Player Matchup

Baba Yaga
Baba Yaga
GuaptAmasPrime87
Baba Yaga
Level 63
God Stats
9W - 17L
1,656 SR
Queue Stats
13W - 34L
1,376 Elo+
Party 2
Set
Set
Lukifer90
Set
Level 69
God Stats
5W - 13L
1,467 SR
Queue Stats
22W - 50L
1,381 Elo+
Party 2
Ymir
Ymir
Rustymitten413
Ymir
Level 49
God Stats
10W - 25L
1,652 SR
Queue Stats
13W - 35L
1,500 Elo+
Party 2
Mercury
Mercury
Skipityflipflop
Mercury
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 34L
1,307 Elo+
Party 2
Medusa
Medusa
guapyguap
Medusa
Level 75
God Stats
4W - 3L
1,868 SR
Queue Stats
28W - 64L
1,311 Elo+
Party 2
Team Averages
Level 61
1,629 SR
1,375 Elo+

VS

Team Averages
Level 114
1,496 SR
1,486 Elo+
Jormungandr
Jormungandr
ADN_1510
Jormungandr
Level 128
God Stats
3W - 3L
1,472 SR
Queue Stats
156W - 145L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GDN_CuChulainn
Cu Chulainn
Level 116
God Stats
18W - 11L
1,633 SR
Queue Stats
126W - 122L
1,511 Elo+
Solo
Izanami
Izanami
chubbyBEARcare
Izanami
Level 100
God Stats
26W - 22L
1,500 SR
Queue Stats
175W - 205L
1,368 Elo+
Solo
Fenrir
Fenrir
martrayan27
Fenrir
Level 106
God Stats
7W - 6L
1,725 SR
Queue Stats
100W - 93L
1,523 Elo+
Party 1
Chang'e
Chang'e
tatox1609
Chang'e
Level 120
God Stats
4W - 3L
1,148 SR
Queue Stats
147W - 166L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
12
2 / 2 / 0
6,587
471
2,461
4,330
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 0
7,805
558
4,439
8,673
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 5
6,879
491
4,871
11,496
7,182
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 3
6,579
470
2,087
9,534
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
guapyguap
Medusa
11
4 / 5 / 5
6,771
484
10,905
10,069
2,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADN_1510
Jormungandr
12
1 / 2 / 5
7,770
555
5,672
10,862
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
GDN_CuChulainn
Cu Chulainn
15
3 / 1 / 0
8,598
614
6,424
7,213
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 4 / 1
7,837
560
8,534
9,871
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
7 / 3 / 3
8,536
610
6,223
11,460
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
tatox1609
Chang'e
15
1 / 0 / 1
8,838
631
2,990
6,106
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
17
17
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ADN_1510
Jormungandr
1
2
5
1.75
W
Cu Chulainn
GDN_CuChulainn
Cu Chulainn
3
1
0
3
L
Baba Yaga
2
2
0
1
L
1
4
0
0.25
L
2
4
5
1.13
L
1
2
3
1.25
W
5
4
1
1.38
L
Medusa
guapyguap
Medusa
4
5
5
1.3
W
Fenrir
7
3
3
2.83
W
Chang'e
tatox1609
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
29,843
44,102
Taken
45,512
20,508
Mitigated
23,697
11,756
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ADN_1510
Jormungandr
5,672
1,337
282
2,651
10,862
6,907
407
1,877
8,953
34,167
0
W
Cu Chulainn
GDN_CuChulainn
Cu Chulainn
6,424
1,796
0
2,187
7,213
5,384
0
0
7,213
2,650
45,311
L
Baba Yaga
2,461
208
0
1,020
4,330
1,556
0
2,517
1,813
32,061
0
L
4,439
2,456
0
2,938
8,673
5,995
0
574
8,099
0
48,858
L
4,871
846
540
2,388
11,496
7,182
0
2,992
8,504
18,262
0
L
2,087
518
0
2,102
9,534
2,802
0
1,057
8,477
0
29,876
W
8,534
4,068
0
1,738
9,871
3,896
1,484
1,878
7,993
0
45,601
L
Medusa
guapyguap
Medusa
10,905
5,318
0
2,768
10,069
2,973
0
2,212
7,857
0
36,756
W
Fenrir
6,223
1,253
0
3,988
11,460
5,332
497
1,666
9,780
0
42,120
W
Chang'e
tatox1609
Chang'e
2,990
139
180
4,367
6,106
2,178
1,690
1,673
4,241
56,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
41,579
289
Minions Killed
425
0
Camps Cleared
0
1,270,465
Distance Traveled
1,354,032
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,770
555
53
4
0
259,665
0
W
Cu Chulainn
8,598
614
103
7
0
264,758
6
L
Baba Yaga
6,587
471
44
3
0
238,948
4
L
Set
7,805
558
110
8
0
259,912
4
L
Ymir
6,879
491
31
2
0
243,828
4
L
Mercury
6,579
470
56
4
0
280,768
5
W
Izanami
7,837
560
66
5
0
253,542
0
L
Medusa
6,771
484
48
3
0
247,009
1
W
Fenrir
8,536
610
71
5
0
296,072
1
W
Chang'e
8,838
631
132
9
0
279,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role