Player Matchup

Ymir
Ymir
BiggerBoat54
Ymir
Level 25
God Stats
17W - 12L
1,276 SR
Queue Stats
422W - 424L
1,356 Elo+
Party 2
Cerberus
Cerberus
GuArDiAn1911
Cerberus
Level 18
God Stats
2W - 8L
1,453 SR
Queue Stats
127W - 124L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
Jenku
Danzaburou
Level 87
God Stats
25W - 28L
1,405 SR
Queue Stats
478W - 535L
1,355 Elo+
Party 1
Sol
Sol
TektiticMars245
Sol
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
439W - 424L
1,371 Elo+
Party 2
Hun Batz
Hun Batz
jaggergusti890
Hun Batz
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 293L
1,271 Elo+
Solo
Team Averages
Level 42
1,427 SR
1,339 Elo+

VS

Team Averages
Level 48
1,409 SR
1,353 Elo+
Tyr
Tyr
RuthlessSavage35
Tyr
Level 109
God Stats
4W - 4L
1,326 SR
Queue Stats
214W - 261L
1,385 Elo+
Party 3
Loki
Loki
fander991
Loki
Level 32
God Stats
4W - 2L
1,572 SR
Queue Stats
37W - 39L
1,453 Elo+
Solo
Danzaburou
Danzaburou
joshimicroJANS7
Danzaburou
Level 36
God Stats
4W - 11L
1,493 SR
Queue Stats
7W - 16L
1,317 Elo+
Solo
Freya
Freya
kokicha666
Freya
Level 37
God Stats
4W - 7L
1,296 SR
Queue Stats
42W - 57L
1,344 Elo+
Solo
Cerberus
Cerberus
luz2jadez
Cerberus
Level 26
God Stats
5W - 10L
1,359 SR
Queue Stats
207W - 281L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
8,731
546
4,770
8,733
6,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
GuArDiAn1911
Cerberus
13
5 / 4 / 1
8,233
515
6,471
13,144
8,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jenku
Danzaburou
13
7 / 2 / 6
8,328
521
12,852
11,296
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 1 / 5
10,136
634
12,855
9,878
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
2 / 5 / 5
7,293
456
3,232
11,806
4,172
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,207
513
11,650
13,698
9,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
6 / 4 / 2
8,539
534
9,409
11,567
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
joshimicroJANS7
Danzaburou
12
2 / 2 / 3
7,506
469
6,410
9,490
2,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Freya
9
0 / 7 / 0
5,984
374
3,390
8,785
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
luz2jadez
Cerberus
9
0 / 10 / 1
6,047
378
2,990
14,715
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
29
Kills
12
13
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Cerberus
GuArDiAn1911
Cerberus
5
4
1
1.38
W
Danzaburou
Jenku
Danzaburou
7
2
6
5
L
4
6
3
0.92
W
10
1
5
12.5
L
Loki
6
4
2
1.75
W
Hun Batz
2
5
5
0.9
L
Danzaburou
joshimicroJANS7
Danzaburou
2
2
3
1.75
L
Freya
0
7
0
0
L
Cerberus
luz2jadez
Cerberus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
33,849
54,857
Taken
58,255
27,072
Mitigated
25,823
19,429
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,770
1,374
747
1,549
8,733
6,688
0
1,439
7,294
26,500
0
W
Cerberus
GuArDiAn1911
Cerberus
6,471
1,181
0
4,347
13,144
8,712
750
219
12,925
38,436
0
W
Danzaburou
Jenku
Danzaburou
12,852
6,165
0
4,808
11,296
3,842
2,078
1,686
9,610
0
50,136
L
11,650
1,750
0
1,650
13,698
9,125
0
5,765
7,891
0
32,655
W
12,855
3,971
0
4,788
9,878
3,658
1,130
2,328
7,550
68,113
0
L
Loki
9,409
3,273
0
2,585
11,567
3,939
0
5,154
6,255
0
38,973
W
Hun Batz
3,232
1,339
408
2,782
11,806
4,172
138
446
11,360
0
25,362
L
Danzaburou
joshimicroJANS7
Danzaburou
6,410
1,780
0
3,268
9,490
2,660
0
2,848
6,544
0
33,556
L
Freya
3,390
1,268
0
1,878
8,785
3,181
0
4,986
3,595
18,104
2,268
L
Cerberus
luz2jadez
Cerberus
2,990
403
0
2,137
14,715
6,918
0
4,781
9,874
20,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
36,283
392
Minions Killed
243
0
Camps Cleared
0
1,279,525
Distance Traveled
1,283,613
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,731
546
49
3
0
304,357
0
W
Cerberus
8,233
515
93
6
0
228,382
0
W
Danzaburou
8,328
521
82
5
0
208,724
10
L
Tyr
8,207
513
44
3
0
274,559
6
W
Sol
10,136
634
121
8
0
282,133
0
L
Loki
8,539
534
60
4
0
333,420
0
W
Hun Batz
7,293
456
47
3
0
255,929
7
L
Danzaburou
7,506
469
55
3
0
251,549
3
L
Freya
5,984
374
39
2
0
179,930
0
L
Cerberus
6,047
378
45
3
0
244,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role