Player Matchup

Ra
Ra
DemonicEminence
Ra
Level 28
God Stats
12W - 6L
1,532 SR
Queue Stats
62W - 72L
1,299 Elo+
Solo
Neith
Neith
RMCReckless
Neith
Level 67
God Stats
3W - 4L
1,274 SR
Queue Stats
35W - 62L
1,086 Elo+
Party 1
Kukulkan
Kukulkan
Reno_Sheppard
Kukulkan
Level 9
God Stats
25W - 27L
1,103 SR
Queue Stats
31W - 50L
1,202 Elo+
Party 1
Medusa
Medusa
ShRiMpLoRd4420
Medusa
Level 17
God Stats
45W - 28L
1,612 SR
Queue Stats
102W - 137L
1,323 Elo+
Party 1
Cerberus
Cerberus
samus446
Cerberus
Level 28
God Stats
2W - 0L
1,671 SR
Queue Stats
8W - 5L
1,457 Elo+
Solo
Team Averages
Level 30
1,438 SR
1,274 Elo+

VS

Team Averages
Level 16
1,507 SR
1,258 Elo+
Janus
Janus
Awatine
Janus
Level 28
God Stats
21W - 18L
1,537 SR
Queue Stats
95W - 65L
1,417 Elo+
Solo
Mulan
Mulan
Valachi_himself
Mulan
Level 21
God Stats
13W - 12L
1,498 SR
Queue Stats
103W - 75L
1,420 Elo+
Solo
Bakasura
Bakasura
ZzartrexX
Bakasura
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
792 Elo+
Party 2
Vamana
Vamana
mongi_dende
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,163 Elo+
Solo
Bellona
Bellona
z9_Marquitos-_
Bellona
Level 11
God Stats
18W - 16L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 33
12,385
1,126
11,943
7,584
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 0 / 33
12,107
1,101
24,536
8,774
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Reno_Sheppard
Kukulkan
19
7 / 0 / 28
11,950
1,086
14,112
6,745
3,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
27 / 2 / 16
14,510
1,319
38,818
12,177
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
samus446
Cerberus
18
6 / 2 / 28
11,055
1,005
9,729
13,360
13,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Awatine
Janus
16
3 / 5 / 1
10,864
988
9,880
9,111
4,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 2
9,656
878
5,905
21,099
22,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
ZzartrexX
Bakasura
15
0 / 17 / 1
9,960
905
9,196
23,734
9,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
16
0 / 4 / 3
9,564
869
7,435
21,142
22,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 14 / 3
9,942
904
12,372
34,321
28,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
14
47
Kills
4
4
Deaths
48
138
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Awatine
Janus
3
5
1
0.7
W
1
0
33
17.5
W
6
0
33
22.5
W
Kukulkan
Reno_Sheppard
Kukulkan
7
0
28
21
W
27
2
16
17.5
L
1
8
2
0.25
L
Bakasura
ZzartrexX
Bakasura
0
17
1
0.03
L
Vamana
0
4
3
0.38
W
Cerberus
samus446
Cerberus
6
2
28
10
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,138
Damage
44,788
48,640
Taken
109,407
31,107
Mitigated
87,196
20,281
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Awatine
Janus
9,880
525
0
0
9,111
4,049
0
1,951
7,160
41,786
0
W
11,943
2,852
2,717
4,694
7,584
4,033
0
1,132
6,261
29,340
0
W
24,536
13,770
783
3,357
8,774
4,104
0
2,227
6,497
0
42,962
W
Kukulkan
Reno_Sheppard
Kukulkan
14,112
1,212
0
554
6,745
3,087
0
1,071
5,462
26,983
0
W
38,818
18,885
1,060
3,793
12,177
6,056
0
2,185
9,747
0
56,027
L
5,905
755
560
1,223
21,099
22,667
0
6,848
14,251
0
16,957
L
Bakasura
ZzartrexX
Bakasura
9,196
6,437
0
987
23,734
9,494
0
9,833
13,901
0
30,315
L
Vamana
7,435
3,024
0
3,123
21,142
22,285
0
8,235
12,907
0
16,579
W
Cerberus
samus446
Cerberus
9,729
687
0
3,323
13,360
13,827
0
3,265
9,770
28,870
0
L
12,372
2,314
0
444
34,321
28,701
0
8,917
25,404
0
40,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,007
Gold Earned
49,986
247
Minions Killed
205
3
Camps Cleared
11
1,032,418
Distance Traveled
995,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,864
988
80
7
0
195,810
0
W
Ra
12,385
1,126
42
4
0
186,635
0
W
Neith
12,107
1,101
55
5
1
197,038
0
W
Kukulkan
11,950
1,086
40
4
0
227,323
0
W
Medusa
14,510
1,319
39
4
1
225,358
0
L
Mulan
9,656
878
15
1
1
155,578
0
L
Bakasura
9,960
905
40
4
7
184,723
0
L
Vamana
9,564
869
19
2
1
253,135
0
W
Cerberus
11,055
1,005
71
6
1
196,064
2
L
Bellona
9,942
904
51
5
2
205,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role