Player Matchup

Ra
Ra
CounterGalaxy56
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Solo
Mercury
Mercury
Josumaru
Mercury
Level 28
God Stats
9W - 13L
1,414 SR
Queue Stats
320W - 418L
1,462 Elo+
Party 1
Hercules
Hercules
KiloDeCoca
Hercules
Level 17
God Stats
9W - 6L
1,731 SR
Queue Stats
51W - 36L
1,571 Elo+
Solo
Achilles
Achilles
raulgrat_
Achilles
Level 26
God Stats
21W - 27L
1,784 SR
Queue Stats
376W - 464L
1,398 Elo+
Party 1
Ullr
Ullr
ronald_1202
Ullr
Level 34
God Stats
36W - 57L
1,469 SR
Queue Stats
517W - 606L
1,420 Elo+
Party 1
Team Averages
Level 24
1,580 SR
1,449 Elo+

VS

Team Averages
Level 22
1,409 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Schelblicruz_
Yemoja
Level 23
God Stats
6W - 8L
1,325 SR
Queue Stats
74W - 65L
1,438 Elo+
Solo
Sol
Sol
Timfirelight
Sol
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,385 Elo+
Solo
Arachne
Arachne
UnBanable2746
Arachne
Level 29
God Stats
22W - 11L
1,221 SR
Queue Stats
224W - 254L
1,373 Elo+
Solo
Mulan
Mulan
fallingdown4204
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,723
409
1,331
6,860
2,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Josumaru
Mercury
11
0 / 5 / 1
6,497
464
3,672
11,291
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
KiloDeCoca
Hercules
14
4 / 2 / 1
8,095
578
10,392
14,420
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
raulgrat_
Achilles
10
0 / 1 / 2
6,208
443
1,972
9,376
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 5 / 0
6,615
473
5,813
12,289
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 2
7,503
536
9,523
7,380
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
7,382
527
5,640
6,955
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 4
8,446
603
6,785
6,261
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
15
9 / 1 / 2
9,241
660
7,367
10,669
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
7,246
518
5,969
10,380
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
17
18
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
L
0
5
0
0
L
Mercury
Josumaru
Mercury
0
5
1
0.1
L
Hercules
KiloDeCoca
Hercules
4
2
1
2.25
W
1
2
4
1.5
W
3
0
4
5
W
Arachne
9
1
2
10
W
1
3
1
0.5
L
Achilles
raulgrat_
Achilles
0
1
2
1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
35,284
54,236
Taken
41,645
32,346
Mitigated
22,811
13,501
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,523
3,627
0
3,326
7,380
2,711
336
110
7,220
0
42,600
L
1,331
272
79
768
6,860
2,052
0
1,001
5,859
26,315
0
L
Mercury
Josumaru
Mercury
3,672
1,424
0
2,374
11,291
3,472
958
1,628
9,663
0
36,054
L
Hercules
KiloDeCoca
Hercules
10,392
4,112
0
6,416
14,420
14,875
0
1,021
12,974
0
45,921
W
5,640
872
1,500
1,062
6,955
5,289
674
540
6,342
25,849
0
W
6,785
1,398
0
3,165
6,261
2,495
4,544
543
5,676
48,535
0
W
Arachne
7,367
4,943
0
6,915
10,669
4,023
72
36
10,571
0
56,452
W
5,969
1,615
0
2,881
10,380
8,293
623
0
9,980
0
33,007
L
Achilles
raulgrat_
Achilles
1,972
655
0
851
9,376
7,795
14
3,850
5,526
0
14,762
L
5,813
3,370
0
3,013
12,289
4,152
0
4,925
7,364
0
30,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
39,818
291
Minions Killed
382
0
Camps Cleared
0
1,259,065
Distance Traveled
1,260,085
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,503
536
74
5
0
258,319
4
L
Ra
5,723
409
54
4
0
202,539
0
L
Mercury
6,497
464
70
5
0
293,171
1
L
Hercules
8,095
578
95
7
0
252,872
3
W
Yemoja
7,382
527
39
3
0
232,882
2
W
Sol
8,446
603
111
8
0
230,102
1
W
Arachne
9,241
660
96
7
0
306,121
0
W
Mulan
7,246
518
62
4
0
232,661
3
L
Achilles
6,208
443
24
2
0
284,372
1
L
Ullr
6,615
473
48
3
0
226,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role