Player Matchup

Baron Samedi
Baron Samedi
BuZZMuffin4216
Baron Samedi
Level 28
God Stats
7W - 7L
1,597 SR
Queue Stats
100W - 103L
1,552 Elo+
Solo
Artemis
Artemis
Ingonyama11
Artemis
Level 26
God Stats
4W - 3L
1,457 SR
Queue Stats
100W - 105L
1,458 Elo+
Solo
Nemesis
Nemesis
KevinAdytia
Nemesis
Level 17
God Stats
9W - 9L
1,625 SR
Queue Stats
13W - 16L
1,713 Elo+
Solo
Merlin
Merlin
cyberneticPingu
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
yhungpeso
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,587 Elo+

VS

Team Averages
Level 25
1,553 SR
1,525 Elo+
Ganesha
Ganesha
Bowwowzer_1
Ganesha
Level 18
God Stats
2W - 2L
1,737 SR
Queue Stats
46W - 43L
1,611 Elo+
Party 1
Vulcan
Vulcan
KylieWinchester
Vulcan
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 157L
1,649 Elo+
Solo
Hera
Hera
Pastel_Roach_305
Hera
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 142L
1,418 Elo+
Party 1
Chiron
Chiron
YokaiNaga
Chiron
Level 26
God Stats
22W - 15L
1,525 SR
Queue Stats
442W - 381L
1,488 Elo+
Solo
Fenrir
Fenrir
xSeHVeRe-
Fenrir
Level 22
God Stats
20W - 25L
1,501 SR
Queue Stats
110W - 109L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuZZMuffin4216
Baron Samedi
16
6 / 5 / 1
10,474
476
13,525
17,620
12,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ingonyama11
Artemis
15
2 / 9 / 1
9,479
431
13,320
19,010
6,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KevinAdytia
Nemesis
15
1 / 5 / 0
9,158
416
3,767
20,103
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 8 / 2
9,565
435
11,217
18,619
5,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
yhungpeso
Erlang Shen
14
2 / 8 / 0
8,585
390
4,064
15,567
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bowwowzer_1
Ganesha
16
2 / 4 / 9
11,347
516
9,438
20,731
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 4 / 3
13,209
600
19,442
13,430
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 4
11,108
505
11,695
10,127
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
YokaiNaga
Chiron
20
13 / 0 / 1
14,652
666
21,831
23,072
10,401
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
xSeHVeRe-
Fenrir
20
6 / 1 / 2
12,833
583
5,061
15,431
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
14
Kills
35
35
Deaths
14
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bowwowzer_1
Ganesha
2
4
9
1.63
L
Baron Samedi
BuZZMuffin4216
Baron Samedi
6
5
1
1.3
L
Artemis
Ingonyama11
Artemis
2
9
1
0.28
L
Nemesis
KevinAdytia
Nemesis
1
5
0
0.2
W
8
4
3
2.38
W
6
5
4
1.6
W
Chiron
YokaiNaga
Chiron
13
0
1
13.5
L
3
8
2
0.5
W
Fenrir
xSeHVeRe-
Fenrir
6
1
2
7
L
Erlang Shen
yhungpeso
Erlang Shen
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,893
Damage
67,467
90,919
Taken
82,791
38,617
Mitigated
51,142
16,748
Healing
32,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bowwowzer_1
Ganesha
9,438
1,130
0
4,222
20,731
21,279
1,012
6,653
14,078
51,205
0
L
Baron Samedi
BuZZMuffin4216
Baron Samedi
13,525
977
223
5,457
17,620
12,292
141
11,619
5,349
68,460
0
L
Artemis
Ingonyama11
Artemis
13,320
8,516
0
5,978
19,010
6,389
0
4,137
14,861
0
61,450
L
Nemesis
KevinAdytia
Nemesis
3,767
1,501
0
1,421
20,103
7,100
0
5,062
14,895
0
78,172
W
19,442
4,910
0
4,087
13,430
6,405
1,581
8,171
5,259
87,720
0
W
11,695
3,055
0
1,020
10,127
3,992
2,535
4,833
5,294
52,858
0
W
Chiron
YokaiNaga
Chiron
21,831
11,505
406
16,222
23,072
10,401
6,977
1,731
21,341
0
122,843
L
11,217
738
0
2,272
18,619
5,711
749
11,823
6,730
61,600
0
W
Fenrir
xSeHVeRe-
Fenrir
5,061
1,570
0
6,213
15,431
9,065
3,177
3,354
12,077
0
94,982
L
Erlang Shen
yhungpeso
Erlang Shen
4,064
1,554
0
1,397
15,567
7,125
0
6,988
8,509
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,261
Gold Earned
63,149
505
Minions Killed
665
0
Camps Cleared
0
1,774,002
Distance Traveled
2,041,474
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,347
516
22
1
0
403,174
2
L
Baron Samedi
10,474
476
133
6
0
295,081
4
L
Artemis
9,479
431
102
5
0
314,209
4
L
Nemesis
9,158
416
110
5
0
407,414
0
W
Vulcan
13,209
600
150
7
0
395,132
8
W
Hera
11,108
505
128
6
0
372,043
6
W
Chiron
14,652
666
216
10
0
405,040
8
L
Merlin
9,565
435
95
4
0
348,015
2
W
Fenrir
12,833
583
149
7
0
466,085
2
L
Erlang Shen
8,585
390
65
3
0
409,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role