Player Matchup

Yemoja
Yemoja
KindaSquidish
Yemoja
Level 80
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Olorun
Olorun
Qwertyuiopoptop
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sadwich
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Team Averages
Level 63
1,491 SR
1,338 Elo+

VS

Team Averages
Level 26
1,629 SR
1,272 Elo+
Heimdallr
Heimdallr
DoodanesJr
Heimdallr
Level 26
God Stats
2W - 2L
1,867 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 1
Izanami
Izanami
Stiiifff
Izanami
Level 25
God Stats
3W - 5L
1,521 SR
Queue Stats
3W - 10L
1,336 Elo+
Party 1
Cerberus
Cerberus
adrianchusco
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
9,911
708
3,873
8,375
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 6
8,330
595
5,385
9,577
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
sadwich
Ah Muzen Cab
14
7 / 1 / 3
9,854
704
17,825
13,426
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoodanesJr
Heimdallr
11
1 / 2 / 4
8,196
585
7,641
8,576
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Stiiifff
Izanami
12
1 / 3 / 3
8,649
618
6,236
8,759
3,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
adrianchusco
Cerberus
11
3 / 5 / 1
8,470
605
11,689
14,127
5,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DoodanesJr
Heimdallr
1
2
4
1.5
W
2
0
8
6
W
1
4
6
1
L
Izanami
Stiiifff
Izanami
1
3
3
0.83
L
Cerberus
adrianchusco
Cerberus
3
5
1
0.7
W
Ah Muzen Cab
sadwich
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
25,566
31,378
Taken
31,462
12,695
Mitigated
12,356
18,330
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DoodanesJr
Heimdallr
7,641
1,908
588
2,033
8,576
3,241
0
2,487
6,089
0
30,564
W
3,873
1,254
6,868
4,201
8,375
5,038
518
4,633
3,742
8,020
0
W
5,385
2,791
159
1,012
9,577
3,028
242
2,661
6,913
22,776
0
L
Izanami
Stiiifff
Izanami
6,236
4,131
647
2,209
8,759
3,263
0
2,099
6,660
0
53,410
L
Cerberus
adrianchusco
Cerberus
11,689
671
1,420
4,031
14,127
5,852
0
4,752
9,375
24,697
0
W
Ah Muzen Cab
sadwich
Ah Muzen Cab
17,825
9,554
0
6,090
13,426
4,629
2,178
4,431
8,995
0
53,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,095
Gold Earned
25,315
137
Minions Killed
177
0
Camps Cleared
0
727,674
Distance Traveled
719,384
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,196
585
37
3
0
209,417
0
W
Yemoja
9,911
708
7
1
0
257,354
4
W
Olorun
8,330
595
47
3
0
224,087
0
L
Izanami
8,649
618
112
8
0
252,481
0
L
Cerberus
8,470
605
28
2
0
257,486
0
W
Ah Muzen Cab
9,854
704
83
6
0
246,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role