Player Matchup

Hachiman
Hachiman
BG LIL TORM 360
Hachiman
Level 88
God Stats
6W - 5L
1,501 SR
Queue Stats
190W - 198L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Pug Master 777
Baron Samedi
Level 51
God Stats
5W - 1L
1,844 SR
Queue Stats
140W - 119L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SweetPup692813
Cthulhu
Level 28
God Stats
2W - 2L
1,449 SR
Queue Stats
51W - 72L
1,374 Elo+
Party 1
Team Averages
Level 56
1,598 SR
1,436 Elo+

VS

Team Averages
Level 40
1,529 SR
1,415 Elo+
Ra
Ra
FlyGuyySoFly
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 64L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zyre Xai Srafam
Danzaburou
Level 89
God Stats
0W - 2L
1,236 SR
Queue Stats
204W - 277L
1,376 Elo+
Solo
Cerberus
Cerberus
cmass
Cerberus
Level 26
God Stats
2W - 1L
1,853 SR
Queue Stats
9W - 15L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
7 / 0 / 2
8,669
722
7,901
6,015
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Pug Master 777
Baron Samedi
11
2 / 1 / 7
7,969
664
7,563
5,969
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 7
7,840
653
3,294
8,489
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
8,331
694
7,522
6,092
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zyre Xai Srafam
Danzaburou
10
0 / 2 / 2
7,284
607
4,724
8,390
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
cmass
Cerberus
9
0 / 4 / 3
6,895
575
3,069
7,959
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
0
2
8
L
4
3
0
1.33
W
Baron Samedi
Pug Master 777
Baron Samedi
2
1
7
5.5
W
0
3
7
1.17
L
Danzaburou
Zyre Xai Srafam
Danzaburou
0
2
2
0.5
L
Cerberus
cmass
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
15,315
20,473
Taken
22,441
9,055
Mitigated
10,397
8,010
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,901
2,770
0
2,484
6,015
1,875
326
2,478
3,537
0
34,714
L
7,522
0
378
811
6,092
2,097
0
3,631
2,461
41,581
0
W
Baron Samedi
Pug Master 777
Baron Samedi
7,563
135
829
2,392
5,969
2,600
75
1,939
4,030
30,104
0
W
3,294
0
951
1,354
8,489
4,580
0
6,194
2,295
14,702
0
L
Danzaburou
Zyre Xai Srafam
Danzaburou
4,724
432
920
3,317
8,390
2,727
0
3,713
4,677
0
24,174
L
Cerberus
cmass
Cerberus
3,069
26
0
304
7,959
5,573
0
3,521
4,438
7,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
22,510
129
Minions Killed
129
0
Camps Cleared
0
625,283
Distance Traveled
585,301
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,669
722
58
5
0
195,158
3
L
Ra
8,331
694
83
7
0
176,204
0
W
Baron Samedi
7,969
664
33
3
0
214,917
0
W
Cthulhu
7,840
653
38
3
0
215,208
1
L
Danzaburou
7,284
607
35
3
0
192,601
0
L
Cerberus
6,895
575
11
1
0
216,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role