Player Matchup

Fenrir
Fenrir
Frozenpiza
Fenrir
Level 43
God Stats
6W - 5L
1,517 SR
Queue Stats
23W - 26L
1,358 Elo+
Party 2
Izanami
Izanami
Hergeiz
Izanami
Level 62
God Stats
13W - 9L
1,423 SR
Queue Stats
20W - 25L
1,330 Elo+
Party 2
Chaac
Chaac
mynamesjeeeff
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
pepopint
Merlin
Level 69
God Stats
11W - 22L
1,491 SR
Queue Stats
182W - 228L
1,323 Elo+
Solo
Ra
Ra
xiukoy
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 64
1,486 SR
1,402 Elo+

VS

Team Averages
Level 115
1,589 SR
1,435 Elo+
Bakasura
Bakasura
RammFeuerRZK92
Bakasura
Level 124
God Stats
6W - 6L
1,412 SR
Queue Stats
162W - 188L
1,385 Elo+
Party 1
Ares
Ares
Ronin99E2
Ares
Level 122
God Stats
4W - 1L
1,677 SR
Queue Stats
30W - 26L
1,493 Elo+
Solo
Medusa
Medusa
SuperNoodlePot
Medusa
Level 153
God Stats
8W - 8L
1,434 SR
Queue Stats
145W - 167L
1,405 Elo+
Party 1
Anubis
Anubis
hobbit890
Anubis
Level 108
God Stats
14W - 6L
1,766 SR
Queue Stats
108W - 102L
1,409 Elo+
Solo
Chaac
Chaac
jo9532
Chaac
Level 67
God Stats
6W - 6L
1,654 SR
Queue Stats
172W - 147L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frozenpiza
Fenrir
7
0 / 3 / 0
4,738
474
1,001
7,043
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hergeiz
Izanami
9
3 / 3 / 0
5,453
545
3,126
7,266
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
4,935
494
3,935
9,492
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
pepopint
Merlin
10
0 / 2 / 0
5,374
537
1,005
4,019
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
8
0 / 3 / 1
4,693
469
2,967
3,715
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 1 / 1
5,634
563
2,013
4,528
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
4 / 2 / 3
5,855
586
3,735
6,071
2,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
2 / 1 / 3
5,592
559
5,895
5,155
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
hobbit890
Anubis
12
4 / 0 / 1
6,905
691
2,941
2,968
1,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
jo9532
Chaac
12
2 / 0 / 1
6,698
670
6,785
7,213
4,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Frozenpiza
Fenrir
0
3
0
0
L
Izanami
Hergeiz
Izanami
3
3
0
1
W
Bakasura
2
1
1
2.5
W
Ares
4
2
3
2.75
W
2
1
3
3.5
W
Anubis
hobbit890
Anubis
4
0
1
4.5
W
Chaac
jo9532
Chaac
2
0
1
2.5
L
0
3
1
0.17
L
Merlin
pepopint
Merlin
0
2
0
0
L
Ra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
21,369
31,535
Taken
25,935
12,128
Mitigated
11,313
11,836
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Frozenpiza
Fenrir
1,001
184
0
2,802
7,043
1,850
0
1,997
5,046
0
21,033
L
Izanami
Hergeiz
Izanami
3,126
1,910
0
2,182
7,266
2,202
0
2,330
4,936
0
21,510
W
Bakasura
2,013
1,610
0
2,374
4,528
1,364
0
118
4,373
0
22,935
W
Ares
3,735
0
276
1,849
6,071
2,802
0
1,165
4,766
14,662
0
W
5,895
1,288
0
1,818
5,155
1,448
450
1,416
3,565
0
33,771
W
Anubis
hobbit890
Anubis
2,941
286
0
2,242
2,968
1,572
578
947
2,021
40,010
0
W
Chaac
jo9532
Chaac
6,785
2,060
0
3,575
7,213
4,127
0
0
6,888
0
41,894
L
3,935
1,036
0
4,448
9,492
6,119
0
161
9,331
0
23,665
L
Merlin
pepopint
Merlin
1,005
91
0
1,054
4,019
925
0
857
3,162
33,475
0
L
Ra
2,967
268
576
774
3,715
1,032
0
1,331
2,351
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
30,684
260
Minions Killed
334
0
Camps Cleared
0
911,693
Distance Traveled
957,806
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,738
474
49
5
0
179,209
1
L
Izanami
5,453
545
54
5
0
180,664
2
W
Bakasura
5,634
563
57
6
0
211,781
1
W
Ares
5,855
586
31
3
0
211,176
2
W
Medusa
5,592
559
60
6
0
168,405
5
W
Anubis
6,905
691
95
10
0
165,546
6
W
Chaac
6,698
670
91
9
0
200,898
2
L
Chaac
4,935
494
42
4
0
176,034
3
L
Merlin
5,374
537
74
7
0
179,591
6
L
Ra
4,693
469
41
4
0
196,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role