
2,493
12,317
0
58,655
L
411
180
0
527
6,451
2,293
0
906
5,545
1,615
0
L
11,211
4,688
0
7,211
15,723
5,076
0
6,374
9,349
65,202
0
W
Ratatoskr
thedraigarM
Ratatoskr
4,934
976
0
2,958
8,734
3,267
0
1,832
6,902
0
43,804
L
8,058
2,779
305
4,386
12,356
3,531
539
4,256
8,100
0
29,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
43,840
399
Minions Killed
466
0
Camps Cleared
0
1,383,560
Distance Traveled
1,486,853
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,456
556
119
7
0
319,943
1
W
Rama
8,709
512
94
6
0
281,095
6
L
Pele
9,495
559
98
6
0
356,684
4
W
Cerberus
7,956
468
85
5
0
327,658
4
W
Sol
8,544
503
89
5
0
244,048
1
L
Chaac
9,237
543
130
8
0
323,400
2
L
Cerberus
5,703
335
1
0
0
152,424
2
L
Sol
8,224
484
117
7
0
260,946
3
W
Ratatoskr
9,175
540
79
5
0
314,109
2
L
Neith
7,375
434
53
3
0
290,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role