Player Matchup

Ao Kuang
Ao Kuang
Changanillas30
Ao Kuang
Level 29
God Stats
8W - 14L
1,277 SR
Queue Stats
186W - 235L
1,320 Elo+
Solo
Achilles
Achilles
Gandalf_dawizard
Achilles
Level 27
God Stats
6W - 14L
1,396 SR
Queue Stats
77W - 152L
1,172 Elo+
Party 2
Ra
Ra
MrZoMBo696
Ra
Level 17
God Stats
4W - 5L
1,328 SR
Queue Stats
30W - 66L
1,153 Elo+
Party 2
Nu Wa
Nu Wa
SeasonedCabbages
Nu Wa
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
103W - 162L
1,240 Elo+
Party 2
Artemis
Artemis
YT_SrG_xX985
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
974 Elo+
Party 2
Team Averages
Level 20
1,355 SR
1,172 Elo+

VS

Team Averages
Level 19
1,491 SR
1,324 Elo+
Baron Samedi
Baron Samedi
Luci_fe_R
Baron Samedi
Level 21
God Stats
10W - 11L
1,403 SR
Queue Stats
127W - 131L
1,349 Elo+
Solo
Guan Yu
Guan Yu
PaaBbllito
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Phill_Oak
Bakasura
Level 25
God Stats
35W - 19L
1,394 SR
Queue Stats
85W - 88L
1,186 Elo+
Solo
Hel
Hel
cenation01031991
Hel
Level 25
God Stats
20W - 29L
1,357 SR
Queue Stats
44W - 70L
1,262 Elo+
Party 1
Skadi
Skadi
nic_076
Skadi
Level 21
God Stats
6W - 6L
1,799 SR
Queue Stats
100W - 101L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 6 / 2
9,738
464
7,775
19,300
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 6 / 1
9,232
440
10,813
16,838
7,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 10 / 3
8,671
413
10,080
16,464
9,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 10 / 5
7,898
376
11,976
18,315
5,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
YT_SrG_xX985
Artemis
13
0 / 9 / 3
8,174
389
7,758
12,803
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luci_fe_R
Baron Samedi
18
15 / 1 / 12
11,887
566
21,598
9,460
4,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PaaBbllito
Guan Yu
16
5 / 3 / 18
10,178
485
7,383
16,804
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Phill_Oak
Bakasura
17
8 / 2 / 6
11,170
532
7,765
11,574
6,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 19
10,354
493
10,808
15,883
7,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
nic_076
Skadi
16
9 / 1 / 10
11,399
543
12,206
13,144
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
10
Kills
41
41
Deaths
10
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
6
2
1
L
5
6
1
0.92
W
Baron Samedi
Luci_fe_R
Baron Samedi
15
1
12
21
L
0
10
3
0.15
W
Guan Yu
PaaBbllito
Guan Yu
5
3
18
4.67
W
Bakasura
Phill_Oak
Bakasura
8
2
6
5.5
L
0
10
5
0.25
L
Artemis
YT_SrG_xX985
Artemis
0
9
3
0.17
W
4
3
19
4.5
W
Skadi
nic_076
Skadi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,402
Damage
59,760
83,720
Taken
66,865
34,633
Mitigated
41,164
16,392
Healing
30,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,775
963
225
5,530
19,300
6,487
0
5,932
13,243
50,082
0
L
10,813
3,042
0
731
16,838
7,737
0
5,119
11,361
0
31,673
W
Baron Samedi
Luci_fe_R
Baron Samedi
21,598
1,522
1,890
4,303
9,460
4,776
1,168
4,553
4,907
63,553
0
L
10,080
1,815
1,094
3,511
16,464
9,259
384
6,805
9,534
56,243
0
W
Guan Yu
PaaBbllito
Guan Yu
7,383
1,554
3,386
6,161
16,804
15,960
1,431
8,160
8,644
0
34,165
W
Bakasura
Phill_Oak
Bakasura
7,765
5,752
0
1,796
11,574
6,140
2,344
2,209
9,365
0
45,673
L
11,976
2,563
292
4,679
18,315
5,738
472
9,205
8,985
50,415
0
L
Artemis
YT_SrG_xX985
Artemis
7,758
3,237
0
330
12,803
5,412
168
5,345
7,180
0
50,316
W
10,808
1,131
4,581
7,493
15,883
7,754
1,660
9,248
6,635
47,286
0
W
Skadi
nic_076
Skadi
12,206
5,081
0
705
13,144
6,534
6,970
5,661
7,483
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
54,988
337
Minions Killed
402
0
Camps Cleared
0
1,720,000
Distance Traveled
2,030,740
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,738
464
81
4
0
363,016
0
L
Achilles
9,232
440
50
2
0
393,927
1
W
Baron Samedi
11,887
566
96
5
0
367,487
4
L
Ra
8,671
413
93
4
0
302,261
0
W
Guan Yu
10,178
485
54
3
0
425,867
4
W
Bakasura
11,170
532
98
5
0
401,703
0
L
Nu Wa
7,898
376
50
2
0
305,008
4
L
Artemis
8,174
389
63
3
0
355,788
0
W
Hel
10,354
493
75
4
0
420,303
0
W
Skadi
11,399
543
79
4
0
415,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role