Player Matchup

Raijin
Raijin
Contanity
Raijin
Level 10
God Stats
8W - 2L
1,500 SR
Queue Stats
119W - 114L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
MisfitWolverine
The Morrigan
Level 29
God Stats
3W - 2L
1,411 SR
Queue Stats
21W - 27L
1,417 Elo+
Solo
Neith
Neith
Murflee
Neith
Level 112
God Stats
13W - 11L
1,587 SR
Queue Stats
93W - 90L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
PôôpôôSlinger
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 254L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Und3rC0v3rFruit
Kukulkan
Level 8
God Stats
37W - 44L
1,584 SR
Queue Stats
40W - 54L
1,453 Elo+
Party 2
Team Averages
Level 37
1,516 SR
1,434 Elo+

VS

Team Averages
Level 18
1,536 SR
1,442 Elo+
Olorun
Olorun
DOBLEMICKELO
Olorun
Level 6
God Stats
6W - 8L
1,406 SR
Queue Stats
16W - 29L
1,348 Elo+
Solo
Hachiman
Hachiman
DaveNoChappelle
Hachiman
Level 28
God Stats
3W - 4L
1,665 SR
Queue Stats
227W - 234L
1,442 Elo+
Solo
Bacchus
Bacchus
OSIRIS48
Bacchus
Level 25
God Stats
12W - 13L
1,544 SR
Queue Stats
57W - 68L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
bi328bi
Tsukuyomi
Level 28
God Stats
11W - 12L
1,563 SR
Queue Stats
32W - 35L
1,346 Elo+
Solo
Sol
Sol
jayluz239
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Contanity
Raijin
20
18 / 3 / 18
15,153
1,263
21,990
12,940
5,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
MisfitWolverine
The Morrigan
20
6 / 4 / 22
12,844
1,070
15,277
8,575
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Murflee
Neith
20
14 / 0 / 24
14,323
1,194
21,542
10,738
4,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
19
7 / 2 / 20
12,260
1,022
15,458
16,225
15,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
20
5 / 3 / 26
12,006
1,001
15,044
9,874
4,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 8 / 2
10,527
877
2,261
12,430
4,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
18
4 / 8 / 4
12,473
1,039
14,681
18,443
6,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
OSIRIS48
Bacchus
17
3 / 5 / 2
11,414
951
9,816
22,094
12,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
bi328bi
Tsukuyomi
19
5 / 12 / 5
12,947
1,079
23,240
26,560
10,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 17 / 3
10,523
877
4,005
21,184
6,820

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
28
50
Kills
12
12
Deaths
50
110
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
Contanity
Raijin
18
3
18
9
L
Olorun
0
8
2
0.13
L
Hachiman
4
8
4
0.75
W
The Morrigan
MisfitWolverine
The Morrigan
6
4
22
4.25
W
Neith
Murflee
Neith
14
0
24
26
L
Bacchus
OSIRIS48
Bacchus
3
5
2
0.8
W
Sun Wukong
7
2
20
8.5
W
Kukulkan
5
3
26
6
L
Tsukuyomi
bi328bi
Tsukuyomi
5
12
5
0.63
L
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,311
Damage
54,003
58,352
Taken
100,711
33,023
Mitigated
41,042
7,429
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Contanity
Raijin
21,990
4,318
0
452
12,940
5,240
0
4,171
8,769
30,837
0
L
Olorun
2,261
1,156
198
891
12,430
4,912
0
8,622
3,804
19,037
0
L
Hachiman
14,681
9,506
0
1,216
18,443
6,195
0
10,889
7,390
0
44,150
W
The Morrigan
MisfitWolverine
The Morrigan
15,277
1,167
0
162
8,575
3,589
0
2,757
5,625
41,790
0
W
Neith
Murflee
Neith
21,542
10,892
354
5,792
10,738
4,574
0
2,060
8,678
0
47,659
L
Bacchus
OSIRIS48
Bacchus
9,816
402
0
1,145
22,094
12,596
0
10,160
11,829
33,596
0
W
Sun Wukong
15,458
4,120
0
669
16,225
15,290
0
3,527
12,698
0
21,669
W
Kukulkan
15,044
1,982
0
0
9,874
4,330
0
3,567
6,307
27,856
0
L
Tsukuyomi
bi328bi
Tsukuyomi
23,240
7,324
0
218
26,560
10,519
0
11,418
14,964
0
51,167
L
4,005
1,454
0
541
21,184
6,820
0
10,591
10,413
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
57,884
183
Minions Killed
206
3
Camps Cleared
8
1,056,339
Distance Traveled
987,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,153
1,263
20
2
0
223,011
0
L
Olorun
10,527
877
33
3
0
128,204
1
L
Hachiman
12,473
1,039
46
4
5
215,690
0
W
The Morrigan
12,844
1,070
56
5
1
156,702
0
W
Neith
14,323
1,194
53
4
2
234,148
0
L
Bacchus
11,414
951
64
5
0
259,603
0
W
Sun Wukong
12,260
1,022
18
2
0
235,404
0
W
Kukulkan
12,006
1,001
36
3
0
207,074
0
L
Tsukuyomi
12,947
1,079
47
4
1
227,991
1
L
Sol
10,523
877
16
1
2
155,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role