Player Matchup

Kukulkan
Kukulkan
Hallboop
Kukulkan
Level 28
God Stats
1W - 4L
1,458 SR
Queue Stats
64W - 52L
1,517 Elo+
Party 1
Bellona
Bellona
HedenT
Bellona
Level 29
God Stats
16W - 12L
1,608 SR
Queue Stats
89W - 86L
1,495 Elo+
Party 1
Cerberus
Cerberus
RedViko_
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,507 Elo+
Party 1
Hachiman
Hachiman
Takeo_95
Hachiman
Level 27
God Stats
0W - 1L
1,603 SR
Queue Stats
1W - 3L
1,664 Elo+
Solo
Loki
Loki
soother007
Loki
Level 29
God Stats
14W - 17L
1,455 SR
Queue Stats
105W - 114L
1,253 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,487 Elo+

VS

Team Averages
Level 23
1,495 SR
1,485 Elo+
Tyr
Tyr
Adrl07-
Tyr
Level 28
God Stats
47W - 25L
1,710 SR
Queue Stats
105W - 78L
1,582 Elo+
Solo
Sol
Sol
Gnutyx
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,569 Elo+
Party 2
Cupid
Cupid
SP0LCAS_
Cupid
Level 14
God Stats
11W - 24L
1,264 SR
Queue Stats
283W - 341L
1,193 Elo+
Solo
Erlang Shen
Erlang Shen
linkiparkone
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
squalo_BOT
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hallboop
Kukulkan
13
2 / 11 / 1
8,094
450
7,406
13,489
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
HedenT
Bellona
13
2 / 6 / 4
8,295
461
6,064
13,093
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
RedViko_
Cerberus
14
3 / 4 / 2
9,667
537
8,786
12,796
8,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Takeo_95
Hachiman
13
0 / 6 / 3
7,522
418
4,664
10,645
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 3
8,418
468
6,394
12,317
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
8 / 3 / 4
10,108
562
13,396
16,137
8,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sol
Gnutyx
Sol
14
9 / 4 / 6
9,425
524
9,191
11,251
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
SP0LCAS_
Cupid
13
3 / 1 / 6
8,021
446
7,874
10,694
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
linkiparkone
Erlang Shen
13
4 / 1 / 8
8,607
478
7,614
9,643
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
squalo_BOT
Hun Batz
17
9 / 2 / 6
10,246
569
10,971
11,719
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
33
33
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
3
4
3.33
W
Sol
Gnutyx
Sol
9
4
6
3
L
Kukulkan
Hallboop
Kukulkan
2
11
1
0.23
L
Bellona
HedenT
Bellona
2
6
4
0.67
L
Cerberus
RedViko_
Cerberus
3
4
2
1
W
Cupid
SP0LCAS_
Cupid
3
1
6
6
L
Hachiman
Takeo_95
Hachiman
0
6
3
0.25
W
Erlang Shen
linkiparkone
Erlang Shen
4
1
8
8
L
3
6
3
0.75
W
Hun Batz
squalo_BOT
Hun Batz
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
49,046
62,340
Taken
59,444
30,966
Mitigated
31,942
10,773
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
13,396
1,936
0
7,448
16,137
8,298
0
4,011
12,126
0
73,839
W
Sol
Gnutyx
Sol
9,191
1,946
0
3,339
11,251
4,858
1,570
3,367
7,884
48,569
3,912
L
Kukulkan
Hallboop
Kukulkan
7,406
807
330
2,185
13,489
4,971
325
2,840
10,649
37,722
0
L
Bellona
HedenT
Bellona
6,064
1,580
219
1,174
13,093
10,168
31
1,711
11,382
0
27,847
L
Cerberus
RedViko_
Cerberus
8,786
741
0
2,802
12,796
8,710
368
210
12,586
35,551
0
W
Cupid
SP0LCAS_
Cupid
7,874
4,426
0
1,227
10,694
3,561
0
3,783
6,911
0
43,543
L
Hachiman
Takeo_95
Hachiman
4,664
2,122
0
1,300
10,645
3,061
660
321
10,324
0
34,480
W
Erlang Shen
linkiparkone
Erlang Shen
7,614
3,259
0
1,990
9,643
10,520
66
2,061
7,582
0
22,529
L
6,394
1,962
0
2,763
12,317
4,056
0
3,865
8,452
0
32,332
W
Hun Batz
squalo_BOT
Hun Batz
10,971
2,967
0
4,761
11,719
4,705
0
2,970
8,749
0
74,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
46,407
295
Minions Killed
431
0
Camps Cleared
0
1,602,303
Distance Traveled
1,767,169
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,108
562
139
8
0
351,526
4
W
Sol
9,425
524
75
4
0
321,551
2
L
Kukulkan
8,094
450
68
4
0
296,920
1
L
Bellona
8,295
461
52
3
0
319,429
4
L
Cerberus
9,667
537
66
4
0
329,295
0
W
Cupid
8,021
446
69
4
0
348,551
0
L
Hachiman
7,522
418
60
3
0
297,515
2
W
Erlang Shen
8,607
478
25
1
0
372,427
1
L
Loki
8,418
468
49
3
0
359,144
0
W
Hun Batz
10,246
569
123
7
0
373,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role