Player Matchup

Odin
Odin
DemoKicker
Odin
Level 27
God Stats
3W - 0L
1,882 SR
Queue Stats
23W - 21L
1,435 Elo+
Solo
Izanami
Izanami
Mr Hits Blunt
Izanami
Level 42
God Stats
27W - 33L
1,445 SR
Queue Stats
121W - 181L
1,323 Elo+
Solo
Zeus
Zeus
SonaUrada
Zeus
Level 133
God Stats
4W - 5L
1,183 SR
Queue Stats
422W - 537L
1,367 Elo+
Solo
Team Averages
Level 67
1,503 SR
1,375 Elo+

VS

Team Averages
Level 55
1,574 SR
1,486 Elo+
Kuzenbo
Kuzenbo
AecusRegen
Kuzenbo
Level 29
God Stats
9W - 13L
1,721 SR
Queue Stats
113W - 148L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Darkspear1993
Aphrodite
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
zzzalucardzzzBR
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
8,595
716
4,108
11,453
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
13
7 / 2 / 5
9,328
777
16,269
9,613
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
2 / 0 / 7
8,372
698
8,924
5,310
1,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AecusRegen
Kuzenbo
11
1 / 6 / 2
8,124
677
4,964
15,685
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Darkspear1993
Aphrodite
12
3 / 2 / 1
8,947
746
7,050
12,741
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 3
6,712
559
1,421
5,798
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AecusRegen
Kuzenbo
1
6
2
0.33
L
Aphrodite
Darkspear1993
Aphrodite
3
2
1
1.75
W
3
2
8
3.5
W
Izanami
7
2
5
4.75
W
Zeus
2
0
7
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
13,435
26,376
Taken
34,224
10,615
Mitigated
29,034
8,498
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AecusRegen
Kuzenbo
4,964
1,422
405
3,273
15,685
17,172
22
3,985
11,700
15,640
0
L
Aphrodite
Darkspear1993
Aphrodite
7,050
574
2,661
5,453
12,741
10,368
0
3,824
8,917
40,395
0
W
4,108
1,011
369
4,874
11,453
5,492
248
5,093
6,360
0
9,170
W
Izanami
16,269
12,919
183
2,277
9,613
3,522
2,365
5,250
4,159
0
60,076
W
Zeus
8,924
1,089
0
795
5,310
1,601
360
1,747
3,563
45,683
0
L
1,421
864
0
644
5,798
1,494
0
1,168
4,630
0
5,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
23,783
173
Minions Killed
95
0
Camps Cleared
0
550,262
Distance Traveled
520,670
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,124
677
25
2
0
210,092
0
L
Aphrodite
8,947
746
67
6
0
214,831
5
W
Odin
8,595
716
9
1
0
170,833
0
W
Izanami
9,328
777
95
8
0
182,200
0
W
Zeus
8,372
698
69
6
0
197,229
2
L
Neith
6,712
559
3
0
0
95,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role