Player Matchup

Mercury
Mercury
CNDG_Cosmic
Mercury
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 135L
1,433 Elo+
Party 1
Ullr
Ullr
NortonKiller17
Ullr
Level 82
God Stats
0W - 5L
1,579 SR
Queue Stats
338W - 355L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
PureEl3ctric
Kuzenbo
Level 41
God Stats
3W - 5L
1,547 SR
Queue Stats
72W - 74L
1,461 Elo+
Party 1
Artemis
Artemis
Skullma
Artemis
Level 85
God Stats
0W - 4L
1,379 SR
Queue Stats
301W - 320L
1,417 Elo+
Party 1
Tiamat
Tiamat
sassywontsmoke
Tiamat
Level 127
God Stats
7W - 8L
1,533 SR
Queue Stats
184W - 203L
1,450 Elo+
Party 1
Team Averages
Level 87
1,508 SR
1,436 Elo+

VS

Team Averages
Level 56
1,492 SR
1,517 Elo+
Pele
Pele
Dracom
Pele
Level 64
God Stats
13W - 9L
1,583 SR
Queue Stats
176W - 143L
1,652 Elo+
Party 2
Cabrakan
Cabrakan
Falre
Cabrakan
Level 62
God Stats
8W - 9L
1,616 SR
Queue Stats
108W - 159L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
Sadboy712
Cthulhu
Level 47
God Stats
11W - 11L
1,472 SR
Queue Stats
176W - 142L
1,652 Elo+
Party 2
Scylla
Scylla
TheBanneret
Scylla
Level 63
God Stats
6W - 11L
1,313 SR
Queue Stats
292W - 278L
1,529 Elo+
Solo
Medusa
Medusa
TobyB
Medusa
Level 46
God Stats
4W - 6L
1,476 SR
Queue Stats
70W - 90L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CNDG_Cosmic
Mercury
7
0 / 5 / 1
4,582
458
1,450
7,502
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
4,955
496
3,037
6,425
2,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
PureEl3ctric
Kuzenbo
8
1 / 1 / 1
5,177
518
1,981
6,380
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Skullma
Artemis
8
1 / 2 / 1
4,743
474
3,848
4,557
1,343
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,255
526
997
5,233
2,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dracom
Pele
11
7 / 0 / 2
6,681
668
4,021
6,468
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Falre
Cabrakan
9
1 / 1 / 2
5,522
552
2,774
5,874
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Sadboy712
Cthulhu
11
4 / 0 / 2
6,471
647
4,101
6,480
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
11
0 / 0 / 2
6,019
602
2,822
2,968
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
TobyB
Medusa
8
1 / 1 / 1
4,972
497
3,730
4,485
1,178
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
CNDG_Cosmic
Mercury
0
5
1
0.1
W
Pele
Dracom
Pele
7
0
2
8
W
Cabrakan
Falre
Cabrakan
1
1
2
2
L
0
5
0
0
L
Kuzenbo
PureEl3ctric
Kuzenbo
1
1
1
1.5
W
Cthulhu
Sadboy712
Cthulhu
4
0
2
5
L
Artemis
Skullma
Artemis
1
2
1
0.75
W
Scylla
0
0
2
1
W
Medusa
TobyB
Medusa
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
17,448
30,097
Taken
26,275
10,875
Mitigated
12,859
10,099
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CNDG_Cosmic
Mercury
1,450
322
0
2,126
7,502
1,909
0
1,128
6,330
0
17,370
W
Pele
Dracom
Pele
4,021
805
0
3,576
6,468
1,778
0
303
6,165
0
34,768
W
Cabrakan
Falre
Cabrakan
2,774
416
318
949
5,874
4,402
0
1,183
4,691
14,113
0
L
3,037
1,405
0
1,031
6,425
2,092
0
3,548
2,837
0
22,345
L
Kuzenbo
PureEl3ctric
Kuzenbo
1,981
911
0
2,658
6,380
3,504
0
1,231
5,149
15,550
0
W
Cthulhu
Sadboy712
Cthulhu
4,101
529
0
3,397
6,480
4,573
0
0
6,480
28,790
0
L
Artemis
Skullma
Artemis
3,848
2,342
0
1,532
4,557
1,343
210
1,543
3,014
0
21,275
W
Scylla
2,822
362
0
627
2,968
928
0
782
2,186
33,861
0
W
Medusa
TobyB
Medusa
3,730
1,637
0
1,919
4,485
1,178
763
710
3,775
0
27,979
L
997
526
0
2,752
5,233
2,027
1,060
2,005
3,070
25,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
29,665
212
Minions Killed
313
0
Camps Cleared
0
901,215
Distance Traveled
964,688
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,582
458
43
4
0
203,697
0
W
Pele
6,681
668
74
7
0
228,158
1
W
Cabrakan
5,522
552
37
4
0
178,629
3
L
Ullr
4,955
496
50
5
0
139,327
2
L
Kuzenbo
5,177
518
20
2
0
194,311
3
W
Cthulhu
6,471
647
66
7
0
201,456
1
L
Artemis
4,743
474
43
4
0
188,218
5
W
Scylla
6,019
602
79
8
0
193,743
5
W
Medusa
4,972
497
57
6
0
162,702
5
L
Tiamat
5,255
526
56
6
0
175,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role