Player Matchup

Chaac
Chaac
BDDJinShuz
Chaac
Level 14
God Stats
16W - 7L
1,685 SR
Queue Stats
28W - 19L
1,558 Elo+
Party 2
Osiris
Osiris
ItzEricThou
Osiris
Level 34
God Stats
3W - 9L
1,384 SR
Queue Stats
133W - 135L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Jahboof
Baron Samedi
Level 80
God Stats
9W - 10L
1,572 SR
Queue Stats
134W - 103L
1,514 Elo+
Party 4
Chang'e
Chang'e
Moshisan
Chang'e
Level 14
God Stats
2W - 1L
1,522 SR
Queue Stats
29W - 22L
1,479 Elo+
Party 4
Cerberus
Cerberus
SourMiIk
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,533 SR
1,514 Elo+

VS

Team Averages
Level 54
1,490 SR
1,618 Elo+
Persephone
Persephone
Crobar16
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,614 Elo+
Party 1
Ra
Ra
Cønquest
Ra
Level 29
God Stats
3W - 2L
1,652 SR
Queue Stats
20W - 14L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LynxOnTheProwl
Tsukuyomi
Level 77
God Stats
1W - 3L
1,367 SR
Queue Stats
6W - 5L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
MellowKid
Cthulhu
Level 29
God Stats
3W - 2L
1,674 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 3
Horus
Horus
NateDiamonds 7
Horus
Level 31
God Stats
1W - 2L
1,258 SR
Queue Stats
9W - 13L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 0 / 19
11,930
918
9,306
12,963
10,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
18
5 / 3 / 14
11,976
921
9,208
14,757
14,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Jahboof
Baron Samedi
20
11 / 1 / 12
14,512
1,116
20,185
12,394
6,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Moshisan
Chang'e
19
4 / 0 / 17
12,291
945
9,027
13,627
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SourMiIk
Cerberus
18
4 / 2 / 13
12,194
938
11,898
15,765
15,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crobar16
Persephone
17
1 / 6 / 4
11,711
901
12,072
11,027
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 2
12,661
974
18,672
11,803
4,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
LynxOnTheProwl
Tsukuyomi
18
2 / 5 / 4
11,999
923
17,678
13,317
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MellowKid
Cthulhu
18
0 / 8 / 5
11,120
855
14,488
20,504
20,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 1
9,976
767
278
7,246
2,956

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
25
Kills
6
6
Deaths
25
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
19
10.5
L
Persephone
Crobar16
Persephone
1
6
4
0.5
L
3
3
2
1.33
W
Osiris
5
3
14
4
W
Baron Samedi
Jahboof
Baron Samedi
11
1
12
17
L
Tsukuyomi
LynxOnTheProwl
Tsukuyomi
2
5
4
0.8
L
Cthulhu
MellowKid
Cthulhu
0
8
5
0.31
W
Chang'e
Moshisan
Chang'e
4
0
17
12.5
L
0
3
1
0.17
W
Cerberus
SourMiIk
Cerberus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
63,188
69,506
Taken
63,897
52,130
Mitigated
36,439
31,843
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,306
539
0
5,006
12,963
10,884
0
9,017
3,946
0
28,560
L
Persephone
Crobar16
Persephone
12,072
942
0
1,325
11,027
3,840
0
6,644
4,280
23,872
0
L
18,672
958
2,036
2,951
11,803
4,448
0
7,042
4,611
84,663
0
W
Osiris
9,208
3,377
315
884
14,757
14,119
0
8,080
6,677
0
17,665
W
Baron Samedi
Jahboof
Baron Samedi
20,185
1,585
3,880
3,083
12,394
6,260
0
9,218
3,176
70,191
0
L
Tsukuyomi
LynxOnTheProwl
Tsukuyomi
17,678
3,992
0
165
13,317
4,917
0
10,355
2,962
0
43,958
L
Cthulhu
MellowKid
Cthulhu
14,488
349
0
0
20,504
20,278
0
12,182
8,052
32,617
0
W
Chang'e
Moshisan
Chang'e
9,027
437
9,825
5,540
13,627
5,299
0
10,265
3,362
27,362
0
L
278
278
0
180
7,246
2,956
0
4,885
2,261
0
884
W
Cerberus
SourMiIk
Cerberus
11,898
194
0
3,310
15,765
15,568
0
8,652
7,113
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
57,467
288
Minions Killed
277
7
Camps Cleared
10
1,287,355
Distance Traveled
1,220,670
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,930
918
49
4
2
273,010
1
L
Persephone
11,711
901
34
3
0
252,280
0
L
Ra
12,661
974
153
12
1
270,178
0
W
Osiris
11,976
921
11
1
1
248,691
0
W
Baron Samedi
14,512
1,116
146
11
1
235,806
3
L
Tsukuyomi
11,999
923
54
4
8
264,172
0
L
Cthulhu
11,120
855
33
3
1
244,928
0
W
Chang'e
12,291
945
40
3
0
296,192
2
L
Horus
9,976
767
3
0
0
189,112
0
W
Cerberus
12,194
938
42
3
3
233,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role