Player Matchup

Yemoja
Yemoja
KndLee
Yemoja
Level 29
God Stats
6W - 6L
1,526 SR
Queue Stats
61W - 97L
1,350 Elo+
Party 2
Arachne
Arachne
KnightLaiku
Arachne
Level 97
God Stats
12W - 11L
1,646 SR
Queue Stats
100W - 159L
1,386 Elo+
Party 2
Apollo
Apollo
Reaper6171
Apollo
Level 100
God Stats
5W - 5L
1,615 SR
Queue Stats
67W - 93L
1,359 Elo+
Party 2
Team Averages
Level 75
1,596 SR
1,365 Elo+

VS

Team Averages
Level 53
1,564 SR
1,422 Elo+
Cthulhu
Cthulhu
ChristianAmison
Cthulhu
Level 15
God Stats
15W - 18L
1,536 SR
Queue Stats
262W - 318L
1,336 Elo+
Solo
Mercury
Mercury
JaceTheRowletBoi
Mercury
Level 18
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Hera
Hera
Ralkime
Hera
Level 126
God Stats
3W - 5L
1,754 SR
Queue Stats
21W - 24L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KndLee
Yemoja
17
3 / 1 / 13
13,711
686
7,771
14,580
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
KnightLaiku
Arachne
18
13 / 3 / 6
14,345
717
15,114
16,042
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Reaper6171
Apollo
17
6 / 3 / 13
13,510
676
19,190
17,579
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
11,845
592
12,678
21,135
18,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 9 / 5
11,613
581
7,103
14,485
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Ralkime
Hera
15
2 / 6 / 5
11,824
591
15,690
11,000
3,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
7
7
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
2
9
5
0.5
W
Yemoja
KndLee
Yemoja
3
1
13
9.5
W
Arachne
KnightLaiku
Arachne
13
3
6
5.33
L
Hera
Ralkime
Hera
2
6
5
0.75
W
Apollo
Reaper6171
Apollo
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
35,471
48,201
Taken
46,620
26,116
Mitigated
27,145
21,506
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,678
404
616
3,435
21,135
18,395
140
5,186
15,949
44,548
0
L
7,103
5,062
0
1,272
14,485
5,198
327
1,685
12,800
0
13,580
W
Yemoja
KndLee
Yemoja
7,771
1,900
3,008
4,319
14,580
12,121
697
10,238
4,342
44,050
0
W
Arachne
KnightLaiku
Arachne
15,114
12,295
0
5,730
16,042
6,487
1,043
10,412
5,630
0
60,962
L
Hera
Ralkime
Hera
15,690
3,787
0
1,985
11,000
3,552
667
944
10,056
73,789
0
W
Apollo
Reaper6171
Apollo
19,190
13,672
0
8,449
17,579
7,508
1,898
7,867
9,712
0
100,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
35,282
239
Minions Killed
197
0
Camps Cleared
0
1,115,561
Distance Traveled
1,007,420
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,845
592
59
3
0
344,227
2
L
Mercury
11,613
581
20
1
0
349,394
1
W
Yemoja
13,711
686
41
2
0
357,515
1
W
Arachne
14,345
717
78
4
0
449,560
1
L
Hera
11,824
591
118
6
0
313,799
3
W
Apollo
13,510
676
120
6
0
308,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role